Dominik Renzel

Affiliations:
  • RWTH Aachen University, Germany


According to our database1, Dominik Renzel authored at least 29 papers between 2008 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2017
Preparing Research Projects for Sustainable Software Engineering in Society.
Proceedings of the 39th IEEE/ACM International Conference on Software Engineering: Software Engineering in Society Track, 2017

2015
Requirements Bazaar: Experiences, Added-Value and Acceptance of Requirements Negotiation between End-Users and Open Source Software Developers.
Proceedings of the Software Engineering & Management 2015, Multikonferenz der GI-Fachbereiche Softwaretechnik (SWT) und Wirtschaftsinformatik (WI), FA WI-MAW, 17. März, 2015

Tracing Self-Regulated Learning in Responsive Open Learning Environments.
Proceedings of the Advances in Web-Based Learning - ICWL 2015, 2015

Distributed Software Engineering in Collaborative Research Projects.
Proceedings of the 2015 IEEE 10th International Conference on Global Software Engineering, 2015

IS Success Awareness in Community-Oriented Design Science Research.
Proceedings of the New Horizons in Design Science: Broadening the Research Agenda, 2015

2014
Community and trust-aware fake media detection.
Multim. Tools Appl., 2014

DireWolf Framework for Widget-based Distributed User Interfaces.
J. Web Eng., 2014

A Framework for Facilitating Self-Regulation in Responsive Open Learning Environments.
CoRR, 2014

Global-Scale Federated Access to Smart Objects Using XMPP.
Proceedings of the 2014 IEEE International Conference on Internet of Things, 2014

i*-REST: Light-Weight i* Modeling with RESTful Web Services.
Proceedings of the Seventh International i* Workshop co-located with the 26th International Conference on Advanced Information Systems Engineering (CAiSE 2014), 2014

A Community Information System for Ubiquitous Informal Learning Support.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Blueprint for Software Engineering in Technology Enhanced Learning Projects.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2013
Requirements Bazaar: Social requirements engineering for community-driven innovation.
Proceedings of the 21st IEEE International Requirements Engineering Conference, 2013

From micro to macro: analyzing activity in the ROLE Sandbox.
Proceedings of the Third Conference on Learning Analytics and Knowledge, 2013

DireWolf - Distributing and Migrating User Interfaces for Widget-Based Web Applications.
Proceedings of the Web Engineering - 13th International Conference, 2013

2012
Today's Top "RESTful" Services and Why They Are Not RESTful.
Proceedings of the Web Information Systems Engineering - WISE 2012, 2012

The Social Requirements Engineering (SRE) Approach to Developing a Large-Scale Personal Learning Environment Infrastructure.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

2011
Early Results of Experiments with Responsive Open Learning Environments.
J. Univers. Comput. Sci., 2011

Der Bazar der Anforderungen - Open Innovation in emergenten Communities.
Inform. Spektrum, 2011

Trust-Aware Media Quality Profiles in Fake Multimedia Detection.
Proceedings of the 2011 Workshop on Multimedia on the Web, 2011

Towards Responsive Open Learning Environments: The ROLE Interoperability Framework.
Proceedings of the Towards Ubiquitous Learning, 2011

2010
Collaborative Development of a PLE for Language Learning.
Int. J. Emerg. Technol. Learn., 2010

Well-Balanced Usability & Annotation Complexity in Interactive Video Semantization.
Proceedings of the 4th International Conference on Multimedia and Ubiquitous Engineering, 2010

Mobile Community Cloud Computing: Emerges and Evolves.
Proceedings of the Eleventh International Conference on Mobile Data Management, 2010

Mobile Multimedia Management for Community-Aware Storytelling.
Proceedings of the Eleventh International Conference on Mobile Data Management, 2010

2009
A Community Success Model for Gaming Communities.
J. Multim., 2009

Semantic Monitoring and Analyzing Context-aware Collaborative Multimedia Services.
Proceedings of the 3rd IEEE International Conference on Semantic Computing (ICSC 2009), 2009


2008
MobSOS - A Testbed for Mobile Multimedia Community Services.
Proceedings of the Ninth International Workshop on Image Analysis for Multimedia Interactive Services, 2008


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