Stella Sylaiou

Orcid: 0000-0001-5879-5908

According to our database1, Stella Sylaiou authored at least 33 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Mobile and Multimodal HCI Design Approaches in Museums for People with Impairments.
Proceedings of the 25th International Conference on Mobile Human-Computer Interaction, 2023

Use of XR technologies for fostering visitors' experience and inclusion at industrial museums.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

XR technologies fostering museum visits for people with impairments.
Proceedings of the First International Workshop on Accessibility and Multimodal Interaction Design Approaches in Museums for People with Impairments co-located with MobileHCI 2023 Conference, 2023

Designing accessible cultural heritage experiences for individuals with hearing impairments.
Proceedings of the First International Workshop on Accessibility and Multimodal Interaction Design Approaches in Museums for People with Impairments co-located with MobileHCI 2023 Conference, 2023

2022
Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world.
Virtual Real., 2022

Digital survey: How it can change the way we perceive and understand heritage sites.
Digit. Appl. Archaeol. Cult. Heritage, 2022

The ARTEST project: the future of digital humanities teaching and learning.
Proceedings of the 17th International Workshop on Semantic and Social Media Adaptation & Personalization, 2022

Evaluating the Design of an Art Student Framework Supporting XR Exhibitions: Evaluating an Art Student Framework.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022

First results of a survey concerning the use of digital human avatars in museums and cultural heritage sites.
Proceedings of the 2nd International Conference on Interactive Media, 2022

XR technologies for self-regulated student exhibitions in art education: survey and first design considerations.
Proceedings of the 2nd International Conference on Interactive Media, 2022

Personalization services in art education environments: first survey results.
Proceedings of the 13th International Conference on Information, 2022

2020
Avatars as storytellers: affective narratives in virtual museums.
Pers. Ubiquitous Comput., 2020

Special issue on virtual and mixed reality in culture and heritage.
Pers. Ubiquitous Comput., 2020

Storytelling in Virtual Museums: Engaging A Multitude of Voices.
Proceedings of the Visual Computing for Cultural Heritage, 2020

2019

Exploring aspects of obedience in VR-mediated communication.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

Assessment of Virtual Guides' Credibility in Virtual Museum Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

2018
Literary Myths in Mixed Reality.
Frontiers Digit. Humanit., 2018

Remote Synchronous Interaction in Mixed Reality Gaming Worlds.
Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems, 2018

Leveraging Mixed Reality Technologies to Enhance Museum Visitor Experiences.
Proceedings of the 9th IEEE International Conference on Intelligent Systems, 2018

Investigating Body Transfer Illusion from Human to Monkey Body.
Proceedings of the 9th IEEE International Conference on Intelligent Systems, 2018

Metadata Standards for Virtual Museums.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

Smart Tourism Routes Based on Real Time Data and Evolutionary Algorithms.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

2017
Exploring the educational impact of diverse technologies in online virtual museums.
Int. J. Arts Technol., 2017

2016
The Use of Serious Games in Museum Visits and Exhibitions: A Systematic Mapping Study.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

Procedural Modeling in Archaeology: Approximating Ionic Style Columns for Games.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

2014
Usability Evaluation of Virtual Museums' Interfaces Visualization Technologies.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

2013
Exploring the effect of diverse technologies incorporated in virtual museums on visitors' perceived sense of presence.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

2010
Exploring the relationship between presence and enjoyment in a virtual museum.
Int. J. Hum. Comput. Stud., 2010

2008
The evaluation of ARCO: a lesson in curatorial competence and intuition with new technology.
Comput. Entertain., 2008

Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences.
Proceedings of the 9th International Symposium on Virtual Reality, 2008

2006
Usability Evaluation of a Virtual Museum Interface.
Informatica, 2006

2004
An Interactive Visualisation Interface for Virtual Museums.
Proceedings of the 5th International Symposium on Virtual Reality, 2004


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