David B. D'Ambrosio

According to our database1, David B. D'Ambrosio authored at least 20 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Robotic Table Tennis: A Case Study into a High Speed Learning System.
CoRR, 2023


Agile Catching with Whole-Body MPC and Blackbox Policy Learning.
Proceedings of the Learning for Dynamics and Control Conference, 2023

2022
GoalsEye: Learning High Speed Precision Table Tennis on a Physical Robot.
CoRR, 2022

Learning High Speed Precision Table Tennis on a Physical Robot.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

i-Sim2Real: Reinforcement Learning of Robotic Policies in Tight Human-Robot Interaction Loops.
Proceedings of the Conference on Robot Learning, 2022

2019
SPIN: A High Speed, High Resolution Vision Dataset for Tracking and Action Recognition in Ping Pong.
CoRR, 2019

2016
Petalz: Search-Based Procedural Content Generation for the Casual Gamer.
IEEE Trans. Comput. Intell. AI Games, 2016

2014
HyperNEAT: The First Five Years.
Proceedings of the Growing Adaptive Machines, 2014

2013
Scalable multiagent learning through indirect encoding of policy geometry.
Evol. Intell., 2013

Encouraging reactivity to create robust machines.
Adapt. Behav., 2013

2012
Multirobot Behavior Synchronization through Direct Neural Network Communication.
Proceedings of the Intelligent Robotics and Applications - 5th International Conference, 2012

Rewarding Reactivity to Evolve Robust Controllers without Multiple Trials or Noise.
Proceedings of the Thirteenth International Conference on the Simulation and Synthesis of Living Systems, 2012

Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012

2011
Picbreeder: A Case Study in Collaborative Evolutionary Exploration of Design Space.
Evol. Comput., 2011

Task switching in multirobot learning through indirect encoding.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

2010
Evolving policy geometry for scalable multiagent learning.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
A Hypercube-Based Encoding for Evolving Large-Scale Neural Networks.
Artif. Life, 2009

2008
Generative encoding for multiagent learning.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

2007
A novel generative encoding for exploiting neural network sensor and output geometry.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007


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