Ted Selker

According to our database1, Ted Selker authored at least 103 papers between 1988 and 2018.

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Bibliography

2018
Improving security and usability of passphrases with guided word choice.
Proceedings of the 34th Annual Computer Security Applications Conference, 2018

2016
Human-Computer Interaction and International Public Policymaking: A Framework for Understanding and Taking Future Actions.
Foundations and Trends in Human-Computer Interaction, 2016

Task Load Estimation and Mediation Using Psycho-physiological Measures.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

Effects of Mediating Notifications Based on Task Load.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

An Adaptive Mediating Agent for Teleconferences.
Proceedings of the 2016 AAAI Spring Symposia, 2016

2015
Preface.
IxD&A, 2015

MIME: Teaching Mid-Air Pose-Command Mappings.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Tactile Communication in Extreme Contexts: Exploring the Design Space Through Kiteboarding.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

SweetBuildingGreeter: A Demonstration of Persuasive Technology for Public Space.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Today's Technologies, 2015

Polling Place Support Tool; User Interface to Plan and Run Polling Places.
Proceedings of the Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture, 2015

2014
Multi-finger chords for hand-held tablets: recognizable and memorable.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Peripheral interaction: shaping the research and design space.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

The sweetfeedback: the platform for persuasive technology.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Multi-focus and multi-window techniques for interactive network exploration.
Proceedings of the Visualization and Data Analysis 2013, 2013

Multi-focus and multi-level techniques for visualization and analysis of networks with thematic data.
Proceedings of the Visualization and Data Analysis 2013, 2013

An Infrastructure Supporting Considerate Sensor Service Provisioning.
Proceedings of the 2013 IEEE 6th International Conference on Service-Oriented Computing and Applications, 2013

"Roger that!" - The Value of Adding Social Feedback in Audio-Mediated Communications.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Beyond Rhetoric to Poetics in IT Invention.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Leveraging Persuasive Feedback Mechanism for Problem Solving.
Proceedings of the Shikakeology: Designing Triggers for Behavior Change, 2013

2012
Reports of the AAAI 2011 Conference Workshops.
AI Magazine, 2012

Considerate supervisor: an audio-only facilitator for multiparty conference calls.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Considerate Audio MEdiating Oracle (CAMEO): improving human-to-human communications in conference calls.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Psychosocial Indicators via Hand Tremor.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Attention and Intention Goals Can Mediate Disruption in Human-Computer Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Multi-Fisheye for Interactive Visualization of Large Graphs.
Proceedings of the Scalable Integration of Analytics and Visualization, 2011

Visualizing and Understanding Large-Scale Bayesian Networks.
Proceedings of the Scalable Integration of Analytics and Visualization, 2011

2010
A Secure Architecture for Voting Electronically (SAVE).
Proceedings of the Towards Trustworthy Elections, New Directions in Electronic Voting, 2010

Meeting Essence II: Capturing the important moments of a meeting.
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010

TravelRole: A carpooling / physical social network creator.
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010

Understanding considerate systems - UCS (pronounced: You see us).
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010

Who said what when?: capturing the important moments of a meeting.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2008
An Optical Scan E-Voting System based on N-Version Programming.
IEEE Security & Privacy, 2008

Touching the future.
Commun. ACM, 2008

2007
Emotionally reactive television.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

Online health communities.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

What you said about where you shook your head: a hands-free implementation of a location-based notification system.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop.
Int. J. Hum. Comput. Interaction, 2006

Enhancing interface design using attentive interaction design toolkit.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

MobileEssence: meeting capture on smartphones.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

Augmenting kitchen appliances with a shared context using knowledge about daily events.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

Online health communities.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Attention meter: a vision-based input toolkit for interaction designers.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

A sense of spatial semantics.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Lover's cups: drinking interfaces as new communication channels.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Usability tool for analysis of web designs using mouse tracks.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

CarCoach: a polite and effective driving coach.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Exploring feedback and persuasive techniques at the sink.
Interactions, 2005

Fostering motivation and creativity for computer users.
International Journal of Man-Machine Studies, 2005

CarCoach: A Generalized Layered Architecture for Educational Car Systems.
Proceedings of the 2005 IEEE International Conference on Software, 2005

Synesthetic recipes: foraging for food with the family, in taste-space.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

Augmented reality kitchen: enhancing human sensibility in domestic life.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

placeMap: building community through active context mapping.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

