Martin Eisemann

Orcid: 0000-0002-8673-4405

Affiliations:
  • Braunschweig University of Technology, Germany


According to our database1, Martin Eisemann authored at least 59 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Immersive Free-Viewpoint Panorama Rendering from Omnidirectional Stereo Video.
Comput. Graph. Forum, September, 2023

The Sequential Initializer Tree Pattern.
Proceedings of the 28th European Conference on Pattern Languages of Programs, 2023

2022
The Sequential Initializer Pattern.
Proceedings of the 27th European Conference on Pattern Languages of Programs, 2022

2020
Next Event Estimation++: Visibility Mapping for Efficient Light Transport Simulation.
Comput. Graph. Forum, 2020

2019
Relaxing Dense Scatter Plots with Pixel-Based Mappings.
IEEE Trans. Vis. Comput. Graph., 2019

Applying Visual Analytics to Physically Based Rendering.
Comput. Graph. Forum, 2019

2017
Efficient Stochastic Rendering of Static and Animated Volumes Using Visibility Sweeps.
IEEE Trans. Vis. Comput. Graph., 2017

Perception-driven Accelerated Rendering.
Comput. Graph. Forum, 2017

Split-Depth Image Generation and Optimization.
Comput. Graph. Forum, 2017

2016
Orientation-Enhanced Parallel Coordinate Plots.
IEEE Trans. Vis. Comput. Graph., 2016

Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering.
Comput. Graph. Forum, 2016

An Interactive Information Visualization Approach to Physically-Based Rendering.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

2015
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur.
IEEE Trans. Vis. Comput. Graph., 2015

An Approach Toward Fast Gradient-Based Image Segmentation.
IEEE Trans. Image Process., 2015

Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field.
Comput. Graph. Forum, 2015

General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering.
Comput. Graph. Forum, 2015

Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays.
Proceedings of the 2015 IEEE Virtual Reality, 2015

An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Interactive Scene Flow Editing for Improved Image-based Rendering and Virtual Spacetime Navigation.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Visibility sweeps for joint-hierarchical importance sampling of direct lighting for stochastic volume rendering.
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015

Adaptively layered statistical volumetric obscurance.
Proceedings of the 7th Conference on High-Performance Graphics, 2015

Image- and Video-Based Rendering.
Proceedings of the Digital Representations of the Real World, 2015

Reconstruction of Dense Correspondences.
Proceedings of the Digital Representations of the Real World, 2015

2014
Garment Replacement in Monocular Video Sequences.
ACM Trans. Graph., 2014

Hierarchical Brushing of High-Dimensional Data Sets Using Quality Metrics.
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014

A Nested Hierarchy of Localized Scatterplots.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014

The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Optimizing Apparent Display Resolution Enhancement for Arbitrary Videos.
IEEE Trans. Image Process., 2013

A Survey on Time-of-Flight Stereo Fusion.
Proceedings of the Time-of-Flight and Depth Imaging. Sensors, Algorithms, and Applications, 2013

Cost volume-based interactive depth editing in stereo post-processing.
Proceedings of the Conference on Visual Media Production 2013, 2013

2012
Selecting Coherent and Relevant Plots in Large Scatterplot Matrices.
Comput. Graph. Forum, 2012

Geometry Presorting for Implicit Object Space Partitioning.
Comput. Graph. Forum, 2012

2011
Error-concealed image-based rendering.
PhD thesis, 2011

Automated Analytical Methods to Support Visual Exploration of High-Dimensional Data.
IEEE Trans. Vis. Comput. Graph., 2011

Motion Field Estimation from Alternate Exposure Images.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

Robust Feature Point Matching in General Multi-Image Setups.
J. WSCG, 2011

Guided Image Filtering for Interactive High-quality Global Illumination.
Comput. Graph. Forum, 2011

Object-aware Gradient-Domain Image Compositing.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Adaptive Sampling for Geometry-aware Reconstruction Filters.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Perception-based visual quality measures.
Proceedings of the 6th IEEE Conference on Visual Analytics Science and Technology, 2011

Edge-constrained image compositing.
Proceedings of the Graphics Interface 2011 Conference, 2011

Data Driven Color Mapping.
Proceedings of the 2nd International EuroVis Workshop on Visual Analytics, 2011

2010
Visualisierung und Analyse multidimensionaler Datensätze.
Inform. Spektrum, 2010

ZIPMAPS: Zoom-Into-Parts Texture Maps.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

The Minimal Bounding Volume Hierarchy.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

Improving the visual analysis of high-dimensional datasets using quality measures.
Proceedings of the 5th IEEE Conference on Visual Analytics Science and Technology, 2010

Photo zoom: high resolution from unordered image collections.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

Two Algorithms for Motion Estimation from Alternate Exposure Images.
Proceedings of the Video Processing and Computational Video, 2010

Towards Plenoptic Raumzeit Reconstruction.
Proceedings of the Video Processing and Computational Video, 2010

3-D Cinematography with Approximate or No Geometry.
Proceedings of the Image and Geometry Processing for 3-D Cinematography, 2010

2009
Variational Optical Flow from Alternate Exposure Images.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Spectral Video Matting.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Quality-Based Visualization Matrices.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Combining automated analysis and visualization techniques for effective exploration of high-dimensional data.
Proceedings of the 4th IEEE Symposium on Visual Analytics Science and Technology, 2009

2008
Floating Textures.
Comput. Graph. Forum, 2008

Ray Tracing with the Single Slab Hierarchy.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Ray Tracing mittels dynamischer Bounding Volume Hierarchien - Eine Einführung und neue Methoden für dynamische Szenen.
VDM, ISBN: 978-3-8364-9910-1, 2008

2007
Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes.
J. Graph. Tools, 2007

Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007


  Loading...