Filip Rezabek

Orcid: 0000-0002-9090-5633

According to our database1, Filip Rezabek authored at least 15 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Playing the MEV Game on a First-Come-First-Served Blockchain.
CoRR, 2024

2023
Real-Time Performance of OPC UA.
CoRR, 2023

Multilayer Environment and Toolchain for Holistic NetwOrk Design and Analysis.
CoRR, 2023

EDGAR: An Autonomous Driving Research Platform - From Feature Development to Real-World Application.
CoRR, 2023

A First Study of MEV on an Up-and-Coming Blockchain: Algorand.
CoRR, 2023

TSN Experiments Using COTS Hardware and Open-Source Solutions: Lessons Learned.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2023

Simulation and Practice: A Hybrid Experimentation Platform for TSN.
Proceedings of the IFIP Networking Conference, 2023

2022
EnGINE: Flexible Research Infrastructure for Reliable and Scalable Time Sensitive Networks.
J. Netw. Syst. Manag., 2022

Methodology and Infrastructure for TSN-Based Reproducible Network Experiments.
IEEE Access, 2022

BFT-Blocks: The Case for Analyzing Networking in Byzantine Fault Tolerant Consensus.
Proceedings of the 21st IEEE International Symposium on Network Computing and Applications, 2022

PTP Security Measures and their Impact on Synchronization Accuracy.
Proceedings of the 18th International Conference on Network and Service Management, 2022

2021
Demo: Environment for Generic In-vehicular Network Experiments - EnGINE.
Proceedings of the 13th IEEE Vehicular Networking Conference, 2021

EnGINE: Developing a Flexible Research Infrastructure for Reliable and Scalable Intra-Vehicular TSN Networks.
Proceedings of the 17th International Conference on Network and Service Management, 2021

2020
Cybersecurity Games for Secure Programming Education in the Industry: Gameplay Analysis.
Proceedings of the First International Computer Programming Education Conference, 2020

2019
On the Requirements for Serious Games Geared Towards Software Developers in the Industry.
Proceedings of the 27th IEEE International Requirements Engineering Conference, 2019


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