Jinxiang Chai

According to our database1, Jinxiang Chai authored at least 53 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
A causal convolutional neural network for multi-subject motion modeling and generation.
Comput. Vis. Media, February, 2023

2022
Music2Dance: DanceNet for Music-Driven Dance Generation.
ACM Trans. Multim. Comput. Commun. Appl., 2022

2021
Realtime and Accurate 3D Eye Gaze Capture with DCNN-Based Iris and Pupil Segmentation.
IEEE Trans. Vis. Comput. Graph., 2021

Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Control.
IEEE Trans. Vis. Comput. Graph., 2021

Live speech portraits: real-time photorealistic talking-head animation.
ACM Trans. Graph., 2021

Deep3DPose: Realtime Reconstruction of Arbitrarily Posed Human Bodies from Single RGB Images.
CoRR, 2021

A Causal Convolutional Neural Network for Motion Modeling and Synthesis.
CoRR, 2021

2020
Music2Dance: Music-driven Dance Generation using WaveNet.
CoRR, 2020

2017
Motion Capture With Ellipsoidal Skeleton Using Multiple Depth Cameras.
IEEE Trans. Vis. Comput. Graph., 2017

A Survey on Human Performance Capture and Animation.
J. Comput. Sci. Technol., 2017

2016
Realtime 3D eye gaze animation using a single RGB camera.
ACM Trans. Graph., 2016

Data-driven inverse dynamics for human motion.
ACM Trans. Graph., 2016

2015
Realtime style transfer for unlabeled heterogeneous human motion.
ACM Trans. Graph., 2015

Video-audio driven real-time facial animation.
ACM Trans. Graph., 2015

A Suggestive Interface for Sketch-based Character Posing.
Comput. Graph. Forum, 2015

2014
Leveraging depth cameras and wearable pressure sensors for full-body kinematics and dynamics capture.
ACM Trans. Graph., 2014

Controllable high-fidelity facial performance transfer.
ACM Trans. Graph., 2014

Automatic acquisition of high-fidelity facial performances using monocular videos.
ACM Trans. Graph., 2014

2013
Robust realtime physics-based motion control for human grasping.
ACM Trans. Graph., 2013

Video-based hand manipulation capture through composite motion control.
ACM Trans. Graph., 2013

Accurate and Robust 3D Facial Capture Using a Single RGBD Camera.
Proceedings of the IEEE International Conference on Computer Vision, 2013

2012
Accurate realtime full-body motion capture using a single depth camera.
ACM Trans. Graph., 2012

Motion graphs++: a compact generative model for semantic motion analysis and synthesis.
ACM Trans. Graph., 2012

Combining Marker-based Mocap and RGB-D Camera for Acquiring High-fidelity Hand Motion Data.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2011
Physically valid statistical models for human motion generation.
ACM Trans. Graph., 2011

Leveraging motion capture and 3D scanning for high-fidelity facial performance acquisition.
ACM Trans. Graph., 2011

Editorial.
Comput. Animat. Virtual Worlds, 2011

Intuitive Interactive Human-Character Posing with Millions of Example Poses.
IEEE Computer Graphics and Applications, 2011

Realtime human motion control with a small number of inertial sensors.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

2010
Example-Based Human Motion Denoising.
IEEE Trans. Vis. Comput. Graph., 2010

VideoMocap: modeling physically realistic human motion from monocular video sequences.
ACM Trans. Graph., 2010

Synthesis and editing of personalized stylistic human motion.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

2009
Interactive generation of human animation with deformable motion models.
ACM Trans. Graph., 2009

Face poser: Interactive modeling of 3D facial expressions using facial priors.
ACM Trans. Graph., 2009

Flexible registration of human motion data with parameterized motion models.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

Modeling 3D human poses from uncalibrated monocular images.
Proceedings of the IEEE 12th International Conference on Computer Vision, ICCV 2009, Kyoto, Japan, September 27, 2009

3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video.
Proceedings of the Computer Vision, 2009

2008
Interactive Tracking of 2D Generic Objects with Spacetime Optimization.
Proceedings of the Computer Vision, 2008

A hybrid camera for motion deblurring and depth map super-resolution.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Constraint-based motion optimization using a statistical dynamic model.
ACM Trans. Graph., 2007

Face poser: interactive modeling of 3D facial expressions using model priors.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007

2006
A Closed-Form Solution to Non-Rigid Shape and Motion Recovery.
Int. J. Comput. Vis., 2006

2005
Performance animation from low-dimensional control signals.
ACM Trans. Graph., 2005

2003
Vision-based control of 3D facial animation.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

2002
Interactive control of avatars animated with human motion data.
ACM Trans. Graph., 2002

Layered lumigraph with LOD control.
Comput. Animat. Virtual Worlds, 2002

Rendering by Manifold Hopping.
Int. J. Comput. Vis., 2002

2001
Handling Occlusions in Dense Multi-view Stereo.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001

2000
Rendering with Non-uniform Approximate Concentric Mosaics.
Proceedings of the 3D Structure from Images, 2000

Plenoptic sampling.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Parallel Projections for Stereo Reconstruction.
Proceedings of the 2000 Conference on Computer Vision and Pattern Recognition (CVPR 2000), 2000

1998
Robust epipolar geometry estimation using genetic algorithm.
Pattern Recognit. Lett., 1998

An evolutionary framework for stereo correspondence.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998


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