Dietrich Albert

Orcid: 0000-0001-6701-3058

Affiliations:
  • Graz University of Technology, Austria


According to our database1, Dietrich Albert authored at least 119 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Visual Document Exploration with Adaptive Level of Detail: Design, Implementation and Evaluation in the Health Information Domain.
Proceedings of the 18th International Joint Conference on Computer Vision, 2023

Recognizing User Behavior from Interactions for Adaptive Consumer Information Systems.
Proceedings of the 3rd International Conference on Interactive Media, 2023

2022
Enabling and Assessing Trust when Cooperating with Robots in Disaster Response (EASIER).
CoRR, 2022

2019
A Real-Life School Study of Confirmation Bias and Polarisation in Information Behaviour.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

2018
Balancing the Fluency-Consistency Tradeoff in Collaborative Information Search with a Recommender Approach.
Int. J. Hum. Comput. Interact., 2018

Methods for Discovering Cognitive Biases in a Visual Analytics Environment.
Proceedings of the Cognitive Biases in Visualizations., 2018

2017
Supporting collaborative learning with tag recommendations: a real-world study in an inquiry-based classroom project.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Using Structural Domain and Learner Models to Link Multiple Data Sources for Learning Analytics.
Proceedings of the Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop co-located with 7th International Learning Analytics and Knowledge Conference (LAK 2017), 2017

Efficient Software Assets for Fostering Learning in Applied Games.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017

A Framework for Measuring Imagination in Visual Analytics Systems.
Proceedings of the European Intelligence and Security Informatics Conference, 2017

2016
LEA in Private: A Privacy and Data Protection Framework for a Learning Analytics Toolbox.
J. Learn. Anal., April, 2016

Theory-driven Learning Analytics and Open Learner Modelling: The Teacher's Toolbox of Tomorrow?
Proceedings of the Late-breaking Results, 2016

LEA's BOX: Practical Competence-oriented Learning Analytics and Open Learner Modeling.
Proceedings of the LAK 2016 Workshop on Learning Analytics for Learners, 2016

A Framework for Cognitive Bias Detection and Feedback in a Visual Analytics Environment.
Proceedings of the 2016 European Intelligence and Security Informatics Conference, 2016

Support Teachers' Predictions of Learning Success by Structural Competence Modelling.
Proceedings of the EC-TEL 2016 International Workshop on Teaching Analytics, 2016

2015
Suitability of Adaptive Self-Regulated e-Learning to Vocational Training: A Pilot Study in Heat Pump System Installation.
Int. J. Online Pedagog. Course Des., 2015

Uncovering Learning Processes Using Competence-based Knowledge Structuring and Hasse Diagrams.
Proceedings of the First International Workshop on Visual Aspects of Learning Analytics co-located with 5th International Learning Analytics and Knowledge Conference (LAK 2015), 2015

Advancing Physics Learning Through Traversing a Multi-Modal Experimentation Space.
Proceedings of the Workshop Proceedings of the 11th International Conference on Intelligent Environments, 2015

Applying the Formal Concept Analysis to Introduce Guidance in an Inquiry-Based Learning Environment.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

The Role of Cognitive Biases in Criminal Intelligence Analysis and Approaches for their Mitigation.
Proceedings of the 2015 European Intelligence and Security Informatics Conference, 2015

Visualizing the Structure of Learning.
Proceedings of the Trends in Digital Education: Selected papers from EC-TEL 2015 Workshops CHANGEE, 2015

Formal concept analysis for modelling students in a technology-enhanced learning setting.
Proceedings of the 5th Workshop on Awareness and Reflection in Technology Enhanced Learning In conjunction with the 10th European Conference on Technology Enhanced Learning: Design for Teaching and Learning in a Networked World, 2015

2014
A Competence-based Service for Supporting Self-Regulated Learning in Virtual Environments.
J. Learn. Anal., November, 2014

Evaluating a digital humanities research environment: the CULTURA approach.
Int. J. Digit. Libr., 2014

Gamification and Smart, Competence-Centered Feedback: Promising Experiences in the Classroom.
Int. J. Serious Games, 2014

