Riku Arakawa

Orcid: 0000-0001-7868-4754

According to our database1, Riku Arakawa authored at least 31 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Supporting Experts with a Multimodal Machine-Learning-Based Tool for Human Behavior Analysis of Conversational Videos.
CoRR, 2024

2023
MI-Poser: Human Body Pose Tracking Using Magnetic and Inertial Sensor Fusion with Metal Interference Mitigation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

LemurDx: Using Unconstrained Passive Sensing for an Objective Measurement of Hyperactivity in Children with no Parent Input.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023

uKnit: A Position-Aware Reconfigurable Machine-Knitted Wearable for Gestural Interaction and Passive Sensing using Electrical Impedance Tomography.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

IMUPoser: Full-Body Pose Estimation using IMUs in Phones, Watches, and Earbuds.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

CatAlyst: Domain-Extensible Intervention for Preventing Task Procrastination Using Large Generative Models.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

AI for human assessment: What do professional assessors need?
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
VoLearn: A Cross-Modal Operable Motion-Learning System Combined with Virtual Avatar and Auditory Feedback.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

PrISM-Tracker: A Framework for Multimodal Procedure Tracking Using Wearable Sensors and State Transition Information with User-Driven Handling of Errors and Uncertainty.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Human-AI communication for human-human communication: Applying interpretable unsupervised anomaly detection to executive coaching.
CoRR, 2022

CalmResponses: Displaying Collective Audience Reactions in Remote Communication.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

A Multimodal Learning-from-Observation Towards All-at-once Robot Teaching using Task Cohesion.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2022

BeParrot: Efficient Interface for Transcribing Unclear Speech via Respeaking.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022

RGBDGaze: Gaze Tracking on Smartphones with RGB and Depth Data.
Proceedings of the International Conference on Multimodal Interaction, 2022

VocabEncounter: NMT-powered Vocabulary Learning by Presenting Computer-Generated Usages of Foreign Words into Users' Daily Lives.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Reaction or Speculation: Building Computational Support for Users in Catching-Up Series Based on an Emerging Media Consumption Phenomenon.
Proc. ACM Hum. Comput. Interact., 2021

Semantic constraints to represent common sense required in household actions for multi-modal Learning-from-observation robot.
CoRR, 2021

A Learning-from-Observation Framework: One-Shot Robot Teaching for Grasp-Manipulation-Release Household Operations.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2021

Digital Speech Makeup: Voice Conversion Based Altered Auditory Feedback for Transforming Self-Representation.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

Low-Cost Millimeter-Wave Interactive Sensing through Origami Reflectors.
Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021), 2021

Mindless Attractor: A False-Positive Resistant Intervention for Drawing Attention Using Auditory Perturbation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Independent Control of Supernumerary Appendages Exploiting Upper Limb Redundancy.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

2020
Exploration of Reinforcement Learning for Event Camera using Car-like Robots.
CoRR, 2020

BulkScreen: Saliency-Based Automatic Shape Representation of Digital Images with a Vertical Pin-Array Screen.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Hand with Sensing Sphere: Body-Centered Spatial Interactions with a Hand-Worn Spherical Camera.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Mimicker-in-the-Browser: A Novel Interaction Using Mimicry to Augment the Browsing Experience.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

PenSight: Enhanced Interaction with a Pen-Top Camera.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

INWARD: A Computer-Supported Tool for Video-Reflection Improves Efficiency and Effectiveness in Executive Coaching.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
TransVoice: Real-Time Voice Conversion for Augmenting Near-Field Speech Communication.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

REsCUE: A framework for REal-time feedback on behavioral CUEs using multimodal anomaly detection.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
DQN-TAMER: Human-in-the-Loop Reinforcement Learning with Intractable Feedback.
CoRR, 2018


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