Matthew A. Turk

According to our database1, Matthew A. Turk authored at least 145 papers between 1987 and 2020.

Collaborative distances:

Awards

IEEE Fellow

IEEE Fellow 2013, "For contributions to computer vision and perceptual interfaces".

Timeline

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Bibliography

2020
Staged Computation: The Technique You Did Not Know You Were Using.
Comput. Sci. Eng., 2020

The Magic of Content-Addressable Storage.
Comput. Sci. Eng., 2020

Recognizing Families In the Wild (RFIW): The 4th Edition.
Proceedings of the 15th IEEE International Conference on Automatic Face and Gesture Recognition, 2020

BLT: Balancing Long-Tailed Datasets with Adversarially-Perturbed Images.
Proceedings of the Computer Vision - ACCV 2020 - 15th Asian Conference on Computer Vision, Kyoto, Japan, November 30, 2020

2019
VersionClimber: Version Upgrades Without Tears.
Comput. Sci. Eng., 2019

Multimodal Classification of EEG During Physical Activity.
Proceedings of the International Conference on Multimodal Interaction, 2019

What Should I Ask? Using Conversationally Informative Rewards for Goal-oriented Visual Dialog.
Proceedings of the 57th Conference of the Association for Computational Linguistics, 2019

2018
Illumination for 360 degree cameras.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Hybrid orbiting-to-photos in 3D reconstructed visual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Gaze and head pointing for hands-free text entry: applicability to ultra-small virtual keyboards.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Automatic Cricket Highlight Generation Using Event-Driven and Excitement-Based Features.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

CLEAR: Cumulative LEARning for One-Shot One-Class Image Recognition.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo.
IEEE Trans. Vis. Comput. Graph., 2017

Densification of Semi-Dense Reconstructions for Novel View Generation of Live Scenes.
Proceedings of the 2017 IEEE Winter Conference on Applications of Computer Vision, 2017

Evaluating snapping-to-photos virtual travel interfaces for 3D reconstructed visual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Field-of-view extension for VR viewers.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

ANSAC: Adaptive Non-Minimal Sample and Consensus.
Proceedings of the British Machine Vision Conference 2017, 2017

Extreme field-of-view for head-mounted displays.
Proceedings of the 3DTV Conference: The True Vision, 2017

2016
Risks.
Comput. Sci. Eng., 2016

A multilevel image thresholding segmentation algorithm based on two-dimensional K-L divergence and modified particle swarm optimization.
Appl. Soft Comput., 2016

A compact, wide-FOV optical design for head-mounted displays.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Multi-view gesture annotations in image-based 3D reconstructed scenes.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Anchoring 2D gesture annotations in augmented reality.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Casual immersive viewing with smartphones.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

PPV: Pixel-Point-Volume Segmentation for Object Referencing in Collaborative Augmented Reality.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

One-class slab support vector machine.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

A Superwide-FOV Optical Design for Head-Mounted Displays.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

Interpreting 2D gesture annotations in 3D augmented reality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Large Scale SfM with the Distributed Camera Model.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2015
Behavior Understanding for Arts and Entertainment.
ACM Trans. Interact. Intell. Syst., 2015

Brief Introduction to the Special Issue on Behavior Understanding for Arts and Entertainment.
ACM Trans. Interact. Intell. Syst., 2015

Vertical Integration.
Comput. Sci. Eng., 2015

Composition Context Photography.
Proceedings of the 2015 IEEE Winter Conference on Applications of Computer Vision, 2015

Theia: A Fast and Scalable Structure-from-Motion Library.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Spatio-Temporal Detection of Divided Attention in Reading Applications Using EEG and Eye Tracking.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Eye Gaze Correction with a Single Webcam Based on Eye-Replacement.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015

Efficient Computation of Absolute Pose for Gravity-Aware Augmented Reality.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2D-3D Co-segmentation for AR-based Remote Collaboration.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

High-order regularization for stereo color editing.
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015

Optimizing the Viewing Graph for Structure-from-Motion.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Computing similarity transformations from only image correspondences.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Motivating Crowds to Volunteer Neighborhood Data.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

On Preserving Structure in Stereo Seam Carving.
Proceedings of the 2015 International Conference on 3D Vision, 2015

Computer Vision for Mobile Augmented Reality.
Proceedings of the Mobile Cloud Visual Media Computing - From Interaction to Service, 2015