Gamification and Smart Feedback: Experiences with a Primary School Level Math App.
Int. J. Game Based Learn., 2014

A Framework for Facilitating Self-Regulation in Responsive Open Learning Environments.
CoRR, 2014

Recommender and guidance strategies for creating personal mashup learning environments.
Comput. Sci. Inf. Syst., 2014

Iterative augmentation of a medical training simulator: Effects of affective metacognitive scaffolding.
Comput. Educ., 2014

Combining Self-Regulation and Competence-Based Guidance to Personalise the Learning Experience in Moodle.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
The simplified updating rule in the formalization of digital educational games.
J. Comput. Sci., 2013

Problem solving learning environments and assessment: A knowledge space theory approach.
Comput. Educ., 2013

Learning Analytics to Support the Use of Virtual Worlds in the Classroom.
Proceedings of the Human-Computer Interaction and Knowledge Discovery in Complex, Unstructured, Big Data, 2013

Using Hasse Diagrams for Competence-Oriented Learning Analytics.
Proceedings of the Human-Computer Interaction and Knowledge Discovery in Complex, Unstructured, Big Data, 2013

Refining Frequency-Based Tag Reuse Predictions by Means of Time and Semantic Context.
Proceedings of the Mining, Modeling, and Recommending 'Things' in Social Media, 2013

Applying Pedagogical Approaches to Enhance Learning: Linking Self-Regulated and Skills-Based Learning with Support from Moodle Extensions.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013

Adaptive Learning Using an Integration of Competence Model with Knowledge Space Theory.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013

Trajectory Mining on Capability Space: Its Concept and Potential Application.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

Affective Metacognitive Scaffolding and Enriched User Modelling for Experiential Training Simulators: A Follow-Up Study.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

Semantic Social Sensing for Improving Simulation Environments for Learning.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

An Investigation of Successful Self-Regulated-Learning in a Technology-Enhanced Learning Environment.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013

Recent Developments in Performance-based Knowledge Space Theory.
Proceedings of the Knowledge Spaces, Applications in Education, 2013

Skills, Competencies and Knowledge Structures.
Proceedings of the Knowledge Spaces, Applications in Education, 2013

Recent Developments in Competence-based Knowledge Space Theory.
Proceedings of the Knowledge Spaces, Applications in Education, 2013

Heuristics for Generating and Validating Surmise Relations across, between and within Sets/Tests.
Proceedings of the Knowledge Spaces, Applications in Education, 2013

2012
Reponsive and Open Learning Environments (ROLE): Requirements, Evaluation and Reflection.
IxD&A, 2012

Educationally Adaptive: Balancing Serious Games.
Int. J. Comput. Sci. Sport, 2012

Supporting self-reflection in personal learning environments through user feedback.
Proceedings of the Workshop and Poster Proceedings of the 20th Conference on User Modeling, 2012

Evaluating the Validity of a Non-invasive Assessment Procedure.
Proceedings of the Serious Games Development and Applications, 2012

Supporting Self-Regulated Learning in Personalised Learning Envrionments.
Proceedings of the 1st International Workshop on Cloud Education Environments, 2012

An Implicit-Semantic Tag Recommendation Mechanism for Socio-Semantic Learning Systems.
Proceedings of the Open and Social Technologies for Networked Learning, 2012

A Mashup Recommender for Creating Personal Learning Environments.
Proceedings of the Advances in Web-Based Learning - ICWL 2012, 2012

A Domain Model for Smart 21st Century Skills Training in Game-Based Virtual Worlds.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

How to Augment Simulated Environments by Services Supporting Self-Regulated Learning? A Baseline Study.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

An Evaluation System for Digital Libraries.
Proceedings of the Theory and Practice of Digital Libraries, 2012

Detecting and Reflecting Learning Activities in Personal Learning Environments.
Proceedings of the 2nd Workshop on Awareness and Reflection in Technology-Enhanced Learning, 2012

Tweets Reveal More Than You Know: A Learning Style Analysis on Twitter.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

