Norbert A. Streitz

According to our database1, Norbert A. Streitz authored at least 83 papers between 1985 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2019
Grand challenges for ambient intelligence and implications for design contexts and smart societies.
JAISE, 2019

Beyond 'smart-only' cities: redefining the 'smart-everything' paradigm.
J. Ambient Intell. Humaniz. Comput., 2019

Seven HCI Grand Challenges.
Int. J. Hum. Comput. Interaction, 2019

Towards Sustainability: Self-Aware Cooperative Hybrid Cities.
Proceedings of the 8th International Conference on Smart Cities and Green ICT Systems, 2019

2018
The Future of Human-Computer Interaction: From HCI to Citizen-Environment Interaction (CEI) in Cooperative Cities and Societies.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018

2017
Reconciling Humans and Technology: The Role of Ambient Intelligence.
Proceedings of the Ambient Intelligence, 2017

2012
Designing Smart Cities: Urbane Räume als Orte vernetzter Arbeits- und Lebenswelten.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Designing interactive lighting.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Pervasive Socio-Technical Fabric.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

Smart Hybrid Cities as an Umbrella for Ambient Intelligence Research.
Proceedings of the PECCS 2011, 2011

Smart Cities, Ambient Intelligence and Universal Access.
Proceedings of the Universal Access in Human-Computer Interaction. Context Diversity, 2011

2010
Ambient Intelligence Research Landscapes: Introduction and Overview.
Proceedings of the Ambient Intelligence, 2010

2009
Ambient Intelligence.
Proceedings of the Universal Access Handbook., 2009

2008
From cognitive compatibility to the disappearing computer: experience design for smart environments.
Proceedings of the ECCE 2008, 2008

2007
The Disappearing Computer: User-Centered Interaction Design for Smart Artefacts.
Proceedings of the User Modeling 2007, 11th International Conference, 2007

Smart Artefacts as Affordances for Awareness in Distributed Teams.
Proceedings of the Disappearing Computer, 2007

2006
From Human-Computer Interaction to Human-Environment Interaction: Ambient Intelligence and the Disappearing Computer.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

2005
From information design to experience design: smart artefacts and the disappearing computer.
Interactions, 2005

Designing Smart Artifacts for Smart Environments.
IEEE Computer, 2005

Introduction.
Commun. ACM, 2005

Building disappearing computers.
Commun. ACM, 2005

Smarte Arbeitsumgebungen zur Unterstützung verteilter sozialer Prozesse.
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005

From Human-Computer Interaction to Human-Artefact Interaction: Interaction Design for Smart Environments.
Proceedings of the From Integrated Publication and Information Systems to Virtual Information and Knowledge Environments, 2005

2004
Roomware: Computers Disappear and Interaction Evolves.
IEEE Computer, 2004

Towards the Next Generation of Tabletop Gaming Experiences.
Proceedings of the Graphics Interface 2004 Conference, 2004

Ambient agoras: InfoRiver, SIAM, Hello.Wall.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Interaction Design for the Disappearing Computer.
Proceedings of the Ambient Intelligence, First European Symposium, 2003

2002
Roomware-Moving Toward Ubiquitous Computers.
IEEE Micro, 2002

Graphics in the large: is bigger better?
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Developing CSCW tools for idea finding -: empirical results and implications for design.
Proceedings of the CSCW 2002, 2002

Roomware: the second generation.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2001
Connectables: dynamic coupling of displays for the flexible creation of shared workspaces.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

Mensch-Computer-Interaktion in allgegenwärtigen Informationssystemen.
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001

Ubiquitous Computing and The Disappearing Computer - Research Agendas, Issues, and Strategies.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001

The Role of Ubiquitous Computing and the Disappearing Computer for CSCW.
Proceedings of the Seventh International Workshop on Groupware (CRIWG'01), 2001

Kooperative Gebäude und Roomware.
Proceedings of the CSCW-Kompendium, 2001

Kollaborationsorientierte synchrone Werkzeuge.
Proceedings of the CSCW-Kompendium, 2001

2000
CSCW-Umgebungen im Spannungsfeld realer und virtueller Welten.
Proceedings of the Verteiltes Arbeiten - Arbeit der Zukunft: Tagungsband der D-CSCW 2000 - Gemeinsame Fachtagung zum Thema rechnergestützte Gruppenarbeit (Computer-Supported Cooperative Work, 2000

1999
Neue Möglichkeiten der Analyse der Mensch-Computer-Interaktion zur Evaluation von computerunterstützten Gruppensitzungen.
Proceedings of the Software-Ergonomie '99, 1999

Evaluating gedrics: Usability of a Pen-centric Interface.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

Passage: Physical Transportation of Digital Information in Cooperative Buildings.
Proceedings of the Cooperative Buildings, 1999

i-LAND: An Interactive Landscape for Creativity and Innovation.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Telekooperation in Virtuellen Organisationen - Potentiale verteilter Sitzungsunterstützungssysteme.
Wirtschaftsinformatik, 1998

Anforderungen an interaktive Kooperationslandschaften für kreatives Arbeiten und erste Realisierungen.
Proceedings of the Groupware und organisatorische Innovation. Tagungsband der D-CSCW '98, 1998

"Spuren" in vernetzten Dokumenten als Datenquelle für die Analyse computerunterstützter Gruppenaktivitäten.
Proceedings of the Groupware und organisatorische Innovation. Tagungsband der D-CSCW '98, 1998

