Vincent-Pierre Berges

According to our database1, Vincent-Pierre Berges authored at least 11 papers between 2018 and 2023.

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Bibliography

2023
Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots.
CoRR, 2023

What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
CoRR, 2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?
CoRR, 2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-Per-Second.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Offline Visual Representation Learning for Embodied Navigation.
CoRR, 2022

2021
On the Use and Misuse of Absorbing States in Multi-agent Reinforcement Learning.
CoRR, 2021

2019
Obstacle Tower: A Generalization Challenge in Vision, Control, and Planning.
CoRR, 2019

Obstacle Tower: A Generalization Challenge in Vision, Control, and Planning.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices.
Proceedings of the IEEE Conference on Games, 2019

2018
Unity: A General Platform for Intelligent Agents.
CoRR, 2018


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