Wei Hua

Orcid: 0000-0003-2868-1920

Affiliations:
  • Zhejiang Lab, Hangzhou, China


According to our database1, Wei Hua authored at least 75 papers between 2001 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2025
A Hierarchical Controller for Connected Truck Platoon: Analysis and Verification.
IEEE Trans. Intell. Transp. Syst., June, 2025

Improving generative trajectory prediction via collision-free modeling and goal scene reconstruction.
Pattern Recognit. Lett., 2025

2024
APMC-LOM: Accurate 3D LiDAR Odometry and Mapping Based on Pyramid Warm-Up Registration and Multi-Constraint Optimization.
IEEE Trans. Veh. Technol., December, 2024

Neural Kernel Regression for Consistent Monte Carlo Denoising.
ACM Trans. Graph., December, 2024

Multimodal-XAD: Explainable Autonomous Driving Based on Multimodal Environment Descriptions.
IEEE Trans. Intell. Transp. Syst., December, 2024

Finite-Time Cooperative Control for Vehicle Platoon With Sliding-Mode Controller and Disturbance Observer.
IEEE Trans. Intell. Transp. Syst., September, 2024

CVR-LSE: Compact Vectorized Representation of Local Static Environments for Reliable Obstacle Detection.
IEEE Trans. Ind. Electron., August, 2024

Hierarchical Control of Connected Vehicle Platoon by Simultaneously Considering the Vehicle Kinematics and Dynamics.
IEEE Trans. Intell. Veh., January, 2024

A Structure-Preserving and Illumination-Consistent Cycle Framework for Image Harmonization.
IEEE Trans. Multim., 2024

PreSTNet: Pre-trained Spatio-Temporal Network for traffic forecasting.
Inf. Fusion, 2024

3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation.
CoRR, 2024

Revisiting Spatio-Temporal Forecasting: Feature Propagation Carry More Weights Than How They Do.
Proceedings of the 27th IEEE International Conference on Intelligent Transportation Systems, 2024

3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
A Generic Approach to Eco-Driving of Connected Automated Vehicles in Mixed Urban Traffic and Heterogeneous Power Conditions.
IEEE Trans. Intell. Transp. Syst., November, 2023

NeLT: Object-Oriented Neural Light Transfer.
ACM Trans. Graph., October, 2023

NLE-DM: Natural-Language Explanations for Decision Making of Autonomous Driving Based on Semantic Scene Understanding.
IEEE Trans. Intell. Transp. Syst., September, 2023

Physics-Informed Time-Aware Neural Networks for Industrial Nonintrusive Load Monitoring.
IEEE Trans. Ind. Informatics, June, 2023

Joint Sliding-Mode Controller and Observer for Vehicle Platoon Subject to Disturbance and Acceleration Failure of Neighboring Vehicles.
IEEE Trans. Intell. Veh., March, 2023

OPUPO: Defending Against Membership Inference Attacks With Order-Preserving and Utility-Preserving Obfuscation.
IEEE Trans. Dependable Secur. Comput., 2023

Dynamic Attention-Based CVAE-GAN for Pedestrian Trajectory Prediction.
IEEE Robotics Autom. Lett., 2023

Model Predictive Control-Based Multivariable Controller for Traffic Flows in Automated Freeway Systems.
IEEE Intell. Transp. Syst. Mag., 2023

Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning.
CoRR, 2023

M<sup>3</sup>CS: Multi-Target Masked Point Modeling with Learnable Codebook and Siamese Decoders.
CoRR, 2023

SelFLoc: Selective Feature Fusion for Large-scale Point Cloud-based Place Recognition.
CoRR, 2023

An Asymmetric Radar-Camera Fusion Framework for Autonomous Driving.
Proceedings of the 2023 IEEE SENSORS, Vienna, Austria, October 29 - Nov. 1, 2023, 2023

PriorLane: A Prior Knowledge Enhanced Lane Detection Approach Based on Transformer.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

I<sup>2</sup>-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Color Contrast Enhanced Rendering for Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2022

PowerNet: Learning-Based Real-Time Power-Budget Rendering.
IEEE Trans. Vis. Comput. Graph., 2022

Dynamic Speed Guidance for CAV Ramp Merging in Non-Cooperative Environment: An On-Site Experiment.
CoRR, 2022