A framework for designing intelligent task-oriented augmented reality user interfaces.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Abbrevicons: Efficient Feedback for Audio Interfaces.
Proceedings of the Human-Computer Interaction, 2005

Cooking with the Elements: Intuitive Immersive Interfaces for Augmented Reality Environments.
Proceedings of the Human-Computer Interaction, 2005

Attention-based design of augmented reality interfaces.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Smart sinks: real-world opportunities for context-aware interaction.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Waterbot: exploring feedback and persuasive techniques at the sink.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
iSphere: a proximity-based 3D input device.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Interacting with groups of computers.
Commun. ACM, 2003

Canopy climb: a rope interface.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

A zero-input interface for leveraging group experience in web browsing.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

A model of textual affect sensing using real-world knowledge.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

Self-adaptive multimodal-interruption interfaces.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

DriftCatcher: The Implicit Social Context of Email.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Voting: user experience, technology and practice.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

Mr.Web: an automated interactive webmaster.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

Visualizing the affective structure of a text document.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Introduction.
Commun. ACM, 2002

Interruptions as Multimodal Outputs: Which are the Less Disruptive?.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

E-windshield: a study of using.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Chameleon tables: using context information in everyday objects.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

CHI2002: creative computing workshop.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

GOOSE: A Goal-Oriented Search Engine with Commonsense.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

2001
An architecture for developing attentive information systems.
Knowl.-Based Syst., 2001

Affecting humanity.
Commun. ACM, 2001

Eye Pattern Analysis in Intelligent Virtual Agents.
Proceedings of the Intelligent Virtual Agents, Third International Workshop, 2001

Eye-R, a glasses-mounted eye motion detection interface.
Proceedings of the CHI '01 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Context-aware design and interaction in computer systems.
IBM Systems Journal, 2000

Out of context: Computer systems that adapt to, and learn from, context.
IBM Systems Journal, 2000

Context-aware office assistant.
Proceedings of the 5th International Conference on Intelligent User Interfaces, 2000

SUITOR: an attentive information system.
Proceedings of the 5th International Conference on Intelligent User Interfaces, 2000

1999
In Search of the 'Magic Carpet': Design and Experimentation of a Bimanual 3D Navigation Interface.
J. Vis. Lang. Comput., 1999

A Look at Human Interaction with Pervasive Computers.
IBM Systems Journal, 1999

IUI and Agents for the New Millennium (Panel).
Proceedings of the 4th International Conference on Intelligent User Interfaces, 1999

Style and Function of Graphic Tools.
Proceedings of the Graphics Interface 1999 Conference, 1999

1998
Cognitive Adaptive Computer Help (COACH): A Case Study.
Advances in Computers, 1998

Representation Matters: The Effect of 3D Objects and a Spatial Metaphor in a Graphical User Interface.
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998

1997
What Will Happen in the Next 50 Years?
Commun. ACM, 1997

Graphical Means of Directing User's Attention in the Visual Interface.
Proceedings of the Human-Computer Interaction, 1997

Improving Browsing Performance: A study of four input devices for scrolling and pointing tasks.
Proceedings of the Human-Computer Interaction, 1997

Visual attention techniques in the graphical user interface.
Proceedings of the Human Vision and Electronic Imaging II, 1997

Dual Stream Input for Pointing and Scrolling.
Proceedings of the Human Factors in Computing Systems, 1997

1996
New Paradigms for Using Computers.
Commun. ACM, 1996

New Paradigms for Computing (Introduction to the Special Section).
Commun. ACM, 1996

Components on the Internet (Panel Session).
Proceedings of the 1996 ACM SIGPLAN Conference on Object-Oriented Programming Systems, 1996

1995
Negative inertia: a dynamic pointing function.
Proceedings of the Human Factors in Computing Systems, 1995

1994
COACH: A Teaching Agent that Learns.
Commun. ACM, 1994

The Uniform Memory Hierarchy Model of Computation.
Algorithmica, 1994

1990
Visualizing Computer Memory Architectures.
Proceedings of the Proceedings IEEE Visualization '90, 1990

Force-to-motion functions for pointing.
Proceedings of the Human-Computer Interaction, 1990

1988
Elements of visual language.
Proceedings of the IEEE Workshop on Visual Languages, 1988

Algebraic Data Types and Object-Oriented Programming.
ADT, 1988


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