Ahmed Sabbir Arif

Orcid: 0000-0002-8384-4764

According to our database1, Ahmed Sabbir Arif authored at least 71 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
GeShort: One-Handed Mobile Text Editing and Formatting with Gestural Shortcuts and a Floating Clipboard.
Proc. ACM Hum. Comput. Interact., 2023

Investigating a Force-Based Selection Method for Smartwatches in a 1D Fitts' Law Study and Two New Character-Level Keyboards.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Ultrasonic Keyboard: A Mid-Air Virtual Qwerty with Ultrasonic Feedback for Virtual Reality.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Crownboard: A One-Finger Crown-Based Smartwatch Keyboard for Users with Limited Dexterity.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
TiltWalker: Operating a Telepresence Robot with One-Hand by Tilt Controls on a Smartphone.
Proc. ACM Hum. Comput. Interact., 2022

Design and Evaluation of a Silent Speech-Based Selection Method for Eye-Gaze Pointing.
Proc. ACM Hum. Comput. Interact., 2022

Push, Tap, Dwell, and Pinch: Evaluation of Four Mid-air Selection Methods Augmented with Ultrasonic Haptic Feedback.
Proc. ACM Hum. Comput. Interact., 2022

TEXT2030 - Shaping Text Entry Research in 2030.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

Effects of Speaking Rate on Speech and Silent Speech Recognition.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Shapeshifter: Gesture Typing in Virtual Reality with a Force-based Digital Thimble.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Stepper, Swipe, Tilt, Force: Comparative Evaluation of Four Number Pickers for Smartwatches.
Proc. ACM Hum. Comput. Interact., 2021

How Do Users Interact with an Error-Prone In-Air Gesture Recognizer?
CoRR, 2021

Silent Speech and Emotion Recognition from Vocal Tract Shape Dynamics in Real-Time MRI.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Acceptability of Speech and Silent Speech Input Methods in Private and Public.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

LipType: A Silent Speech Recognizer Augmented with an Independent Repair Model.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Statistical Grounding.
Proceedings of the Intelligent Computing for Interactive System Design: Statistics, 2021

2020
Enabling Input on Tiny/Headless Systems Using Morse Code.
CoRR, 2020

Evaluating Feedback Strategies for Virtual Human Trainers.
CoRR, 2020

Metrics for Multi-Touch Input Technologies.
CoRR, 2020

TapStr: A Tap and Stroke Reduced-Qwerty for Smartphones.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

Enabling Text Translation Using the Suggestion Bar of a Virtual Keyboard.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Woodpecker: Secret Back-of-Device Tap Rhythms to Authenticate Mobile Users.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Enabling Predictive Number Entry and Editing on Touchscreen-Based Mobile Devices.
Proceedings of the CHIIR '20: Conference on Human Information Interaction and Retrieval, 2020

Senorita: A Chorded Keyboard for Sighted, Low Vision, and Blind Mobile Users.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Impact of Key Shape and Dimension on Text Entry in Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Exploratory study of young children's social media needs and requirements.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
An experimental comparison of touch and pen gestures on a vertical display.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Context-sensitive app prediction on the suggestion bar of a mobile keyboard.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

TiltWriter: design and evaluation of a no-touch tilt-based text entry method for handheld devices.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Effects of correctness and suggestive feedback on learning with an autonomous virtual trainer.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

Text Entry in Virtual Reality: A Comprehensive Review of the Literature.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019

WiseType: A Tablet Keyboard with Color-Coded Visualization and Various Editing Options for Error Correction.
Proceedings of the 45th Graphics Interface Conference 2019, 2019

Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

Exploring the Pace of an Endless Runner Game in Stationary and Mobile Settings.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Text Entry Performance on an Expandable Socket Attached Smartphone in Stationary and Mobile Settings.
Proceedings of the Advances in Usability and User Experience, 2019

2018
Put a Ring on It: Text Entry Performance on a Grip Ring Attached Smartphone.
CoRR, 2018

The Perception of Humanoid Robots for Domestic Use in Saudi Arabia.
CoRR, 2018

Effects of Keyboard Background on Mobile Text Entry.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

2017
Metrics for Bengali Text Entry Research.
CoRR, 2017

Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays.
Proceedings of the Tenth International Conference on Tangible, 2017

Effects of different types of correctness feedback on children's performance with a mobile math app.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Mobile text entry challenges among low-income users in a developing country.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Paper ladder: a rating scale to collect children's opinion in user studies.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Usability of different types of commercial selfie sticks.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Ubiquitous Text Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Developing Responsive and Interactive Environments with the ROSS Toolkit.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Sparse Tangibles: Collaborative Exploration of Gene Networks using Active Tangibles and Interactive Tabletops.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems Biology.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Actibles: Open Source Active Tangibles.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Learning New Words and Spelling with Autocorrections.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

WebTEM: A Web Application to Record Text Entry Metrics.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

A Survey of Text Entry Techniques for Smartwatches.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016

Inviscid Text Entry and Beyond.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

A Phrase Set for Bengali Text Entry Evaluations Based on Actual Text Messages.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Text Entry on the Edge.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
The use of pseudo pressure in authenticating smartphone users.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014

Slide-to-unlock revisited: two new user authentication techniques for touchscreen-based smartphones.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014

Mobile-based tangible interaction techniques for shared displays.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

User adaptation to a faulty unistroke-based text entry technique by switching to an alternative gesture set.
Proceedings of the Graphics Interface 2014, 2014

Experimental study of stroke shortcuts for a touchscreen keyboard with gesture-redundant keys removed.
Proceedings of the Graphics Interface 2014, 2014

Error behaviours in an unreliable in-air gesture recognizer.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Evaluation of a new error prevention technique for mobile touchscreen text entry.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Pseudo-pressure detection and its use in predictive text entry on touchscreens.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

A tap and gesture hybrid method for authenticating smartphone users.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

A comparative evaluation of touch and pen gestures for adult and child users.
Proceedings of the Interaction Design and Children 2013, 2013

2012
A survey on mobile text entry handedness: How do users input text on handheld devices while nomadic?
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012

2011
Extending mobile user ambient awareness for nomadic text entry.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

2010
Predicting the cost of error correction in character-based text entry technologies.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2005
Developing a SAX Filtering Intermediary Service for Protecting SVG Multimedia Contents in a Ubiquitous Publish/Subscribe Environment.
Proceedings of The 2005 International Conference on Internet Computing, 2005


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