Abhijit Karnik

Orcid: 0000-0002-3482-1654

According to our database1, Abhijit Karnik authored at least 29 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2022
FoodChoices(Q): Exploring the Design of a Serious Game Proxy for Likert-style Survey Questionnaires.
Proc. ACM Hum. Comput. Interact., 2022

Step Into My Mind Palace: Exploration of a Collaborative Paragogy Tool in VR.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022

2021
Point of Contact: Investigating Change in Perception through a Serious Game for COVID-19 Preventive Measures.
Proc. ACM Hum. Comput. Interact., 2021

Logibot: Investigating Engagement and Development of Computational Thinking Through Virtual Reality.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

VERITAS: Mind-Mapping in Virtual Reality.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

2018
FingerSlide: Investigating Passive Haptic Sliding as a Tacton Channel.
Proceedings of the 2018 IEEE International Symposium on Haptic, 2018

2017
Collaborating around Digital Tabletops: Children's Physical Strategies from India, the UK and Finland.
ACM Trans. Comput. Hum. Interact., 2017

2016
Cubimorph: Designing modular interactive devices.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

An Empirical Study of Haptic-Audio Based Online Shopping System for the Blind.
Proceedings of the Haptic Interaction, 2016

2015
Connected Tools in Digital Design.
IEEE Pervasive Comput., 2015

SPATA: Spatio-Tangible Tools for Fabrication-Aware Design.
Proceedings of the Ninth International Conference on Tangible, 2015

HABOS: an exploratory study of haptic-audio based online shopping for the visually impaired.
Proceedings of the IEEE International Symposium on Haptic, 2015

Exploring Interactions with Physically Dynamic Bar Charts.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Opportunities and Challenges for Data Physicalization.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Exploring the Challenges of Making Data Physical.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Through the combining glass.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Portallax: bringing 3D displays capabilities to handhelds.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

SensaBubble: a chrono-sensory mid-air display of sight and smell.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
SDM-assist software to design site-directed mutagenesis primers introducing "silent" restriction sites.
BMC Bioinform., 2013

Comparison of User Performance in Mixed 2D-3D Multi-Display Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Dynamic Spatial Positioning: Physical Collaboration around Interactive Table by Children in India.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Morphees: toward high "shape resolution" in self-actuated flexible mobile devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
PiVOT: personalized view-overlays for tabletops.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

MUSTARD: a multi user see through AR display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Group interaction on interactive multi-touch tables by children in India.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
MUST-D: multi-user see through display.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Kick: investigating the use of kick gestures for mobile interactions.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

VORTEX: design and implementation of an interactive volumetric display.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011


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