Henry Johan
According to our database1,
Henry Johan
authored at least 82 papers
between 1999 and 2025.
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Bibliography
2025
A Human-In-The-Loop Simulation Framework for Evaluating Control Strategies in Gait Assistive Robots.
CoRR, March, 2025
2024
SLOD2+WIN: semantics-aware addition and LoD of 3D window details for LoD2 CityGML models with textures.
Vis. Comput., November, 2024
Proceedings of the Social Robotics - 16th International Conference, 2024
2023
Creation and Evaluation of Human Models with Varied Walking Ability from Motion Capture for Assistive Device Development.
Proceedings of the International Conference on Rehabilitation Robotics, 2023
2022
Vis. Comput., 2022
A Semantics-aware Method for Adding 3D Window Details to Textured LoD2 CityGML Models.
Proceedings of the International Conference on Cyberworlds, 2022
2021
Usability Evaluation of Hybrid 2D-3D Visualization Tools in Basic Air Traffic Control Operations.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021
2020
Appearance-driven conversion of polygon soup building models with level of detail control for 3D geospatial applications.
Adv. Eng. Informatics, 2020
Proceedings of the International Conference on Cyberworlds, 2020
2019
Proceedings of the 14th International Joint Conference on Computer Vision, 2019
Proceedings of the 14th International Joint Conference on Computer Vision, 2019
Human Factors Evaluation of ATC Operational Procedures in Relation to Use of 3D Display.
Proceedings of the Advances in Human Factors of Transportation, 2019
2018
Interactive rendering of translucent materials under area lights using voxels and Poisson disk samples.
Comput. Graph., 2018
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
An Appearance-Driven Method for Converting Polygon Soup Building Models for 3D Geospatial Applications.
Proceedings of the 2018 International Conference on Cyberworlds, 2018
2017
Sketch-based 3D model retrieval utilizing adaptive view clustering and semantic information.
Multim. Tools Appl., 2017
Interactive authoring of bending and twisting motions of short plants using hand gestures.
Comput. Animat. Virtual Worlds, 2017
Interactive screenspace fragment rendering for direct illumination from area lights using gradient aware subdivision and radial basis function interpolation.
Comput. Graph., 2017
Voxel-Based Interactive Rendering of Translucent Materials under Area Lights Using Sparse Samples.
Proceedings of the 2017 International Conference on Cyberworlds, 2017
Proceedings of the 10th Eurographics Workshop on 3D Object Retrieval, 2017
Proceedings of the 10th Eurographics Workshop on 3D Object Retrieval, 2017
2016
Graph. Model., 2016
Interactive Screenspace Stream-Compaction Fragment Rendering of Direct Illumination from Area Lights.
Proceedings of the 2016 International Conference on Cyberworlds, 2016
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016
Proceedings of the 9th Eurographics Workshop on 3D Object Retrieval, 2016
2015
Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity.
Vis. Comput., 2015
Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity.
Vis. Comput., 2015
Subregion graph: A path planning acceleration structure for characters with various motion types in very large environments.
Comput. Vis. Media, 2015
A comparison of 3D shape retrieval methods based on a large-scale benchmark supporting multimodal queries.
Comput. Vis. Image Underst., 2015
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015
2014
Vis. Comput., 2014
Hybrid shape descriptor and meta similarity generation for non-rigid and partial 3D model retrieval.
Multim. Tools Appl., 2014
Comput. Vis. Image Underst., 2014
Proceedings of the SIGGRAPH Asia 2014 Creative Shape Modeling and Design, Shenzhen, China, December 03, 2014
Proceedings of the 2014 International Conference on Cyberworlds, 2014
Proceedings of the 7th Eurographics Workshop on 3D Object Retrieval, 2014
Proceedings of the 7th Eurographics Workshop on 3D Object Retrieval, 2014
Proceedings of the 7th Eurographics Workshop on 3D Object Retrieval, 2014
2013
Vis. Comput., 2013
Multim. Tools Appl., 2013
Multim. Tools Appl., 2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
A Simple Method to Animate Vegetation in Images Using Simulation-Guided Grid-Based Warping.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
Proceedings of the 6th Eurographics Workshop on 3D Object Retrieval, 2013
Proceedings of the 6th Eurographics Workshop on 3D Object Retrieval, 2013
Proceedings of the 6th Eurographics Workshop on 3D Object Retrieval, 2013
Proceedings of the 6th Eurographics Workshop on 3D Object Retrieval, 2013
2012
Entertain. Comput., 2012
Non-rigid and Partial 3D Model Retrieval Using Hybrid Shape Descriptor and Meta Similarity.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012
Proceedings of the 2012 International Conference on Cyberworlds, 2012
Proceedings of the 5th Eurographics Workshop on 3D Object Retrieval, 2012
Proceedings of the 5th Eurographics Workshop on 3D Object Retrieval, 2012
2011
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011
Proceedings of the Spring Conference on Computer Graphics, 2011
Proceedings of the IEEE Computer Society Annual Symposium on VLSI, 2011
2010
Proceedings of the Advances in Multimedia Modeling, 2010
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010
2009
Vis. Comput., 2009
IEICE Trans. Inf. Syst., 2009
2008
Proceedings of the Advances in Visual Computing, 4th International Symposium, 2008
2007
Vis. Comput., 2007
2006
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields.
Vis. Comput., 2006
IEICE Trans. Inf. Syst., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Deferred shadowing for real-time rendering of dynamic scenes under environment illumination.
Comput. Animat. Virtual Worlds, 2005
Creating colored pencil style images by drawing strokes based on boundaries of regions.
Proceedings of the Computer Graphics International 2005, 2005
2004
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
2003
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
2002
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002
2000
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000
1999
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999