Elizabeth F. Churchill

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According to our database1, Elizabeth F. Churchill authored at least 220 papers between 1995 and 2024.

Collaborative distances:

Awards

ACM Fellow

ACM Fellow 2019, "For contributions to human-computer interaction and service to ACM".

Timeline

Legend:

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Bibliography

2024
From Humans to AI: A Timely Debate on Human-AI Relations.
Interactions, February, 2024

2023
Undoing Data Worlds.
Interactions, 2023

Some Food for Thought and Some (Digital) Things to Digest.
Interactions, 2023

So, There's an AI Revolution? and Other Stories.
Interactions, 2023

Feminist Ecologies.
Interactions, 2023

Throwing Spaghetti against the Wall: Why Technology Leaders Need to Invest More in HCI and UX.
Interactions, 2023

Crafting a Career in HCI: Three Decades of Work.
XRDS, 2023

Supporting Workers in Developing Effective Collaboration Skills for Complex Work.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

Understanding and Evaluating UX Outcomes at Scale.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

2022
SIGCHI at 40: celebrations and aspirations.
Interactions, 2022

Platform urbanism, urban HCI, and digital civics: an open landscape for opportunity.
Interactions, 2022

InContext: Futuring User-Experience Design Tools.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Confronting racial (in)justice: Charlie Levin's immersive performance art approach.
Interactions, 2021

Refactoring design to reframe (dis)ability.
Interactions, 2021

Reflecting on AI activism.
Interactions, 2021

On the future of computer science.
XRDS, 2021

Women on the web: challenges, persistence, and resilience.
XRDS, 2021

EduCHI 2021: 3rd Annual Symposium on HCI Education.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
HCI and UX as translational research.
Interactions, 2020

Designing for digital well-being.
Interactions, 2020

Gender-Inclusive HCI Research and Design: A Conceptual Review.
Found. Trends Hum. Comput. Interact., 2020

From Information to Assistance.
Proceedings of the 43rd International ACM SIGIR conference on research and development in Information Retrieval, 2020

Understanding the Problem of API Usability and Correctness Misalignment.
Proceedings of the 31st Annual Workshop of the Psychology of Programming Interest Group, 2020

Design Systems: A Community Case Study.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

From Human-Human Collaboration to Human-AI Collaboration: Designing AI Systems That Can Work Together with People.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

EduCHI 2020: 2nd Annual Symposium on HCI Education.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Adapting User Experience Research Methods for AI-Driven Experiences.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Introduction to Human-Building Interaction (HBI): Interfacing HCI with Architecture and Urban Design.
ACM Trans. Comput. Hum. Interact., 2019

Scaling UX with design systems.
Interactions, 2019

Impostor syndrome and burnout: some reflections.
Interactions, 2019

Designing recommendations.
Interactions, 2019

Human-building interaction: sketches and grounds for a research program.
Interactions, 2019

Toward Gender-Equitable Privacy and Security in South Asia.
IEEE Secur. Priv., 2019

"I Kept Browsing and Browsing, But Still Couldn't Find the One": Salient Factors and Challenges in Online Typeface Selection.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Patron or Poison?: Industry Funding of HCI Research.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

EduCHI 2019 Symposium: Global Perspectives on HCI Education.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

"They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Careers in HCI and UX: The Digital Transformation from Craft to Strategy.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Embodied State Using Speculative Artifacts.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
The HCI living curriculum as a community of practice.
Interactions, 2018

Introduction.
Interactions, 2018

Putting accessibility first.
Interactions, 2018

Is there a fix for impostor syndrome?
Interactions, 2018

Data, design, and ethnography.
Interactions, 2018

Reports on the 2018 AAAI Spring Symposium Series.
AI Mag., 2018

"Privacy is not for me, it's for those rich women": Performative Privacy Practices on Mobile Phones by Women in South Asia.
Proceedings of the Fourteenth Symposium on Usable Privacy and Security, 2018

Five E's: reflecting on the design of recommendations.
Proceedings of the 12th ACM Conference on Recommender Systems, 2018

Developing a Community of Practice to Support Global HCI Education.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

From Artifacts to Architecture.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Special issue on 'The Future of Human-Building Interaction: An HCI Perspective' - guest editorial.
IxD&A, 2017

Planning time: HCI's project-management challenges.
Interactions, 2017

The ROI of HCI.
Interactions, 2017

Security and Privacy Experiences and Practices of Survivors of Intimate Partner Abuse.
IEEE Secur. Priv., 2017

