Jeffrey Earp

Orcid: 0000-0001-7075-5992

According to our database1, Jeffrey Earp authored at least 19 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
The distant Horizon: Investigating the relationship between social sciences academic research and game development.
Entertain. Comput., 2020

2019
Meeting players where they are: Digital games and learning ecologies.
Br. J. Educ. Technol., 2019

Educational Games as a Motivational Tool: Considerations on their Potential and Limitations.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2018
Games and Learning: Potential and Limitations from the Players' Point of View.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

Library Not Found - The Disconnect between Gaming Research and Development.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2016
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games.
Comput. Educ., 2016

2014
Supporting Human Capital development with Serious Games: An analysis of three experiences.
Comput. Hum. Behav., 2014

Learning through Game Making: An HCI Perspective.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism.
Proceedings of the Games for Training, Education, Health and Sports, 2014

Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism.
Proceedings of the Games for Training, Education, Health and Sports, 2014

Investigating the Deployment of Serious Games in Secondary Education: A Pilot Study Inspired by Design-Based Research.
Proceedings of the Games and Learning Alliance - Third International Conference, 2014

2013
Aspects of the Integration of Games into Educational Processes.
Int. J. Knowl. Soc. Res., 2013

Facilitating educators' knowledge sharing with dedicated Information Systems.
Comput. Hum. Behav., 2013

2012
Paving the Way to Game Based Learning: A Question Matrix for Teacher Reflection.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

Hot Issues in Game Enhanced Learning: The GEL Viewpoint.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

MAGICAL: Collaborative Game Building as a Means to Foster Reasoning Abilities and Creativity.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Learning through Playing for or against Each Other? Promoting Collaborative Learning in Digital Game Based Learning.
Proceedings of the 20th European Conference on Information Systems, 2012

2010
Pedagogical plans as communication oriented objects.
Comput. Educ., 2010

2008
Supporting the Design of Pilot Learning Activities with the Pedagogical Plan Manager.
Proceedings of the Learning to Live in the Knowledge Society, 2008


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