Cooperative Buildings - Integrating Information, Organization and Architecture.
Proceedings of the CSCW '98, 1998

Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces.
Proceedings of the Cooperative Buildings, 1998

Basics of integrated information and physical spaces: the state of the art.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

Integrated design of real architectural spaces and virtual information spaces.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1997
Hypermedia Use in Group Work: Changing the Product, Process, and Strategy.
Computer Supported Cooperative Work, 1997

Hypertext & Hypermedia in Organizational Memory Systems (Panel 1).
Proceedings of the Hypertext 97, 1997

Does ÔroomwareÕ matter? Investigating the role of personal and public information devices and their combination in meeting room collaboration.
Proceedings of the Fifth European Conference on Computer Supported Cooperative Work, 1997

1996
World-Wide Web Authoring and Collaboration.
Proceedings of the Hypertext '96, 1996

Hypermedia Structures and the Division of Labor in Meeting Room Collaboration.
Proceedings of the CSCW '96, 1996

From Electronic Whiteboards to Distributed Meetings: Extending the Scope of DOLPHIN (Video Program).
Proceedings of the CSCW '96, 1996

Research on Human-Computer Interaction and Cooperative Hypermedia at GMD-IPSI.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
Designing Hypermedia: A Collaborative Activity.
Commun. ACM, 1995

Knowledge-base Editing and Visualization for Hypermedia Encyclopedias.
Commun. ACM, 1995

The Use of Hypermedia in Group Problem Solving: An Evaluation of the DOLPHIN Electronic Meeting Room Environment.
Proceedings of the Fourth European Conference on Computer Supported Cooperative Work, 1995

1994
From Individual Work and Desktop-Based Collaboration to Ubiquitous Meeting Environments.
Proceedings of the Multimedia, 1994

Hypermedia and Multimedia for Group Collaboration - Introduction.
Proceedings of the Multimedia, 1994

Hypermedia Models and Architectures - Introduction.
Proceedings of the Multimedia, 1994

Putting Objects to Work: Hypermedia as the Subject Matter and the Medium for Computer-Supported Cooperative Work.
Proceedings of the Object-Oriented Programming, Proceedings of the 8th European Conference, 1994

Coexistence and Transformation of Informal and Formal Structures: Requirements for More Flexible Hypermedia Systems.
Proceedings of the ECHT '94: European Conference on Hypertext Technology, 1994

DOLPHIN: Integrated Meeting Support Across Local and Remote Desktop Environments and LiveBoards.
Proceedings of the CSCW '94, 1994

1993
Software-Ergonomie-Ausbildung in Informatik-Studiengängen bundesdeutscher Universitäten, Empfehlungen des Fachausschusses 2.3 und des Fachbereichs 2 der GI.
Informatik Spektrum, 1993

The SEPIA Hypermedia System as Part of the POLIKOM Telecooperation Scenario (Video).
Proceedings of the Hypertext'93 Proceedings, 1993

Argumentation in Action (Panel).
Proceedings of the Hypertext'93 Proceedings, 1993

1992
Thinking or acting? Mental workload and subjective preferences for a command code and a direct manipulation interaction style.
Int. J. Hum. Comput. Interaction, 1992

SEPIA: A Cooperative Hypermedia Authoring Environment.
Proceedings of the ECHT '92: European Conference on Hypertext Technology, November 30, 1992

The Hypermedia Authoring Environment SEPIA (Demonstration).
Proceedings of the ECHT '92: European Conference on Hypertext Technology, November 30, 1992

1991
The Role of Hypertext for CSCW Applications (Panel).
Proceedings of the Hypertext'91 Proceedings, San Antonio, Texas, USA, 1991

Hypertext: Bestandsaufnahme, Trends und Perspektiven.
Proceedings of the Telekommunikation und multimediale Anwendungen der Informatik, 1991

1990
Werkzeuge zum pragmatischen Design von Hypertext.
Proceedings of the Pragmatische Aspekte beim Entwurf und Betrieb von Informationssystemen: Proceedings des 1. Internationalen Symposiums für Informationswissenschaft, 1990

Hypertext: Ein innovatives Medium zur Kommunikation von Wissen.
Proceedings of the Hypertext und Hypermedia: Von theoretischen Konzepten zur praktischen Anwendung, 1990

What's Specific about User-Interfaces for Hypertext Systems? (Panel).
Proceedings of the Hypertext: Concepts, 1990

HyperBase: A Hypermedia Engine Based on a Relational Database Management System.
Proceedings of the Hypertext: Concepts, 1990

Strategic Issues in European Hypertext Research and Development (Panel).
Proceedings of the Hypertext: Concepts, 1990

1989
From Ideas and Arguments to Hyperdocuments: Travelling through Activity Spaces.
Proceedings of the Hypertext'89 Proceedings, 1989

Cognitive Aspects of Designing Hypertext Systems.
Proceedings of the Hypertext'89 Proceedings, 1989

1987
Denken oder Handeln? Zur Wirkung von Dialogkomplexität und Handlungsspielraum auf die mentale Belastung.
Proceedings of the Software-Ergonomie '87, 1987

Cognitive science in Europe - a report from the FAST programme of the Commission of the European Communities.
Recent research in psychology, Springer, ISBN: 978-3-540-96595-4, 1987

1985
Die Rolle von mentalen und konzeptuellen Modellen in der Mensch-Computer-Interaktion: Konsequenzen für die Software-Ergonomie?
Proceedings of the Software-Ergonomie '85, 1985


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