Introduction to This Special Issue on the Lived Experience of Personal Informatics.
Hum. Comput. Interact., 2017

Making the field of computing more inclusive.
Commun. ACM, 2017

Reports on the 2017 AAAI Spring Symposium Series.
AI Mag., 2017

"Context" from the human perspective: dispositions and practice.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

How the CHI Community Got its Groove: and Changed the World!
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Stories from Survivors: Privacy & Security Practices when Coping with Intimate Partner Abuse.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Human-Agent Collaboration: Can an Agent be a Partner?
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Material Experience Research: Evidentiary Encounters with Creativity.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

People, Personal Data and the Built Environment.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

The Moving Context Kit: Designing for Context Shifts in Multi-Device Experiences.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Brigitte (Gitti) Jordan: in memoriam.
Interactions, 2016

The future of HCI education: a flexible, global, living curriculum.
Interactions, 2016

Designing data practices.
Interactions, 2016

Trying to see the world with new eyes.
Interactions, 2016

Deconstructing human-building interaction.
Interactions, 2016

Human-Computer Interaction and International Public Policymaking: A Framework for Understanding and Taking Future Actions.
Found. Trends Hum. Comput. Interact., 2016

Everyday Surveillance.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Future of Human-Building Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Teaching HCI: A Living Curriculum?
Proceedings of the First African Conference on Human Computer Interaction, 2016

The Making of Cross-Device Experiences: A Hands-on Workshop.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Understanding the Challenges of Designing and Developing Multi-Device Experiences.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Online video and interactive TV experiences.
Interactions, 2015

mHealth + Proactive Well-being = Wellth Creation.
Interactions, 2015

Why should we care about Bitcoin?
Interactions, 2015

Patchwork living, rubber duck debugging, and the chaos monkey.
Interactions, 2015

Moving Beyond e-Health and the Quantified Self: The Role of CSCW in Collaboration, Community and Practice for Technologically-Supported Proactive Health and Wellbeing.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Between the Lines: Reevaluating the Online/Offline Binary.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Online Inspiration and Exploration for Identity Reinvention.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

SIG: Gender-Inclusive Software: What We Know About Building It.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

On Vintage Values: The Experience of Secondhand Fashion Reacquisition.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Live mobile collaboration for video production: design, guidelines, and requirements.
Pers. Ubiquitous Comput., 2014

Scrupulous, scrutable, and sumptuous: personal data futures.
Interactions, 2014

Reasons to be cheerful.
Interactions, 2014

The currencies of paper currency.
Interactions, 2014

ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2014).
IEEE Multim., 2014

When relevance is not Enough: Promoting Visual Attractiveness for Fashion E-commerce.
CoRR, 2014

Enhancing Visual Fashion Recommendations with Users in the Loop.
CoRR, 2014

Wellth Creation: Using Computer Science to Support Proactive Health.
Computer, 2014

Beyond modeling private actions: predicting social shares.
Proceedings of the 23rd International World Wide Web Conference, 2014

The "expression gap": do you like what you share?
Proceedings of the 23rd International World Wide Web Conference, 2014

Data design for personalization: current challenges and emerging opportunities.
Proceedings of the Seventh ACM International Conference on Web Search and Data Mining, 2014

Crowdfunding: an emerging field of research.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Perspectives on gender and product design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Developing a living HCI curriculum to support a global community.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Reasons to be cheerful, part 4.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Foundations for Designing User-Centered Systems - What System Designers Need to Know about People
Springer, ISBN: 978-1-4471-5134-0, 2014

Eye Tracking: A Brief Introduction.
Proceedings of the Ways of Knowing in HCI, 2014

2013
Teaching and learning human-computer interaction: past, present, and future.
Interactions, 2013

Putting the <i>person</i> back into personalization.
Interactions, 2013

A matter of taste.
Interactions, 2013

Multimedia framed.
Proceedings of the ACM Multimedia Conference, 2013

Mobile advertising: evaluating the effects of animation, user and content relevance.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Exploring the representation of women perspectives in technologies.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

CoStream: co-construction of shared experiences through mobile live video sharing.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Automatic identification of personal insults on social news sites.
J. Assoc. Inf. Sci. Technol., 2012

From data divination to data-aware design.
Interactions, 2012

Impact!
Interactions, 2012

More than a feeling.
Interactions, 2012

Interaction Beyond the Keyboard.
Computer, 2012

Social.media.meaning.
Proceedings of the 2012 international workshop on Socially-aware multimedia, 2012