An Initial Evaluation of Metacognitive Scaffolding for Experiential Training Simulators.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

2011
Apt to Adapt: Micro- and Macro-Level Adaptation in Educational Games.
Proceedings of the Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, 2011

Individualized Skill Assessment in Digital Learning Games: Basic Definitions and Mathematical Formalism.
IEEE Trans. Learn. Technol., 2011

Background Music in Educational Games: Motivational Appeal and Cognitive Impact.
Int. J. Game Based Learn., 2011

A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games.
Int. J. Game Based Learn., 2011

Psycho-pedagogical Mash-Up Design for Personalising the Learning Environment.
Proceedings of the Advances in User Modeling, 2011

Reflections on the Evaluation of Adaptive Learning Technologies.
Proceedings of the 2011 IEEE International Conference on Technology for Education, 2011

Personalized Storytelling for Educational Computer Games.
Proceedings of the Serious Games Development and Applications, 2011

E-Learning Based on Metadata, Ontologies and Competence-Based Knowledge Space Theory.
Proceedings of the Knowledge Technology - Third Knowledge Technology Week, 2011

Visualization of Learner's State and Learning Paths with Knowledge Structures.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2011

Integrating Collaborative Learning Into the Self-regulated Learning Process Model.
Proceedings of the ICALT 2011, 2011

Tracking the UFO's Paths: Using Eye-Tracking for the Evaluation of Serious Games.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Competence-Based Knowledge Space Theory as a Framework for Intelligent Metacognitive Scaffolding.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

Supporting Self-regulated Learning with Tabletop Concept Mapping.
Proceedings of the IATEL, 2011

2010
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games.
J. Comput. Assist. Learn., 2010

A methodology for eliciting, modelling, and evaluating expert knowledge for an adaptive work-integrated learning system.
Int. J. Hum. Comput. Stud., 2010

Vicarious Learning with a Digital Educational Game: Eye-Tracking and Survey-Based Evaluation Approaches.
Proceedings of the HCI in Work and Learning, Life and Leisure, 2010

Personalized Support, Guidance, and Feedback by Embedded Assessment and Reasoning: What We Can Learn from Educational Computer Games.
Proceedings of the Human-Computer Interaction - Second IFIP TC 13 Symposium, 2010

A Glissade on the Learning Curve: Multi-adaptive Immersive Educational Games.
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010

2009
When Playing Meets Learning: Methodological Framework for Designing Educational Games.
Proceedings of the Web Information Systems and Technologies - 5th International Conference, 2009

Game-based Learning - Conceptual Methodology for Creating Educational Games.
Proceedings of the WEBIST 2009, 2009

Evaluating the Adaptation of a Learning System before the Prototype Is Ready: A Paper-Based Lab Study.
Proceedings of the User Modeling, 2009

Non-invasive Assessment and Adaptive Interventions in Learning Games.
Proceedings of the 1st International Conference on Intelligent Networking and Collaborative Systems, 2009

An Educational Guide to Planet Earth: Adaptation and Personalization in Immersive Educational Games.
Proceedings of the 2nd International Workshop on Story-Telling and Educational Games, 2009

Applying a Web and Simulation-Based System for Adaptive Competence Assessment of Spinal Anaesthesia.
Proceedings of the Advances in Web Based Learning, 2009

Emergent Design: Serendipity in Digital Educational Games.
Proceedings of the Virtual and Mixed Reality, 2009

Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

Motivation in Game-Based Learning: It's More than 'Flow'.
Proceedings of the Lernen im Digitalen Zeitalter Workshop-Band Dokumentation der Pre-Conference zur DeLFI2009, 2009

2008
Modeling competencies for supporting work-integrated learning in knowledge work.
J. Knowl. Manag., 2008

Activity- and taxonomy-based knowledge representation framework.
Int. J. Knowl. Learn., 2008

Dynamic Media in Computer Science Education; Content Complexity and Learning Performance: Is Less More?
J. Educ. Technol. Soc., 2008

Challenges in the Development and Evaluation of Immersive Digital Educational Games.
Proceedings of the HCI and Usability for Education and Work, 2008

Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008

Developing Competence Assessment Procedure for Spinal Anaesthesia.
Proceedings of the Twenty-First IEEE International Symposium on Computer-Based Medical Systems, 2008

2007
Corrigendum to "Surmise relations between tests - mathematical considerations": [Discrete Applied Mathematics 127 (2003) 221-239].
Discret. Appl. Math., 2007

Competence Assessment for Spinal Anaesthesia.
Proceedings of the HCI and Usability for Medicine and Health Care, 2007

Personalising Learning through Prerequisite Structures Derived from Concept Maps.
Proceedings of the Advances in Web Based Learning, 2007

The ELEKTRA Ontology Model: A Learner-Centered Approach to Resource Description.
Proceedings of the Advances in Web Based Learning, 2007

Cognitive Structural Modelling of Skills for Technology-Enhanced Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007

2006
The Elektra Project: Towards a New Learning Experience.
Proceedings of the USAB 2006, 2006

Competence and Performance in Requirements Engineering: Bringing Learning to the Workplace.
Proceedings of the EC-TEL06 Workshops, Crete, Greece , October 1-2, 2006, 2006

2005
Supporting Competency Development in Informal Workplace Learning.
Proceedings of the Professional Knowledge Management, Third Biennial Conference, 2005

Competency Development in Knowledge Management and eLearning: Supporting Informal Workplace Learning.
Proceedings of the WM 2005: Professional Knowledge Management - Experiences and Visions, Contributions to the 3rd Conference Professional Knowledge Management, 2005

Highlighting - Or Why Google Is That Successful.
Proceedings of the Empowering Software Quality: How can Usability Engineering reach these goals? 1st Usability Symposium, 2005

Structuring and Merging Distributed Content.
Proceedings of the Towards the Learning Grid - Advances in Human Learning Services, 2005

Derivation of Knowledge Structures for Distributed Learning Objects.
Proceedings of the Towards the Learning Grid - Advances in Human Learning Services, 2005

Empirical Validation of Concept Maps: Preliminary Methodological Considerations.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

Competence-based Knowledge Structures for Personalised Learning.
Proceedings of the 1st International ELeGI Conference on Advanced Technology for Enhanced Learning, 2005

2004
The Correlational Agreement Coefficient CA(≤, D) - a mathematical analysis of a descriptive goodness-of-fit measure.
Math. Soc. Sci., 2004

Structuring and merging Distributed Content.
Proceedings of the 4th International LeGE-WG Workshop - Towards a European Learning Grid Infrastructure: Progressing with a European Learning Grid, Stuttgart, Germany. 27, 2004

Applying Competence Structures for Peer Tutor Recommendations in CSCL Environments.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

Quality Criteria for Competency Assignments: Examples from a Project Management Case Study.
Proceedings of the 34. Jahrestagung der Gesellschaft für Informatik, 2004

2003
Skill Assessment in Problem Solving and Simulated Learning Environments.
J. Univers. Comput. Sci., 2003

Identifying Employee Competencies in Dynamic Work Domains: Methodological Considerations and a Case Study.
J. Univers. Comput. Sci., 2003

Applying Competence Prerequisite Structures for eLearning and Skill Management.
J. Univers. Comput. Sci., 2003

Surmise Relations Between Tests - Mathematical Considerations.
Discret. Appl. Math., 2003

Derivation of Knowledge Structures for Distributed Learning Objects.
Proceedings of the 3rd International LeGE-WG Workshop: GRID Infrastructure to Support Future Technology Enhanced Learning, 2003

2002
Adaptive eLearning and the Learning GRID.
Proceedings of the 1st LEGE-WG International Workshop on Educational Models for GRID Based Services, 2002

Applying Demand Analysis of a Set of test Problems for Developing Adaptive Courses.
Proceedings of the International Conference on Computers in Education, 2002

2001
Extending eductional metadata schemas to describe adaptive learning resources.
Proceedings of the HYPERTEXT 2001, 2001

1999
Surmise relations between tests: Preliminary results of the mathematical modeling.
Electron. Notes Discret. Math., 1999


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