Minghui Sun

This page is a disambiguation page, it actually contains multiple papers from persons of the same or a similar name.

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Bibliography

2026
Correct-by-construction requirement decomposition.
Softw. Syst. Model., February, 2026

GazeBubble: Exploring Bubble Mechanism for 3D Gaze Pointing to Enhance Target Acquisition in Virtual Reality.
Int. J. Hum. Comput. Interact., February, 2026

STSim-Mamb: A spatiotemporal similarity learning framework for unsupervised video object segmentation.
Image Vis. Comput., 2026

Development of a new method M2LC for few-slice-annotated MRI image segmentation and validation of its performance on multiple datasets.
Biomed. Signal Process. Control., 2026

2025
An intrusion detection system for Internet of Vehicles based on digital twin.
J. Supercomput., November, 2025

Detecting, Interpreting and Modifying the Heterogeneous Causal Network in Multi-Source Event Sequences.
Comput. Graph. Forum, February, 2025

Design of UAV target detection network based on deep feature fusion and optimization with small targets in complex contexts.
Neurocomputing, 2025

2024
A lightweight multi-granularity asymmetric motion mode video frame prediction algorithm.
Vis. Comput., December, 2024

A High-Scalability Graph Modification System for Large-Scale Networks.
Comput. Graph. Forum, September, 2024

Progressive image compression for Gaussian mixture model quartile intervals.
Appl. Intell., August, 2024

A systematic review of image-level camouflaged object detection with deep learning.
Neurocomputing, January, 2024

DGIDS: Dynamic graph-based intrusion detection system for CAN.
Comput. Secur., 2024

SIDiLDNG: A similarity-based intrusion detection system using improved Levenshtein Distance and N-gram for CAN.
Comput. Secur., 2024

GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Designing More Private and Socially Acceptable Hand-to-Face Gestures for Heads-Up Computing.
Proceedings of the Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2024

2023
HQLC-Overlap: an adaptive low-cost binocular 3D human pose estimation model.
Multim. Tools Appl., May, 2023

The forecast of power consumption and freshwater generation in a solar-assisted seawater greenhouse system using a multi-layer perceptron neural network.
Expert Syst. Appl., 2023

NoiseTrans: Point Cloud Denoising with Transformers.
CoRR, 2023

Research on SWIM Cooperative Emergency Response and Resilient Disaster Recovery Based on Survivability.
Proceedings of the 15th IEEE International Symposium on Autonomous Decentralized System, 2023

3DSEAVNet: 3D-Squeeze-and-Excitation Networks for Audio-Visual Saliency Prediction.
Proceedings of the International Joint Conference on Neural Networks, 2023

X-shape Feature Expansion Network for Salient Object Detection in Optical Remote Sensing Images.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2023, 2023

Deep Learning Enhanced Channel Estimation of Massive MIMO mmWave Communication with One-Bit ADCs.
Proceedings of the IEEE Global Communications Conference, 2023

2022
Dual guidance enhanced network for light field salient object detection.
Image Vis. Comput., 2022

Dimension decoupling attention mechanism for time series prediction.
Neurocomputing, 2022

ECANet: Explicit cyclic attention-based network for video saliency prediction.
Neurocomputing, 2022

Multi-modal interactive attention and dual progressive decoding network for RGB-D/T salient object detection.
Neurocomputing, 2022

Local feature aggregation algorithm based on graph convolutional network.
Frontiers Comput. Sci., 2022

Investigating the effect of electroadhesion tactile feedback on accuracy and efficiency of Steering tasks.
Displays, 2022

Characterizing the Identity of Model-based Safety Assessment: A Systematic Analysis.
CoRR, 2022

A formal process of hierarchical functional requirements development for Set-Based Design.
CoRR, 2022

A new safety-guided design methodology to complement model-based safety analysis for safety assurance.
CoRR, 2022

Exploring Multivariate Event Sequences with an Interactive Similarity Builder.
Comput. Graph. Forum, 2022

Approximately decoupled component supervision for salient object detection.
Appl. Intell., 2022

A Fair Federated Learning Framework based on Clustering.
Proceedings of the International Conference on Networking and Network Applications, 2022

2021
MAFNet: Multi-style attention fusion network for salient object detection.
Neurocomputing, 2021

Semantic and detail collaborative learning network for salient object detection.
Neurocomputing, 2021

Liver segmentation with 2.5D perpendicular UNets.
Comput. Electr. Eng., 2021

2020
A local density optimization method based on a graph convolutional network.
Frontiers Inf. Technol. Electron. Eng., 2020

Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Augmented Reality Based Educational Design for Children.
Int. J. Emerg. Technol. Learn., 2019

Correct-by-construction: a contract-based semi-automated requirement decomposition process.
CoRR, 2019

Using Augmented Reality Techniques to Simulate Training and Assistance in Electric Power.
Proceedings of the Data Science, 2019

An adaptive transcranial direct current stimulation (tDCS).
Proceedings of the 6th International Conference on Systems and Informatics, 2019

Adaptive alternating current transcranial electrical stimulation (tACS).
Proceedings of the 6th International Conference on Systems and Informatics, 2019

ConvCaps: Multi-input Capsule Network for Brain Tumor Classification.
Proceedings of the Neural Information Processing - 26th International Conference, 2019

2018
A study of IP-based vehicular gateway with IPv6.
Int. J. Embed. Syst., 2018

2017
基于LDA模型的餐厅推荐方法研究 (Research on Recommendation Method of Restaurant Based on LDA Model).
计算机科学, 2017

Research and Development of Virtual Instruments System Based on Depth Camera.
Proceedings of the Data Science, 2017

2016
Foreword to the Special Section on the International Conference on E-Learning and Games 2016 (Edutainment '16).
Comput. Graph., 2016

An improved adaptive genetic algorithm for function optimization.
Proceedings of the IEEE International Conference on Information and Automation, 2016

2015
Risk assessment model based on multi-agent systems for complex product design.
Inf. Syst. Frontiers, 2015

2014
A new methodology to support group decision-making for IoT-based emergency response systems.
Inf. Syst. Frontiers, 2014

An Investigation Into the Relationship Between Texture and Human Performance in Steering and Gesture Input Tasks.
Int. J. Hum. Comput. Interact., 2014

Biological-based genetic algorithms for optimized disaster response resource allocation.
Comput. Ind. Eng., 2014

2013
The impact of candidate display styles for Japanese and Chinese characters on input efficiency.
Int. J. Hum. Comput. Stud., 2013

Adaptive User-Centered Design for Safety and Comfort of Physical Human Nursing - Care Robot Interaction.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics, and Risk Management. Healthcare and Safety of the Environment and Transport, 2013

2012
Development and application of intelligent system modeling and simulation platform.
Simul. Model. Pract. Theory, 2012

An investigation of the relationship between texture and human performance in steering tasks.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2011
Effects of Multimodal Error Feedback on Human Performance in Steering Tasks.
Inf. Media Technol., 2011

Investigating the effects of multimodal feedback through tracking state in pen-based interfaces.
Behav. Inf. Technol., 2011

Towards future VLSI interconnects using aligned carbon nanotubes.
Proceedings of the IEEE/IFIP 19th International Conference on VLSI and System-on-Chip, 2011

Enhancing naturalness of pen-and-tablet drawing through context sensing.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011


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