Watching and talking: media content as social nexus.
Proceedings of the International Conference on Multimedia Retrieval, 2012

Mobile augmented reality: exploring design and prototyping techniques.
Proceedings of the Mobile HCI '12, 2012

Mobile augmented reality: design, prototyping and evaluation.
Proceedings of the Mobile HCI '12, 2012

Local experts and online review sites.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

Profanity use in online communities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Mouse tracking: measuring and predicting users' experience of web-based content.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Heritage matters: designing for current and future values through digital and social technologies.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Visual thinking & digital imagery.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Using Crowdsourcing to Improve Profanity Detection.
Proceedings of the Wisdom of the Crowd, 2012

2011
IwC Special Issue "Feminism and HCI: New Perspectives" Special Issue Editors' Introduction.
Interact. Comput., 2011

Missing the point.
Interactions, 2011

Making time.
Interactions, 2011

Computer Interaction Analysis: Toward an Empirical Approach to Understanding User Practice and Eye Gaze in GUI-Based Interaction.
Comput. Support. Cooperative Work., 2011

Workshop on online reputation: context, privacy, and reputation management.
Proceedings of the 20th International Conference on World Wide Web, 2011

Mobile augmented reality: design issues and opportunities.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Viral Actions: Predicting Video View Counts Using Synchronous Sharing Behaviors.
Proceedings of the Fifth International Conference on Weblogs and Social Media, 2011

Peaks and persistence: modeling the shape of microblog conversations.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Three sequential positions of query repair in interactions with internet search engines.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Faceted identity, faceted lives: social and technical issues with being yourself online.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Knowing funny: genre perception and categorization in social video sharing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Mobile augmented reality: video prototyping.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Managing global UX teams.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Feminism and interaction design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Behaviors, adverse events, and dispositions: An empirical study of online discretion and information control.
J. Assoc. Inf. Sci. Technol., 2010

Rat, rational, or seething cauldron of desire: designing the shopper.
Interactions, 2010

The (anti) social net.
Interactions, 2010

Today's <i>flâneur</i>: from HCI to place-based interaction and human-place interaction.
Interactions, 2010

Enticing engagement.
Interactions, 2010

Sugared puppy-dog tails: gender and design.
Interactions, 2010

Ps and Qs: Socializing at cross purposes.
Interactions, 2010

New Missions for a Sociotechnical Infrastructure.
Computer, 2010

Search is dead!: long live search.
Proceedings of the 19th International Conference on World Wide Web, 2010

Augmented ethnography: designing a sensor-based toolkit for ethnographers.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Conversational Shadows: Describing Live Media Events Using Short Messages.
Proceedings of the Fourth International Conference on Weblogs and Social Media, 2010

Addressing challenges in doing international field research.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
From Media Spaces to Emplaced Media: Digital Poster Boards and Community Connectedness.
Proceedings of the Media Space 20+ Years of Mediated Life, 2009

PS and QS - Research automation as technomethodological pixie dust.
Interactions, 2009

Ps and Qs - The golden age of newsprint collides with the gilt age of internet news.
Interactions, 2009

Ps and Qs - Digital order: just over the horizon or at the end of the rainbow?
Interactions, 2009

Ps and Qs - On trusting your socks to find each other.
Interactions, 2009

Ps and Qs - Givin' you more of what you're funkin' for: DJs and the Internet.
Interactions, 2009

Tweet the debates: understanding community annotation of uncollected sources.
Proceedings of the first SIGMM workshop on Social media, 2009

Learning how: the search for craft knowledge on the internet.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Spinning online: a case study of internet broadcasting by DJs.
Proceedings of the Fourth International Conference on Communities and Technologies, 2009

Conversations in developer communities: a preliminary analysis of the yahoo! pipes community.
Proceedings of the Fourth International Conference on Communities and Technologies, 2009

Promoting social creativity: a component of a national initiative for social participation.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
WYSIWYG development of data driven web applications.
Proc. VLDB Endow., 2008

Useful Computer Security.
IEEE Internet Comput., 2008

Ps and Qs - Open, closed, or ajar?: Content access and <i>interactions</i>.
Interactions, 2008

Ps and Qs - Designing for digital archives.
Interactions, 2008

Ps and Qs - Of candied herbs and happy babies: seeking and searching on your own terms.
Interactions, 2008

Ps and Qs - Maps and moralities, blanks and beasties.
Interactions, 2008

Ps and Qs - Keep your hair on: designed and emergent interactions for graphical virtual worlds.
Interactions, 2008

