Salvatore Andolina

According to our database1, Salvatore Andolina authored at least 36 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:



Introduction to the Special Issue on AI, Decision-Making, and the Impact on Humans.
Int. J. Hum. Comput. Interact., April, 2023

Six Human-Centered Artificial Intelligence Grand Challenges.
Int. J. Hum. Comput. Interact., 2023

Does More Context Help? Effects of Context Window and Application Source on Retrieval Performance.
ACM Trans. Inf. Syst., 2022

EntityBot: Actionable Entity Recommendations for Everyday Digital Task.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

The Idea Machine: LLM-based Expansion, Rewriting, Combination, and Suggestion of Ideas.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

Spoken Conversational Context Improves Query Auto-completion in Web Search.
ACM Trans. Inf. Syst., 2021

Entity Recommendation for Everyday Digital Tasks.
ACM Trans. Comput. Hum. Interact., 2021

Designing for Mixed Reality Urban Exploration.
IxD&A, 2021

EntityBot: Supporting Everyday Digital Tasks with Entity Recommendations.
Proceedings of the RecSys '21: Fifteenth ACM Conference on Recommender Systems, Amsterdam, The Netherlands, 27 September 2021, 2021

Introducing Gestural Interaction on the Shop Floor: Empirical Evaluations.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Developing hand-worn input and haptic support for real-world target finding.
Pers. Ubiquitous Comput., 2019

Experimenting with Large Displays and Gestural Interaction in the Smart Factory.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

A Cloud-to-edge Architecture for Predictive Analytics.
Proceedings of the Workshops of the EDBT/ICDT 2019 Joint Conference, 2019

A Fog Computing Approach for Predictive Maintenance.
Proceedings of the Advanced Information Systems Engineering Workshops, 2019

Querytogether: Enabling entity-centric exploration in multi-device collaborative search.
Inf. Process. Manag., 2018

SearchBot: Supporting Voice Conversations with Proactive Search.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Interweaving Visual and Audio-Haptic Augmented Reality for Urban Exploration.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Investigating Proactive Search Support in Conversations.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

A two-step, user-centered approach to personalized tourist recommendations.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

Visual Re-Ranking for Multi-Aspect Information Retrieval.
Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval, 2017

Crowdboard: Augmenting In-Person Idea Generation with Real-Time Crowds.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

Flexible entity search on surfaces.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

IntentStreams: Smart Parallel Search Streams for Branching Exploratory Search.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

A Wearable Multimodal Interface for Exploring Urban Points of Interest.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

Designing for Exploratory Search on Touch Devices.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

InspirationWall: Supporting Idea Generation Through Automatic Information Exploration.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Improving the User Experience in Cultural Heritage Sites.
PhD thesis, 2014

A Multi-touch Interface for Multi-robot Path Planning and Control.
Proceedings of the Symbiotic Interaction - Third International Workshop, 2014

The design of interfaces for multi-robot path planning and control.
Proceedings of the 2014 IEEE Workshop on Advanced Robotics and its Social Impacts, 2014

A real-time network architecture for biometric data delivery in Ambient Intelligence.
J. Ambient Intell. Humaniz. Comput., 2013

Crowdboard: an augmented whiteboard to support large-scale co-design.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Platforms for Human-Human Interaction in Large Social Events.
Proceedings of the 2012 Seventh International Conference on Broadband, 2012

Exploitation of Mobile Access to Context-Based Information in Cultural Heritage Fruition.
Proceedings of the 2012 Seventh International Conference on Broadband, 2012

A Multichannel Information System to Build and Deliver Rich User-Experiences in Exhibits and Museums.
Proceedings of the 2011 International Conference on Broadband, 2011

Adaptive Voice Interaction for 3D Representation of Cultural Heritage Site.
Proceedings of the CISIS 2010, 2010

Embedded Knowledge-Based Speech Detectors for Real-Time Recognition Tasks.
Proceedings of the 2006 International Conference on Parallel Processing Workshops (ICPP Workshops 2006), 2006