Mike Fraser

Orcid: 0000-0001-9374-3759

Affiliations:
  • University of Bath, UK
  • University of Bristol, UK


According to our database1, Mike Fraser authored at least 72 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Tangible Explorations of Sonolithography.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2022
Citizen Manufacturing: Unlocking a New Era of Digital Innovation.
IEEE Pervasive Comput., 2022

Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets.
Proc. ACM Hum. Comput. Interact., 2022

FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
More than it Seams: Garment Stitching in Wearable e-Textiles.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Digital -is- Physical: How Functional Fabrication Disrupts Ubicomp Design Principles.
Proceedings of the Halfway to the Future Symposium 2019, 2019

Carrot & Stick: Electrical Muscle Stimulation output generated through incentivized/de-incentivized exergames.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

Switching it Up: Designing Adaptive Interfaces for Virtual Reality Exergames.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

CartRight: Maintaining Good Posture in the Presence of Adaptive Haptics.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

2018
Feeling Virtual Worlds: An Exploration into Coupling Virtual and Kinaesthetic Experiences.
Proceedings of the Twelfth International Conference on Tangible, 2018

2017
SensIR: Detecting Hand Gestures with a Wearable Bracelet using Infrared Transmission and Reflection.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

InstructiBlocks: Designing with Ambiguous Physical-Digital Models.
Proceedings of the Tenth International Conference on Tangible, 2017

Improving the Feasibility of Ultrasonic Hand Tracking Wearables.
Proceedings of the Interactive Surfaces and Spaces, 2017

EchoFlex: Hand Gesture Recognition using Ultrasound Imaging.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

DeskWave: Desktop Interactions using Low-cost Microwave Doppler Arrays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

CoilMove: An Actuated to-body Energy Transfer System.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Understanding Same-Side Interactions with Wrist-Worn Devices.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Mobile energy sharing futures.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Garment level power distribution for wearables using inductive power transfer.
Proceedings of the 9th International Conference on Human System Interactions, 2016

PowerShake: Power Transfer Interactions for Mobile Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

EMPress: Practical Hand Gesture Classification with Wrist-Mounted EMG and Pressure Sensing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
VideoHandles: Searching through action camera videos by replicating hand gestures.
Comput. Graph., 2015

Resonant Bits: Harmonic Interaction with Virtual Pendulums.
Proceedings of the Ninth International Conference on Tangible, 2015

2014
VideoHandles: replicating gestures to search through action-camera video.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

Quick and dirty: streamlined 3D scanning in archaeology.
Proceedings of the Computer Supported Cooperative Work, 2014

2012
Steerable projection: exploring alignment in interactive mobile displays.
Pers. Ubiquitous Comput., 2012

Building safer robots: Safety driven control.
Int. J. Robotics Res., 2012

ChronoTape: tangible timelines for family history.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

m+pSpaces: virtual workspaces in the spatially-aware mobile environment.
Proceedings of the Mobile HCI '12, 2012

Augmenting spatial skills with mobile devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Visual separation in mobile multi-display environments.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Online Hazard Analysis for Autonomous Robots.
Proceedings of the Towards Autonomous Robotic Systems - 12th Annual Conference, 2011

The effects of robot-performed co-verbal gesture on listener behaviour.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011

2010
Cooperative gestures: effective signaling for humanoid robots.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

2009
Taking shortcuts: embedded physical interfaces for spatial navigation.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Conversational Gestures in Human-Robot Interaction.
Proceedings of the IEEE International Conference on Systems, 2009

Beat gesture generation rules for human-robot interaction.
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009

2008
Using actuated devices in location-aware systems.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Collaborative Identification of Haptic-Only Objects.
Proceedings of the Haptics: Perception, 2008

Grounding Mobile Force Feedback in the Real World.
Proceedings of the Haptics: Perception, 2008

An empirical study to analyze the feasibility of WIFI for VANETs.
Proceedings of the 12th International Conference on CSCW in Design, 2008

2007
The Distributed Work of Local Action: Interaction amongst virtually collocated research teams.
Proceedings of the Tenth European Conference on Computer Supported Cooperative Work, 2007

From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings.
Proceedings of the Disappearing Computer, 2007

Seconds matter: improving distributed coordination bytracking and visualizing display trajectories.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Remote Collaboration Over Video Data: Towards Real-Time e-Social Science.
Comput. Support. Cooperative Work., 2006

2005
Designing the spectator experience.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Revealing delay in collaborative environments.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

Reporters, Editors and Presenters: Using Embodied Agents to Report on Online Computer Games.
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004

Extending game participation with embodied reporting agents.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Assembling History: Achieving Coherent Experiences with Diverse Technologies.
Proceedings of the Eighth European Conference on Computer Supported Cooperative Work, 2003

Situating Historical Events Through Mixed Reality.
Proceedings of the Designing for Change in Networked Learning Environments, 2003

2002
Citywide: Supporting Interactive Digital Experiences Across Physical Space.
Pers. Ubiquitous Comput., 2002

Proceedings of the Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, 2002

Interaction effects of virtual structures.
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30, 2002

Staging and evaluating public performances as an approach to CVE research.
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30, 2002

The augurscope: a mixed reality interface for outdoors.
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002

2001
Research alerts.
Interactions, 2001

Alan J. Munro, Kristina Höök and David Benyon (eds.), Social Navigation of Information Space - Review.
Comput. Support. Cooperative Work., 2001

The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001

Collaboratively improvising magic: An approach to managing participation in an on-line drama.
Proceedings of the Seventh European Conference on Computer Supported Cooperative Work, 2001

Orchestrating a mixed reality performance.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

Virtually Missing the Point: Configuring CVEs for Object-Focused Interaction.
Proceedings of the Collaborative Virtual Environments, 2001

2000
Working with objects in collaborative virtual environments.
PhD thesis, 2000

Object-focused interaction in collaborative virtual environments.
ACM Trans. Comput. Hum. Interact., 2000

Revealing the realities of collaborative virtual reality.
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000

1999
Three dimensional visualization of the World Wide Web.
ACM Comput. Surv., 1999

Supporting Awareness and Interaction Through Collaborative Virtual Interfaces.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

1998
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments.
Proceedings of the CSCW '98, 1998


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