Korbinian Moeller

Orcid: 0000-0003-1385-7778

According to our database1, Korbinian Moeller authored at least 52 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Overcoming Blind Spots: Occlusion Considerations for Improved Autonomous Driving Safety.
CoRR, 2024

Frenetix Motion Planner: High-Performance and Modular Trajectory Planning Algorithm for Complex Autonomous Driving Scenarios.
CoRR, 2024

2023
Design and empirical evaluation of a multitouch interaction game-like app for fostering early embodied math learning.
Int. J. Hum. Comput. Stud., July, 2023

Disconnection in a left-hemispheric temporo-parietal network impairs multiplication fact retrieval.
NeuroImage, March, 2023

Theory-based approach for assessing cognitive load during time-critical resource-managing human-computer interactions: an eye-tracking study.
J. Multimodal User Interfaces, March, 2023

Cross-Task and Cross-Participant Classification of Cognitive Load in an Emergency Simulation Game.
IEEE Trans. Affect. Comput., 2023

Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students.
Proceedings of the 18th WiPSCE Conference on Primary and Secondary Computing Education Research, 2023

Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023

2022
Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: A Functional Near-Infrared Spectroscopy (fNIRS) Study.
IEEE Trans. Games, 2022

Predicting fraction and algebra achievements online: A large-scale longitudinal study using data from an online learning environment.
J. Comput. Assist. Learn., 2022

Cognitive control in number processing: new evidence from number compatibility effects in task-switching.
Cogn. Process., 2022

A cognitive definition of computational thinking in primary education.
Comput. Educ., 2022

Effects of a Game-Based Fraction Estimation Task on Math Anxiety.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

2021
Mastery of structured quantities like finger or dice patterns predict arithmetic performance.
Cogn. Process., 2021

When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning.
Comput. Hum. Behav., 2021

2020
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking.
IEEE Trans. Learn. Technol., 2020

Different performance, full experience: a learning game applied throughout adulthood.
Int. J. Serious Games, 2020

Embodied numerical representations and their association with multi-digit arithmetic performance.
Cogn. Process., 2020

Investigating the effects of beat and deictic gestures of a lecturer in educational videos.
Comput. Educ., 2020

Teaching primary school children about computer viruses: preliminary results of an intervention study.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020

Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020

SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

2019
Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data.
Comput. Educ., 2019

Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019

Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019

Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures.
Proceedings of the International Conference on Multimodal Interaction, 2019

A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

Sensor Based Adaptive Learning - Lessons Learned.
Proceedings of the DeLFI 2019, 2019

2018
Neuro-cognitive mechanisms of global Gestalt perception in visual quantification.
NeuroImage, 2018

The Influence of Number Magnitude on Continuous Swiping Movements.
J. Numer. Cogn., 2018

Training Computational Thinking through board games: The case of Crabs & Turtles.
Int. J. Serious Games, 2018

Evaluating the effectiveness of a game-based rational number training - In-game metrics as learning indicators.
Comput. Educ., 2018

Board Games for Training Computational Thinking.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

A Fun-Accuracy Trade-Off in Game-Based Learning.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

Tangible Tens: Evaluating a Training of Basic Numerical Competencies with an Interactive Tabletop.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Magnitude Estimation Is Influenced by Social Power.
J. Numer. Cogn., 2017

Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience.
Int. J. Serious Games, 2017

Assessing fraction knowledge by a digital game.
Comput. Hum. Behav., 2017

Data-Driven Design Decisions to Improve Game-Based Learning of Fractions.
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017

2016
Behavioural evidence for sex differences in the overlap between subtraction and multiplication.
Cogn. Process., 2016

Training the equidistant principle of number line spacing.
Cogn. Process., 2016

Using touchscreen interaction data to predict cognitive workload.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

A Game-Based Approach to Examining Students' Conceptual Knowledge of Fractions.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

2015
Full-body Movement in Numerical Trainings: A Pilot Study with an Interactive Whiteboard.
Int. J. Serious Games, 2015

Computers in mathematics education - Training the mental number line.
Comput. Hum. Behav., 2015

2014
Aspects of situated cognition in embodied numerosity: the case of finger counting.
Cogn. Process., 2014

2013
Influences of Cognitive Control on Numerical Cognition - Adaptation by Binding for Implicit Learning.
Top. Cogn. Sci., 2013

A Computational Modeling Approach on Three-Digit Number Processing.
Top. Cogn. Sci., 2013

Magnitude representation in sequential comparison of two-digit numbers is not holistic either.
Cogn. Process., 2013

2012
Learning and development of embodied numerosity.
Cogn. Process., 2012

2010
The use of a digital dance mat for training kindergarten children in a magnitude comparison task.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010


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