Ricardo Rodrigues Nunes

Orcid: 0000-0002-7557-2121

According to our database1, Ricardo Rodrigues Nunes authored at least 28 papers between 2008 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Effectiveness of a Humorous Robot in Reducing Anxiety in Clinical Procedures.
Proceedings of the Companion Proceedings of the 21st ACM/IEEE International Conference on Human-Robot Interaction, 2026

2025
Advanced Rider Assistance Systems: A Systematic Literature Review of Single Solution and Sensor Fusion.
IEEE Access, 2025

Machine Learning for Decision Support and Automation in Games: Agent City Navigation.
Proceedings of the Advances in Practical Applications of Agents, Multi-Agent Systems, and Computational Social Science: The PAAMS Collection, 2025

Mobile Platform for Electric Motorcycle Life Cycle Management.
Proceedings of the Distributed Computing and Artificial Intelligence, 2025

2024
3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology.
CoRR, 2024

A Systematic Review of Computer Vision Techniques for Quality Control in End-of-Line Visual Inspection of Antenna Parts.
Comput. Mater. Continua, 2024

The Role of UI/UX Designs for Enhancing Safety and Motorcycle Riders' Experience.
Proceedings of the HCI International 2024 - Late Breaking Papers, 2024

Motorcycle Displays Features and Smartphone Mobile Applications for Improving UI/UX Design: A Systematic Literature Review.
Proceedings of the Distributed Computing and Artificial Intelligence, 2024

2023
Wearable Devices for Communication and Problem-Solving in the Context of Industry 4.0.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

2021
A Soft Tactile Sensor Based on Magnetics and Hybrid Flexible-Rigid Electronics.
Sensors, 2021

2020
Motivating Students to Learn Computer Programming in Higher Education: The SimProgramming Approach.
Proceedings of the Technology and Innovation in Learning, Teaching and Education, 2020

2019
Custom-made exergames for older people: New inputs for multidimensional physical.
Proceedings of the 2019 5th Experiment International Conference (exp.at'19), 2019

2018
Towards natural handshakes for social robots: human-aware hand grasps using tactile sensors.
Paladyn J. Behav. Robotics, 2018

2016
Exploring educational immersive videogames: an empirical study with a 3D multimodal interaction prototype.
Behav. Inf. Technol., 2016

2015
Vizzy: A Humanoid on Wheels for Assistive Robotics.
Proceedings of the Robot 2015: Second Iberian Robotics Conference, 2015

Enhancing Students' Motivation to Learn Software Engineering Programming Techniques: A Collaborative and Social Interaction Approach.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Separating Gesture Detection and Application Control Concerns with a Multimodal Architecture.
Proceedings of the 15th IEEE International Conference on Computer and Information Technology, 2015

2014
BIZZY - A Social Game for Entrepreneurship Education.
Proceedings of the Learning and Collaboration Technologies. Technology-Rich Environments for Learning and Collaboration, 2014

2013
Network for All: A Proposal for an Accessible Social Media Aggregator Solution.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

Using Cultural Viewpoint Metaphors to Provide Web Accessibility for the Visually Impaired Users.
Proceedings of the 5th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2013

2012
Aligning Usability Requirements with the Accessibility Guidelines Focusing on the Visually-Impaired.
Proceedings of the 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2012

PLAYER - a European Project and a Game to Foster Entrepreneurship Education for Young People.
J. Univers. Comput. Sci., 2012

Social networks, microblogging, virtual worlds, and Web 2.0 in the teaching of programming techniques for software engineering: A trial combining collaboration and social interaction beyond college.
Proceedings of the IEEE Global Engineering Education Conference, 2012

2010
Avaliando Acessibilidade em Sistemas de Comunicação com Usuários Cegos.
Braz. J. Inf. Syst., 2010

2009
Do processo de entrevista para a ferramenta InterVIU.
Proceedings of the 5th Brazilian Symposium on Information Systems, 2009

Diretrizes de Acessibilidade: Uma Abordagem Comparativa entre WCAG e e-MAG.
Proceedings of the 5th Brazilian Symposium on Information Systems, 2009

2008
Dos processos de colaboração para as ferramentas: a abordagem de desenvolvimento do projeto CommunicaTEC.
Proceedings of the Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web, 2008

K2Chat: Uma Ferramenta de Bate-Papo com Suporte ao Registro e Indexacao das Sessoes.
Proceedings of the Simpósio Brasileiro de Sistemas Colaborativos, 2008


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