Ps and Qs - What's in a name?: idioms, metaphors, and design.
Interactions, 2008

Mashing up visual languages and web mash-ups.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Keyholes: selective sharing in close collaboration.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Values, value and worth: their relationship to hci?
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Mapchat: conversing in place.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Media spaces: past visions, current realities, future promise.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Interactive Community Bulletin Boards as Conversational Hubs and Sites for Playful Visual Repartee.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007

The social web: global village or private cliques?
Proceedings of the 2007 conference on Designing for User eXperiences, 2007

After the match: mobility and first dates.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007

Mapmail: restructuring an email client for use in distributed teams.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Addressing constraints: multiple usernames task spillage and notions of identity.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

From HCI to media experience: methodological implications.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2006
Repurposing: Techniques for reuse and integration of interactive systems.
Proceedings of the 2006 IEEE International Conference on Information Reuse and Integration, 2006

User experiences with sharing and access control.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Café life in the digital age: augmenting information flow in a café-work-entertainment space.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Guest Editors' Introduction: Social Networks and Social Networking.
IEEE Internet Comput., 2005

Recognizing student designers: ACM CHI's Student Design Competition.
Interactions, 2005

2004
Blending digital and physical spaces for ubiquitous community participation.
Commun. ACM, 2004

Who cares?: reflecting who is reading what on distributed community bulletin boards.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Digital backchannels in shared physical spaces: attention, intention and contention.
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004

Gooey interfaces: an approach for rapidly repurposing digital content.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Digital graffiti: public annotation of multimedia content.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Sharing multimedia content with interactive public displays: a case study.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Introduction to This Special Issue on Talking About Things in Mediated Conversations.
Hum. Comput. Interact., 2003

A fast, interactive 3D paper-flier metaphor for digital bulletin boards.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

Implementing a paper flier metaphor using cloth simulation.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

AttrActive windows: active windows for pervasive computing applications.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

The Plasma Poster Network: Posting Multimedia Content in Public Places.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Weaving Between Online & Offline Community Participation.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Spam, spam, spam, spam: how can we stop it.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

AttrActive windows: dynamic windows for digital bulletin boards.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Tangibly simple, architecturally complex: evaluating a tangible presentation aid.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2001
Collaborative Virtual Environments: Digital Spaces and Places for CSCW: An Introduction.
Proceedings of the Collaborative Virtual Environments, 2001

Waterfall Glen: Social Virtual Reality at Work.
Proceedings of the Collaborative Virtual Environments, 2001

2000
StickyChats: remote conversations over digital documents.
Proceedings of the CSCW 2000, 2000

Anchored conversations: chatting in the context of a document.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
Guest editorial - Collaborative virtual environments.
Virtual Real., 1999

CSCW '98 workshop report: collaborative and co-operative information seeking.
ACM SIGCHI Bull., 1999

Distributed Research Teams: Meeting Asynchronously in Virtual Space.
J. Comput. Mediat. Commun., 1999

Design through matchmaking: technology in search of users.
Interactions, 1999

PushPush is NP-hard in 3D
CoRR, 1999

Virtual environments at work: ongoing use of MUDs in the workplace.
Proceedings of the international joint conference on Work activities coordination and collaboration 1999, 1999

It's all in the words: supporting work activites with lightweight tools.
Proceedings of GROUP'99, 1999

Face-to-face interfaces.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Editorial.
Virtual Real., 1998

Collaborative virtual environments: An introductory review of issues and systems.
Virtual Real., 1998

Meetings in a Virtual Space: Creating a Digital Document.
Proceedings of the Thirty-First Annual Hawaii International Conference on System Sciences, 1998

The rise of personal Web pages at work.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

Animated Autonomous Personal Representatives.
Proceedings of the Second International Conference on Autonomous Agents, 1998

1997
Ballons, Boats and Ponies: Interface manipulation style and learning in a constraint-based planning task.
Proceedings of the Human-Computer Interaction, 1997

Searching for the biggest and the brightest: Selection of documents in VR-VIBE.
Proceedings of the Human-Computer Interaction, 1997

Transporting Honey Bears: A Cognitive Analysis of the Effects of Interface Manipulation Style on a Constraint-Based Planning Task.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Using VR-VIBE: Browsing and Searching for Documents in 3D-Space.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1995
Making claims about teaching systems.
Proceedings of the Human-Computer Interaction, 1995


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