2014
Gesture Recognition.
Computer Vision, A Reference Guide, 2014

Gesture Recognition.
Proceedings of the Handbook of Virtual Environments, 2014

Mono-spectrum marker: an AR marker robust to image blur and defocus.
Vis. Comput., 2014

Model Estimation and Selection towardsUnconstrained Real-Time Tracking and Mapping.
IEEE Trans. Vis. Comput. Graph., 2014

Multimodal interaction: A review.
Pattern Recognit. Lett., 2014

Fostering Collaborative Computational Science.
Comput. Sci. Eng., 2014

In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

User-perspective augmented reality magic lens from gradients.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

World-stabilized annotations and virtual scene navigation for remote collaboration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Non-Visual Navigation Using Combined Audio Music and Haptic Cues.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

gDLS: A Scalable Solution to the Generalized Pose and Scale Problem.
Proceedings of the Computer Vision - ECCV 2014, 2014

Cascade of Box (CABOX) Filters for Optimal Scale Space Approximation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2014

Poster: Investigating viewpoint visualizations for click & go navigation.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

Solving for Relative Pose with a Partially Known Rotation is a Quadratic Eigenvalue Problem.
Proceedings of the 2nd International Conference on 3D Vision, 2014

2013
Vision-Based Interaction
Synthesis Lectures on Computer Vision, Morgan & Claypool Publishers, ISBN: 9781608452422, 2013

Over twenty years of eigenfaces.
ACM Trans. Multim. Comput. Commun. Appl., 2013

Machine learning in motion analysis: New advances.
Image Vis. Comput., 2013

Improved outdoor augmented reality through "Globalization".
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

EVSAC: Accelerating Hypotheses Generation by Modeling Matching Scores with Extreme Value Theory.
Proceedings of the IEEE International Conference on Computer Vision, 2013

Detecting Markers in Blurred and Defocused Images.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

SWIGS: A Swift Guided Sampling Method.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

2012
A New Biased Discriminant Analysis Using Composite Vectors for Eye Detection.
IEEE Trans. Syst. Man Cybern. Part B, 2012

Introduction to the Special Issue on Mobile Vision.
Int. J. Comput. Vis., 2012

Integrating the physical environment into mobile remote collaboration.
Proceedings of the Mobile HCI '12, 2012

A prototype setup to integrate the physical environment into mobile remote collaboration.
Proceedings of the Mobile HCI '12, 2012

Live tracking and mapping from both general and rotation-only camera motion.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

A hand-held AR magic lens with user-perspective rendering.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

Locating binary features for keypoint recognition using noncooperative games.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

2011
Introduction to the Special Section on Real-World Face Recognition.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

Evaluation of Interest Point Detectors and Feature Descriptors for Visual Tracking.
Int. J. Comput. Vis., 2011

Generalized autofocus.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011

Car-Rec: A real time car recognition system.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011

TranslatAR: A mobile augmented reality translator.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011

Multisensory embedded pose estimation.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2011), 2011

The composition context in point-and-shoot photography.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Efficiently selecting spatially distributed keypoints for visual tracking.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Automatic text detection for mobile augmented reality translation.
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011

Illumination demultiplexing from a single image.
Proceedings of the IEEE International Conference on Computer Vision, 2011

Improving Keypoint Orientation Assignment.
Proceedings of the British Machine Vision Conference, 2011

2010
Human Activity Recognition Using Local Shape Descriptors.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

Location-based augmented reality on mobile phones.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

Computational Illumination.
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2010

2009
Attribute-based people search in surveillance environments.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2009), 2009

A projector-camera setup for geometry-invariant frequency demultiplexing.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

Shape classification through structured learning of matching measures.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

2008
Eigenfaces.
Scholarpedia, 2008

Multiflash Stereopsis: Depth-Edge-Preserving Stereo with Small Baseline Illumination.
IEEE Trans. Pattern Anal. Mach. Intell., 2008

Using structured light for efficient depth edge detection.
Image Vis. Comput., 2008

Biased discriminant analysis using composite vectors for eye detection.
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008

Characterizing the shadow space of camera-light pairs.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

Efficient partial shape matching using Smith-Waterman algorithm.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

Creative Collaborative Exploration in Multiple Environments.
Proceedings of the Creative Intelligent Systems, 2008

2007
The Hierarchical Isometric Self-Organizing Map for Manifold Representation.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

2006
Specular Highlights Detection and Reduction with Multi-Flash Photography.
J. Braz. Comput. Soc., 2006

Local approach for face verification in polar frequency domain.
Image Vis. Comput., 2006

