According to our database1, Erkan Er authored at least 14 papers between 2011 and 2019.
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Understanding student behavior and perceptions toward earning badges in a gamified MOOC.
Universal Access in the Information Society, 2019
Aligning learning design and learning analytics through instructor involvement: a MOOC case study.
Interactive Learning Environments, 2019
Informing the Design of Collaborative Activities in MOOCs using Actionable Predictions.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019
Exploring the Problems Experienced by Learners in a MOOC Implementing Active Learning Pedagogies.
Proceedings of the Digital Education: At the MOOC Crossroads Where the Interests of Academia and Business Converge, 2019
Synergy: A Web-Based Tool to Facilitate Dialogic Peer Feedback.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019
Supporting Teachers in the Design and Implementation of Group Formation Policies in MOOCs: A Case Study.
J. UCS, 2018
Determinants of college students' use of online collaborative help-seeking tools.
J. Comp. Assisted Learning, 2018
An exploratory study of student engagement in gamified online discussions.
Computers & Education, 2018
Supporting Group Formation in Ongoing MOOCs Using Actionable Predictive Models.
Proceedings of the Learning With MOOCS, 2018
Predicting Peer-Review Participation at Large Scale Using an Ensemble Learning Method.
Proceedings of the Learning Analytics Summer Institute Spain 2017: Advances in Learning Analytics, 2017
Predicting Student Participation in Peer Reviews in MOOCs.
Proceedings of Work in Progress Papers of the Experience and Research Tracks and Position Papers of the Policy Track at EMOOCs 2017 co-located with the EMOOCs 2017 Conference, 2017
An Analysis of Public Internet Access Points (PIAPs).
J. Community Informatics, 2013
Public Internet access points (PIAPs) and their social impact: a case study from Turkey.
Behaviour & IT, 2013
User Evaluation of Internet Kiosks in University Setting.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011