Nicholas Vining

According to our database1, Nicholas Vining authored at least 26 papers between 2010 and 2023.

Collaborative distances:

Timeline

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Bibliography

2023
CreatureShop: Interactive 3D Character Modeling and Texturing From a Single Color Drawing.
IEEE Trans. Vis. Comput. Graph., December, 2023

Slippage-Preserving Reshaping of Human-Made 3D Content.
ACM Trans. Graph., December, 2023

Subpixel Deblurring of Anti-Aliased Raster Clip-Art.
Comput. Graph. Forum, May, 2023

CN-DHF: Compact Neural Double Height-Field Representations of 3D Shapes.
CoRR, 2023

2022
Detecting viewer-perceived intended vector sketch connectivity.
ACM Trans. Graph., 2022

QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction.
ACM Trans. Graph., 2022

As-locally-uniform-as-possible reshaping of vector clip-art.
ACM Trans. Graph., 2022

2021
AdaptiBrush: adaptive general and predictable VR ribbon brush.
ACM Trans. Graph., 2021

StrokeStrip: joint parameterization and fitting of stroke clusters.
ACM Trans. Graph., 2021

StripBrush: A Constraint-Relaxed 3D Brush Reduces Physical Effort and Enhances the Quality of Spatial Drawing.
CoRR, 2021

2020
DHFSlicer: double height-field slicing for milling fixed-height materials.
ACM Trans. Graph., 2020

2019
Surface2Volume: surface segmentation conforming assemblable volumetric partition.
ACM Trans. Graph., 2019

LSMAT Least Squares Medial Axis Transform.
Comput. Graph. Forum, 2019

2018
Box cutter: atlas refinement for efficient packing via void elimination.
ACM Trans. Graph., 2018

Foldsketch: enriching garments with physically reproducible folds.
ACM Trans. Graph., 2018

2017
FlowRep: descriptive curve networks for free-form design shapes.
ACM Trans. Graph., 2017

2016
Gesture3D: posing 3D characters via gesture drawings.
ACM Trans. Graph., 2016

Physics-driven pattern adjustment for direct 3D garment editing.
ACM Trans. Graph., 2016

2015
Flow aligned surfacing of curve networks.
ACM Trans. Graph., 2015

Practical hex-mesh optimization via edge-cone rectification.
ACM Trans. Graph., 2015

Modeling Character Canvases from Cartoon Drawings.
ACM Trans. Graph., 2015

Real-time dynamic wrinkling of coarse animated cloth.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

2014
Game level layout from design specification.
Comput. Graph. Forum, 2014

2013
PolyCut: monotone graph-cuts for PolyCube base-complex construction.
ACM Trans. Graph., 2013

Collection-focused Parallelism.
Proceedings of the 5th USENIX Workshop on Hot Topics in Parallelism, 2013

2010
Collaborative problem solving: integrating theory and practice in the classroom.
Proceedings of the 15th Western Canadian Conference on Computing Education, 2010


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