Ouhyoung Ming

According to our database1, Ouhyoung Ming authored at least 96 papers between 1988 and 2020.

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Bibliography

2020
Attention-Based View Selection Networks for Light-Field Disparity Estimation.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
A Low-Cost Portable Polycamera for Stereoscopic 360° Imaging.
IEEE Trans. Circuits Syst. Video Techn., 2019

Prediction Model for Semitransparent Watercolor Pigment Mixtures Using Deep Learning with a Dataset of Transmittance and Reflectance.
CoRR, 2019

Photon: a modular, research-oriented rendering system.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
Free-viewpoint synthesis over panoramic images.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Panoramic depth reconstruction within a single shot by optimizing global sphere radii.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Progressive-CRF-net: single image radiometric calibration using stacked CNNs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Perceptual-based CNN model for watercolor mixing prediction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

A Smart Palette for Helping Novice Painters to Mix Physical Watercolor Pigments.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

CatAR: A Novel Stereoscopic Augmented Reality Cataract Surgery Training System with Dexterous Instruments Tracking Technology.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
KidPen: a stroke-based method for kid-style sketches synthesis from photos.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

Affordable system for measuring motion-to-photon latency of virtual reality in mobile devices.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

Effective omnistereo panorama video generation by deformable spheres.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

AR filming: augmented reality guide for compositing footage in filmmaking.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Cinematography tutorials in virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Analyzing OpenCL 2.0 workloads using a heterogeneous CPU-GPU simulator.
Proceedings of the 2017 IEEE International Symposium on Performance Analysis of Systems and Software, 2017

2016
Scope+.
Interactions, 2016

Demo hour.
Interactions, 2016

A Novel Real Time Monitor System of 3D Printing Layers for Better Slicing Parameter Setting.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

ThirdEye: a coaxial feature tracking system for stereoscopic video see-through augmented reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A modified wheatstone-style head-mounted display prototype for narrow field-of-view video see-through augmented reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A novel dexterous instrument tracking system for augmented reality cataract surgery training system.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - VR Showcase, 2016

2015
Scope+: A Stereoscopic Video See-Through Augmented Reality Microscope.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

First-person view animation editing utilizing video see-through augmented reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Video see-through augmented reality stereo microscope with customized interpupillary distance design.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Synthesizing close combat using sequential Monte Carlo.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Personalized Photograph Ranking and Selection System Considering Positive and Negative User Feedback.
ACM Trans. Multim. Comput. Commun. Appl., 2014

Yet another vector representation for images using eikonal surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Segmentation based stereo matching using color grouping.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Cage-based deformation transfer using mass spring system.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Deformation transfer based on stretchiness ratio.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Consistent depth maps recovery of video via object segmentation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Deformation transfer based on stretchiness ratio.
Proceedings of the 28th International Conference on Image and Vision Computing New Zealand, 2013

2012
De-aging high-resolution 3D facial models by example-driven mesh deformation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2010
Personalized photograph ranking and selection system.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

2009
A comparison of three methods of face recognition for home photos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

3D-model-based face replacement in video.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Video stabilization using robust feature trajectories.
Proceedings of the IEEE 12th International Conference on Computer Vision, ICCV 2009, Kyoto, Japan, September 27, 2009

2008
Facial performance synthesis using deformation-driven polynomial displacement maps.
ACM Trans. Graph., 2008

Example-based Multiple Local Color Transfer by Strokes.
Comput. Graph. Forum, 2008

Smart album: photo filtering by effect detections.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Chromirror: a real-time interactive mirror for chromatic and color-harmonic dressing.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Search and Retrieval of 3D Content and Associated Knowledge Extraction and Propagation.
EURASIP J. Adv. Signal Process., 2007

Digital restoration of moldy aged films.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Domain connected graph: the skeleton of a closed 3D shape for animation.
Vis. Comput., 2006

Hand-shadow illusions and 3D DDR based on efficient model retrieval.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Extended cubical marching squares for surface extraction from various kinds of volumetric structure.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Mirror MoCap: Automatic and efficient capture of dense 3D facial motion parameters from video.
Vis. Comput., 2005

Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data.
Comput. Graph. Forum, 2005

A web-based three-dimensional protein retrieval system by matching visual similarity.
Bioinform., 2005

Level-of-detail representation of bidirectional texture functions for real-time rendering.
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005

Detail sculpting using cubical marching squares.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Motion retargeting and transition in different articulated figures.
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005

