Ryo Suzuki

Orcid: 0000-0003-3294-9555

Affiliations:
  • University of Calgary, Canada


According to our database1, Ryo Suzuki authored at least 45 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

Online presence:

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Bibliography

2024
RoboVisAR: Immersive Authoring of Condition-based AR Robot Visualisations.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
An HCI-Centric Survey and Taxonomy of Human-Generative-AI Interactions.
CoRR, 2023

RealityCanvas: Augmented Reality Sketching for Embedded and Responsive Scribble Animation Effects.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

HoloBots: Augmenting Holographic Telepresence with Mobile Robots for Tangible Remote Collaboration in Mixed Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Augmented Math: Authoring AR-Based Explorable Explanations by Augmenting Static Math Textbooks.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Teachable Reality: Prototyping Tangible Augmented Reality with Everyday Objects by Leveraging Interactive Machine Teaching.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

ChameleonControl: Teleoperating Real Human Surrogates through Mixed Reality Gestural Guidance for Remote Hands-on Classrooms.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

VR Haptics at Home: Repurposing Everyday Objects and Environment for Casual and On-Demand VR Haptic Experiences.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

HoloTouch: Interacting with Mixed Reality Visualizations Through Smartphone Proxies.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Physica: Interactive Tangible Physics Simulation based on Tabletop Mobile Robots Towards Explorable Physics Education.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Designing Expandable-Structure Robots for Human-Robot Interaction.
Frontiers Robotics AI, 2022

HapticLever: Kinematic Force Feedback using a 3D Pantograph.
CoRR, 2022

Swarm Fabrication: Reconfigurable 3D Printers and Drawing Plotters Made of Swarm Robots.
CoRR, 2022

Mixels: Fabricating Interfaces using Programmable Magnetic Pixels.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

RealityTalk: Real-Time Speech-Driven Augmented Presentation for AR Live Storytelling.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UI.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

UltraBots: Large-Area Mid-Air Haptics for VR with Robotically Actuated Ultrasound Transducers.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Selective Self-Assembly using Re-Programmable Magnetic Pixels.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

ElectroVoxel: Electromagnetically Actuated Pivoting for Scalable Modular Self-Reconfigurable Robots.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Demonstrating HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Programmable Polarities: Actuating Interactive Prototypes with Programmable Electromagnets.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
ClassCode: An Interactive Teaching and Learning Environment for Programming Education in Classrooms.
CoRR, 2020

RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

LiftTiles: Constructive Building Blocks for Prototyping Room-scale Shape-changing Interfaces.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

PufferBot: Actuated Expandable Structures for Aerial Robots.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
ShapeBots: Shape-changing Swarm Robots.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

LiftTiles: Modular and Reconfigurable Room-scale Shape Displays through Retractable Inflatable Actuators.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Collective Shape-changing Interfaces.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

MorphIO: Entirely Soft Sensing and Actuation Modules for Programming Shape Changes through Tangible Interaction.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Dynablock: Dynamic 3D Printing for Instant and Reconstructable Shape Formation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Tabby: Explorable Design for 3D Printing Textures.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

Reactile: Programming Swarm User Interfaces through Direct Physical Manipulation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

PEP (3D Printed Electronic Papercrafts): An Integrated Approach for 3D Sculpting Paper-Based Electronic Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
TraceDiff: Debugging unexpected code behavior using trace divergences.
Proceedings of the 2017 IEEE Symposium on Visual Languages and Human-Centric Computing, 2017

Writing Reusable Code Feedback at Scale with Mixed-Initiative Program Synthesis.
Proceedings of the Fourth ACM Conference on Learning @ Scale, 2017

Learning syntactic program transformations from examples.
Proceedings of the 39th International Conference on Software Engineering, 2017

Exploring the Design Space of Automatically Synthesized Hints for Introductory Programming Assignments.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
Robot-play therapy for improving prosocial behaviours in children with Autism Spectrum Disorders.
Proceedings of the International Symposium on Micro-NanoMechatronics and Human Science, 2016

Atelier: Repurposing Expert Crowdsourcing Tasks as Micro-internships.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


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