Yu-Chi Chen
This page is a disambiguation page, it actually contains multiple papers from persons of the same or a similar name.
Bibliography
2026
A 61.3% Efficiency RF Energy-Harvesting System for Battery-Free ESL With 0.31-μW Quiescent Power.
IEEE Internet Things J., 2026
8.2 A 32Gb/s 12.35Tb/s/mm<sup>2</sup> 0.36pJ/b UCIe-Like Die-to-Die Interface Featuring Edge-Triggered Transceivers in 3nm with Active LSI Packaging.
Proceedings of the IEEE International Solid-State Circuits Conference, 2026
2025
ICT Express, 2025
36.1 A 32Gb/s 10.5Tb/s/mm 0.6pJ/b UCIe-Compliant Low-Latency Interface in 3nm Featuring Matched-Delay for Dynamic Clock Gating.
Proceedings of the IEEE International Solid-State Circuits Conference, 2025
2024
A 0.296pJ/bit 17.9Tb/s/mm<sup>2</sup> Die-to-Die Link in 5nm/6nm FinFET on a 9μm-Pitch 3D Package Achieving 10.24Tb/s Bandwidth at 16Gb/s PAM-4.
Proceedings of the IEEE Symposium on VLSI Technology and Circuits 2024, 2024
Design of Creative Thinking Skills Training Activity Using Board Game with Mobile Technology.
Proceedings of the 16th IIAI International Congress on Advanced Applied Informatics, 2024
Design and Evaluation of the Framework of ChatGPT-Based Situational Non-Player Character Scaffolding for Educational Games.
Proceedings of the 16th IIAI International Congress on Advanced Applied Informatics, 2024
An Online MMORPG Card Game Based on Multi-Dimensional Scaffolding to Develop Reading Comprehension and Contextual Problem-Solving Skills.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2024
Proceedings of the 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2024
2023
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning.
Educ. Inf. Technol., October, 2023
Adv. Math. Commun., 2023
Design and evaluation of a simulation business management educational card game combined with dynamic feedback from mobile technology.
Proceedings of the 14th IIAI International Congress on Advanced Applied Informatics, 2023
Design of an Employment Ethics Educational Mobile Game Combined with Realistic Situations.
Proceedings of the 15th International Congress on Advanced Applied Informatics Winter, 2023
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Proceedings of the Asia Pacific Signal and Information Processing Association Annual Summit and Conference, 2023
Proceedings of the IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2023
2022
IEEE Trans. Circuits Syst. Video Technol., 2022
A Generic Construction of Designated Verifier Signature from Standard Cryptographic Algorithms.
J. Inf. Sci. Eng., 2022
The Development and Preliminary Evaluation of a Mobile Game for Pattern Recognition Learning.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022
Efficient Privacy Preserving Nearest Neighboring Classification from Tree Structures and Secret Sharing.
Proceedings of the IEEE International Conference on Communications, 2022
2021
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021
The Utilization of Big Data Analytics on Food Delivery Platforms in Taiwan: Taking Uber Eats and Foodpanda as an Example.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Automatic Scoring Method of Short-Answer Questions in the Context of Low-Resource Corpora.
Proceedings of the International Conference on Asian Language Processing, 2021
2020
IEEE J. Solid State Circuits, 2020
A 4-to-18GHz Active Poly Phase Filter Quadrature Clock Generator with Phase Error Correction in 5nm CMOS.
Proceedings of the IEEE Symposium on VLSI Circuits, 2020
Development and Evaluation of a Computer Supported Collaborative Learning Tool for Teaching Activities Using Educational Board Games.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020
2019
The optimal combination of feature selection and data discretization: An empirical study.
Inf. Sci., 2019
A 7nm 4GHz Arm<sup>®</sup>-core-based CoWoS<sup>®</sup> Chiplet Design for High Performance Computing.
Proceedings of the 2019 Symposium on VLSI Circuits, Kyoto, Japan, June 9-14, 2019, 2019
2016
Proceedings of the 32nd IEEE International Conference on Data Engineering, 2016
A 16nm 256-bit wide 89.6GByte/s total bandwidth in-package interconnect with 0.3V swing and 0.062pJ/bit power in InFO package.
Proceedings of the 2016 IEEE Hot Chips 28 Symposium (HCS), 2016
Proceedings of the Big Data Analytics and Knowledge Discovery, 2016
2015
Artif. Life Robotics, 2015
2012
A Thin Light Flexible Electromechanically Actuated Electret-Based Loudspeaker for Automotive Applications.
IEEE Trans. Ind. Electron., 2012
2009
A DEP chip with arc-shape microelectrode arrays for the separation of different-size particles.
Proceedings of the 4th IEEE International Conference on Nano/Micro Engineered and Molecular Systems, 2009
2007
A Facial-Skin Condition Classification System Using Texture and Fuzzy C-Means Technologies.
Proceedings of the Fourth International Conference on Fuzzy Systems and Knowledge Discovery, 2007