2004
Surface Detail Capturing for Realistic Facial Animation.
J. Comput. Sci. Technol., 2004

An efficient representation of complex materials for real-time rendering.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Prong features detection of a 3D model based on the watershed algorithm.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

A tool for structure alignment of molecules.
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004

Feature refinement strategy for extended marching cubes: Handling on dynamic nature of real-time sculpting application.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Conceptual Farm.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

2003
On Visual Similarity Based 3D Model Retrieval.
Comput. Graph. Forum, 2003

Skeleton Extraction of 3D Objects with Radial Basis Functions.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

Automatic Animation Skeleton Construction Using Repulsive Force Field.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 2003

3D Model Search Engine Based on Lightfield Descriptors.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2002
Extracting Realistic 3D Facial Animation Parameters from Multiview Video Clips.
IEEE Computer Graphics and Applications, 2002

A Rotor Platform Assisted System for 3D Hairstyles.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 2002

2001
Automatic Animated Face Modeling Using Multiview Video.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

Realistic 3D facial animation parameters from mirror-reflected multi-view video.
Proceedings of the Fourteenth Conference on Computer Animation, 2001

Extraction of 3D facial motion parameters from mirror-reflected multi-view video for audio-visual synthesis.
Proceedings of the Auditory-Visual Speech Processing, 2001

2000
On latency compensation and its effects on head-motion trajectories in virtual environments.
Vis. Comput., 2000

A shift-resisting public watermark system for protecting image processing software.
IEEE Trans. Consumer Electron., 2000

A Low Bit-rate Web-enabled Synthetic Head with Speech-driven Facial Animation.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 2000, 2000

1999
A Speech Driven Talking Head System Based on a Single Face Image.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications (PG '99), 1999

Speech Driven Facial Animation.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, 1999

1998
Image Talk: A Real Time Synthetic Talking Head Using One Single Image with Chinese Text-To-Speech Capability.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications (PG '98), 1998

Real-Time 3-D Head Motion Estimation in Facial Image Coding.
Proceedings of the 1998 MultiMedia Modeling (MMM '98), 1998

Molecular binding in structure-based drug design: a case study of the population-based annealing genetic algorithms.
Proceedings of the Tenth IEEE International Conference on Tools with Artificial Intelligence, 1998

A Real-Time Continuous Gesture Recognition System for Sign Language.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips.
Proceedings of the Modelling and Motion Capture Techniques for Virtual Environments, 1998

1997
Carving: a novel method of visibility preprocessing for unrestricted three-dimensional environments.
Vis. Comput., 1997

Head motion and latency compensation on localization of 3D sound in virtual reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1997

Novel Multiresolution Metrics for Content-Based Image Retrieval.
Proceedings of the 5th Pacific Conference on Computer Graphics and Applications (PG '97), 1997

1996
A three-dimensional muscle-based facial expression synthesizer for model-based image coding.
Signal Process. Image Commun., 1996

A Three-Dimensional Building Authoring Tool Based on Line-Drawingn Understanding.
Presence, 1996

Reusable Radiosity Objects.
Comput. Graph. Forum, 1996

A sign language recognition system using hidden markov model and context sensitive search.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1996

1995
A Real-time Continuous Alphabetic Sign Language to Speech Conversion VR System.
Comput. Graph. Forum, 1995

A 3D Tracking Experiment on Latency and Its Compensation Methods in Virtual Environments.
Proceedings of the 8th Annual ACM Symposium on User Interface Software and Technology, 1995

1994
Reducing the Latency in Head-Mounted Displays by a Novel Prediction Method using Grey System Theory.
Comput. Graph. Forum, 1994

Using an Annealing Genetic Algorithm to Solve Global Energy Minimazation Problem.
Proceedings of the Sixth International Conference on Tools with Artificial Intelligence, 1994

The MOS Multimedia E-Mail System.
Proceedings of the International Conference on Multimedia Computing and Systems, 1994

1990
Project GROPEHaptic displays for scientific visualization.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

Feeling and seeing: issues in force display.
Proceedings of the 1990 symposium on Interactive 3D graphics, 1990

1989
The synthesis rules in a Chinese text-to-speech system.
IEEE Trans. Acoust. Speech Signal Process., 1989

Force display performs better than visual display in a simple 6-D docking task.
Proceedings of the 1989 IEEE International Conference on Robotics and Automation, 1989

1988
Using a manipulator for force display in molecular docking.
Proceedings of the 1988 IEEE International Conference on Robotics and Automation, 1988


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