CVR-LSE: Compact Vectorization Representation of Local Static Environments for Unmanned Ground Vehicles.
CoRR, 2022

An Interactive Image-based Modeling System.
CoRR, 2022

Real-time Rendering and Editing of Scattering Effects for Translucent Objects.
CoRR, 2022

A Virtual Point Light Generation Method in Close-Range Area.
CoRR, 2022

Variational Hierarchical Directed Bounding Box Construction for Solid Mesh Models.
CoRR, 2022

Online objects localization using stereo camera.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2022

Crossmodal Transformer Based Generative Framework for Pedestrian Trajectory Prediction.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

2021
CR-LSTM: Collision-prior Guided Social Refinement for Pedestrian Trajectory Prediction.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2021

2020
Automatic Band-Limited Approximation of Shaders Using Mean-Variance Statistics in Clamped Domain.
Comput. Graph. Forum, 2020

Spherical Gaussian-based Lightcuts for Glossy Interreflections.
Comput. Graph. Forum, 2020

2019
Human Sensitivity to Slopes of Slanted Paths.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2016
Adaptive matrix column sampling and completion for rendering participating media.
ACM Trans. Graph., 2016

2013
Analytic Double Product Integrals for All-Frequency Relighting.
IEEE Trans. Vis. Comput. Graph., 2013

GPU-based out-of-core many-lights rendering.
ACM Trans. Graph., 2013

Shadow geometry maps for alias-free shadows.
Sci. China Inf. Sci., 2013

2012
Compressing repeated content within large-scale remote sensing images.
Vis. Comput., 2012

Depth-Varying Human Video Sprite Synthesis.
Trans. Edutainment, 2012

2011
Robust Bilayer Segmentation and Motion/Depth Estimation with a Handheld Camera.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

GPU-friendly shape interpolation based on trajectory warping.
Comput. Animat. Virtual Worlds, 2011

Discriminative concept factorization for data representation.
Neurocomputing, 2011

Controllable highly regular triangulation.
Sci. China Inf. Sci., 2011

2010
Adaptive voxels: interactive rendering of massive 3D models.
Vis. Comput., 2010

Interactive hair rendering under environment lighting.
ACM Trans. Graph., 2010

GPU-based dynamic quad stream for forest rendering.
Sci. China Inf. Sci., 2010

2009
Video stabilization based on a 3D perspective camera model.
Vis. Comput., 2009

Confidence-Based Color Modeling for Online Video Segmentation.
Proceedings of the Computer Vision, 2009

2008
Real-time editing and relighting of homogeneous translucent materials.
Vis. Comput., 2008

Procedural modeling of urban zone by optimization.
Comput. Animat. Virtual Worlds, 2008

2007
Stereoscopic Video Synthesis from a Monocular Video.
IEEE Trans. Vis. Comput. Graph., 2007

Efficient Collision Determination for Dynamic Scenes using Coherent Separating Axis.
Int. J. Virtual Real., 2007

Procedural Modeling of Residential Zone Subject to Urban Planning Constraints.
Proceedings of the Entertainment Computing, 2007

Robust Metric Reconstruction from Challenging Video Sequences.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

2006
Synthesizing trees by plantons.
Vis. Comput., 2006

Fast display of large-scale forest with fidelity.
Comput. Animat. Virtual Worlds, 2006

Shadow Removal in Sole Outdoor Image.
Proceedings of the Advances in Multimedia Information Processing, 2006

Salience-Preserving Image Composition with Luminance Consistency.
Proceedings of the Advances in Machine Vision, 2006

2005
Intersection fields for interactive global illumination.
Vis. Comput., 2005

Interactive 3D Editing on Tiled Display Wall.
Proceedings of the Computational Science and Its Applications, 2005

Building Chinese Ancient Architectures in Seconds.
Proceedings of the Computational Science, 2005

2004
Anti-Aliased Rendering of Water Surface.
J. Comput. Sci. Technol., 2004

Huge texture mapping for real-time visualization of large-scale terrain.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Generalized NURBS Curves and Surfaces.
Proceedings of the 2004 Geometric Modeling and Processing (GMP 2004), 2004

2003
Real-Time Ray Casting Rendering of Volume Clipping in Medical Visualization.
J. Comput. Sci. Technol., 2003

2002
The global occlusion map: a new occlusion culling approach.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002

2001
A New Approach of Point-Based Rendering.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001


  Loading...