Manifold based analysis of facial expression.
Image Vis. Comput., 2006

Multimodal Interaction with a Wearable Augmented Reality System.
IEEE Computer Graphics and Applications, 2006

Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Dealing with Multi-Scale Depth Changes and Motion in Depth Edge Detection.
Proceedings of the 19th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2006), 2006

Automatic Hot Spot Detection and Segmentation in Whole Body FDG-PET Images.
Proceedings of the International Conference on Image Processing, 2006

The Isometric Self-Organizing Map for 3D Hand Pose Estimation.
Proceedings of the Seventh IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2006), 2006

Multi-view Appearance-based 3D Hand Pose Estimation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2006

2005
Effective Representation Using ICA for Face Recognition Robust to Local Distortion and Partial Occlusion.
IEEE Trans. Pattern Anal. Mach. Intell., 2005

Non-negative matrix factorization framework for face recognition.
Int. J. Pattern Recognit. Artif. Intell., 2005

Harnessing Real-World Depth Edges with Multiflash Imaging.
IEEE Computer Graphics and Applications, 2005

Face Verification in Polar Frequency Domain: A Biologically Motivated Approach.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

Efficient Depth Edge Detection Using Structured Light.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

Emotional Expression in Virtual Agents Through Body Language.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

3D Hand Pose Reconstruction with ISOSOM.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

Automatic Head-size Equalization in Panorama Images for Video Conferencing.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

Discontinuity Preserving Stereo with Small Baseline Multi-Flash Illumination.
Proceedings of the 10th IEEE International Conference on Computer Vision (ICCV 2005), 2005

Hand Tracking with Flocks of Features.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

Structured Light Based Depth Edge Detection for Object Shape Recovery.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005

Automatic 3D Facial Expression Analysis in Videos.
Proceedings of the Analysis and Modelling of Faces and Gestures, 2005

2004
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging.
ACM Trans. Graph., 2004

Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments.
Presence Teleoperators Virtual Environ., 2004

Computer vision in the interface.
Commun. ACM, 2004

The non-photorealistic camera: automatic stylization with multi-flash imaging.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Specular reflection reduction using a multi-flash camera.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Specular Reflection Reduction with Multi-Flash Imaging.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004

Vision-Based Interfaces for Mobility.
Proceedings of the 1st Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous 2004), 2004

Analysis of Rotational Robustness of Hand Detection with a Viola-Jones Detector.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Multimodal transformed social interaction.
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004

Robust Hand Detection.
Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2004), 2004

Fast 2D Hand Tracking with Flocks of Features and Multi-Cue Integration.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2004

Exploiting Depth Discontinuities for Vision-Based Fingerspelling Recognition.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2004

Probabilistic Expression Analysis on Manifolds.
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2004), with CD-ROM, 27 June, 2004

2003
Active Wavelet Networks for Face Alignment.
Proceedings of the British Machine Vision Conference, 2003

Real-time View-based Face Alignment using Active Wavelet Networks.
Proceedings of the 2003 IEEE International Workshop on Analysis and Modeling of Faces and Gestures (AMFG 2003), 2003

Manifold of Facial Expression.
Proceedings of the 2003 IEEE International Workshop on Analysis and Modeling of Faces and Gestures (AMFG 2003), 2003

2000
Perceptual User Interfaces: Introduction.
Commun. ACM, 2000

Constructing Finite State Machines for Fast Gesture Recognition.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Gesture Modeling and Recognition Using Finite State Machines.
Proceedings of the 4th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000), 2000

1999
Tracking Self-Occluding Articulated Objects in Dense Disparity Maps.
Proceedings of the International Conference on Computer Vision, 1999

1998
View-Based Interpretation of Real-Time Optical Flow for Gesture Recognition.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

1996
Visual Interaction With Lifelike Characters.
Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96), 1996

1991
Face recognition using eigenfaces.
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1991

1990
Face Recognition without Features.
Proceedings of IAPR Workshop on Machine Vision Applications, 1990

1989
A simple, real-time range camera.
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1989

1988
VITS-A Vision System for Autonomous Land Vehicle Navigation.
IEEE Trans. Pattern Anal. Mach. Intell., 1988

1987
Video road-following for the autonomous land vehicle.
Proceedings of the 1987 IEEE International Conference on Robotics and Automation, Raleigh, North Carolina, USA, March 31, 1987


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