Cameron Browne
Orcid: 0000-0003-2997-3255
  According to our database1,
  Cameron Browne
  authored at least 89 papers
  between 1996 and 2024.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
  2024
The Ludii Games Database: A Resource for Computational and Cultural Research on Traditional Board Games.
    
  
    Digit. Humanit. Q., 2024
    
  
    Proceedings of the IEEE Conference on Games, 2024
    
  
  2023
    IEEE Trans. Games, March, 2023
    
  
    Trans. Mach. Learn. Res., 2023
    
  
    Proceedings of the Advances in Computer Games - 18th International Conference, 2023
    
  
  2022
    J. Int. Comput. Games Assoc., 2022
    
  
    Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
    
  
    Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
    
  
    Proceedings of the Computers and Games - International Conference, 2022
    
  
    Proceedings of the Computers and Games - International Conference, 2022
    
  
  2021
    J. Int. Comput. Games Assoc., 2021
    
  
Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants.
    
  
    CoRR, 2021
    
  
    Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
    
  
    Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
    
  
    Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
    
  
    Proceedings of the Advances in Computer Games - 17th International Conference, 2021
    
  
    Proceedings of the Advances in Computer Games - 17th International Conference, 2021
    
  
    Proceedings of the Advances in Computer Games - 17th International Conference, 2021
    
  
  2020
    Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020
    
  
Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration.
    
  
    Proceedings of the IEEE Conference on Games, 2020
    
  
  2019
    J. Int. Comput. Games Assoc., 2019
    
  
    Proceedings of the IEEE Conference on Games, 2019
    
  
    Proceedings of the IEEE Conference on Games, 2019
    
  
    Proceedings of the IEEE Conference on Games, 2019
    
  
    Proceedings of the IEEE Conference on Games, 2019
    
  
    Proceedings of the IEEE Conference on Games, 2019
    
  
    Proceedings of the IEEE Congress on Evolutionary Computation, 2019
    
  
    Proceedings of the Advances in Computer Games - 16th International Conference, 2019
    
  
    Proceedings of the 2nd Workshop on Knowledge Extraction from Games co-located with 33rd AAAI Conference on Artificial Intelligence, 2019
    
  
  2018
    Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
    
  
  2017
    Proceedings of the Advances in Computer Games - 15th International Conferences, 2017
    
  
    Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
    
  
  2016
    Proceedings of the Computers and Games - 9th International Conference, 2016
    
  
  2015
    Proceedings of the AI 2015: Advances in Artificial Intelligence, 2015
    
  
    Proceedings of the Advances in Computer Games - 14th International Conference, 2015
    
  
  2014
  2013
    Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
    
  
    Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
    
  
    Proceedings of the Game Analytics, Maximizing the Value of Player Data, 2013
    
  
  2012
    IEEE Trans. Comput. Intell. AI Games, 2012
    
  
    IEEE Trans. Comput. Intell. AI Games, 2012
    
  
    IEEE Trans. Comput. Intell. AI Games, 2012
    
  
    J. Int. Comput. Games Assoc., 2012
    
  
    Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
    
  
  2011
    Springer Briefs in Computer Science, Springer, ISBN: 978-1-4471-2179-4, 2011
    
  
    IEEE Trans. Comput. Intell. AI Games, 2011
    
  
    Proceedings of the Second International Conference on Computational Creativity, 2011
    
  
  2010
    Proceedings of the Applications of Evolutionary Computation, 2010
    
  
    Proceedings of the Applications of Evolutionary Computation, 2010
    
  
  2009
    Proceedings of the Applications of Evolutionary Computing, 2009
    
  
  2008
  2007
  2006
  2005
  2000
Hex strategy - making the right connections.
  
    A K Peters, ISBN: 978-1-56881-117-8, 2000
    
  
  1998
    Proceedings of the Electronic Publishing, 1998
    
  
  1996
    Proceedings of the ACM SIGCSE 1st Australasian Conference on Computer Science Education, 1996