Sean Andrist

According to our database1, Sean Andrist authored at least 22 papers between 2010 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
A network analytic approach to gaze coordination during a collaborative task.
Computers in Human Behavior, 2018

2017
What Went Wrong and Why? Diagnosing Situated Interaction Failures in the Wild.
Proceedings of the Social Robotics - 9th International Conference, 2017

Rapid development of multimodal interactive systems: a demonstration of platform for situated intelligence.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Human-Agent Collaboration: Can an Agent be a Partner?
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Looking Coordinated: Bidirectional Gaze Mechanisms for Collaborative Interaction with Virtual Characters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Turn-Taking and Coordination in Human-Machine Interaction.
AI Magazine, 2016

Are You Messing with Me?: Querying about the Sincerity of Interactions in the Open World.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

2015
Gaze and Attention Management for Embodied Conversational Agents.
TiiS, 2015

A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception.
Comput. Graph. Forum, 2015

Reports on the 2015 AAAI Spring Symposium Series.
AI Magazine, 2015

Effects of Culture on the Credibility of Robot Speech: A Comparison between English and Arabic.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Look Like Me: Matching Robot Personality via Gaze to Increase Motivation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Conversational gaze aversion for humanlike robots.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems.
Proceedings of the Eurographics 2014, 2014

2013
Conversational Gaze Aversion for Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 13th International Conference, 2013

Managing chaos: models of turn-taking in character-multichild interactions.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013

Controllable models of gaze behavior for virtual agents and humanlike robots.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013

Rhetorical robots: making robots more effective speakers using linguistic cues of expertise.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013

Fun and fair: influencing turn-taking in a multi-party game with a virtual agent.
Proceedings of the Interaction Design and Children 2013, 2013

Take or Wait? Learning Turn-Taking from Multiparty Data.
Proceedings of the Late-Breaking Developments in the Field of Artificial Intelligence, 2013

2012
Designing effective gaze mechanisms for virtual agents.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2010
Decision and Coordination Strategies for RoboCup Rescue Agents.
Proceedings of the Simulation, Modeling, and Programming for Autonomous Robots, 2010


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