Xiang 'Anthony' Chen

Orcid: 0000-0002-8527-1744

Affiliations:
  • University of California Los Angeles, CA, USA


According to our database1, Xiang 'Anthony' Chen authored at least 79 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Human I/O: Towards a Unified Approach to Detecting Situational Impairments.
CoRR, 2024

A Human-AI Collaborative System to Support Mitosis Assessment in Pathology.
Proceedings of the Companion Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

From Text to Pixels: Enhancing User Understanding through Text-to-Image Model Explanations.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2023
Marvista: Exploring the Design of a Human-AI Collaborative News Reading Tool.
ACM Trans. Comput. Hum. Interact., December, 2023

Improving Workflow Integration with xPath: Design and Evaluation of a Human-AI Diagnosis System in Pathology.
ACM Trans. Comput. Hum. Interact., April, 2023

NaCanva: Exploring and Enabling the Nature-Inspired Creativity for Children.
Proc. ACM Hum. Comput. Interact., 2023

Domain generalization across tumor types, laboratories, and species - insights from the 2022 edition of the Mitosis Domain Generalization Challenge.
CoRR, 2023

Next Steps for Human-Centered Generative AI: A Technical Perspective.
CoRR, 2023

HCI Papers Cite HCI Papers, Increasingly So.
CoRR, 2023

XCreation: A Graph-based Crossmodal Generative Creativity Support Tool.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Experiencing Visual Captions: Augmented Communication with Real-time Visuals using Large Language Models.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Visual Captions: Augmenting Verbal Communication with On-the-fly Visuals.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing and Evaluating Interfaces that Highlight News Coverage Diversity Using Discord Questions.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

AVscript: Accessible Video Editing with Audio-Visual Scripts.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

A Field Study on Pedestrians' Thoughts toward a Car with Gazing Eyes.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Augmenting Pathologists with NaviPath: Design and Evaluation of a Human-AI Collaborative Navigation System.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

GANravel: User-Driven Direction Disentanglement in Generative Adversarial Networks.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Shoes++: A Smart Detachable Sole for Social Foot-to-foot Interaction.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

DeclutterCam: A Photographic Assistant System with Clutter Detection and Removal.
CoRR, 2022

Marvista: A Human-AI Collaborative Reading Tool.
CoRR, 2022

CrossA11y: Identifying Video Accessibility Issues via Cross-modal Grounding.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

GANzilla: User-Driven Direction Discovery in Generative Adversarial Networks.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Detecting Mitoses with a Convolutional Neural Network for MIDOG 2022 Challenge.
Proceedings of the Mitosis Domain Generalization and Diabetic Retinopathy Analysis, 2022

Discord Questions: A Computational Approach To Diversity Analysis in News Coverage.
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2022, 2022

EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Mobiot: Augmenting Everyday Objects into Moving IoT Devices Using 3D Printed Attachments Generated by Demonstration.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Lessons Learned from Designing an AI-Enabled Diagnosis Tool for Pathologists.
Proc. ACM Hum. Comput. Interact., 2021

OralViewer: 3D Demonstration of Dental Surgeries for Patient Education with Oral Cavity Reconstruction from a 2D Panoramic X-ray.
CoRR, 2021

OmniSoft: A Design Tool for Soft Objects by Example.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

XAlgo: a Design Probe of Explaining Algorithms' Internal States via Question-Answering.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

OralViewer: 3D Demonstration of Dental Surgeries for Patient Education with Oral Cavity Reconstruction from a 2D Panoramic X-ray.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Revamp: Enhancing Accessible Information Seeking Experience of Online Shopping for Blind or Low Vision Users.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

What Makes Videos Accessible to Blind and Visually Impaired People?
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
FaceOff: Detecting Face Touching with a Wrist-Worn Accelerometer.
CoRR, 2020

XAlgo: Explaining the Internal States of Algorithms via Question Answering.
CoRR, 2020

CrossPath: Top-down, Cross Data Type, Multi-Criterion Histological Analysis by Shepherding Mixed AI Models.
CoRR, 2020

CheXplain: Enabling Physicians to Explore and UnderstandData-Driven, AI-Enabled Medical Imaging Analysis.
CoRR, 2020

DualVib: Simulating Haptic Sensation of Dynamic Mass by Combining Pseudo-Force and Texture Feedback.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Geno: A Developer Tool for Authoring Multimodal Interaction on Existing Web Applications.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Counterweight: Diversifying News Consumption.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Romeo: A Design Tool for Embedding Transformable Parts in 3D Models to Robotically Augment Default Functionalities.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Consumer-grade fabrication and its potential to revolutionize accessibility.
Commun. ACM, 2019

Robiot: A Design Tool for Actuating Everyday Objects with Automatically Generated 3D Printable Mechanisms.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Minuet: Multimodal Interaction with an Internet of Things.
Proceedings of the Symposium on Spatial User Interaction, 2019

Outlining the Design Space of Explainable Intelligent Systems for Medical Diagnosis.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Automatic exam grading by a mobile camera: snap a picture to grade your tests.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

2018
Orecchio: Extending Body-Language through Actuated Static and Dynamic Auricular Postures.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Demonstrating Thermorph: Democratizing 4D Printing of Self-Folding Materials and Interfaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

WrisText: One-handed Text Entry on Smartwatch using Wrist Gestures.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Forte: User-Driven Generative Design.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Medley: A Library of Embeddables to Explore Rich Material Properties for 3D Printed Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Thermorph: Democratizing 4D Printing of Self-Folding Materials and Interfaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Improv: An Input Framework for Improvising Cross-Device Interaction by Demonstration.
ACM Trans. Comput. Hum. Interact., 2017

2016
VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Bootstrapping User-Defined Body Tapping Recognition with Offline-Learned Probabilistic Representation.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Making Fabrication Real.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

SweepSense: Ad Hoc Configuration Sensing Using Reflected Swept-Frequency Ultrasonics.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

Twist 'n' Knock: A One-handed Gesture for Smart Watches.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016

Snap-To-It: A User-Inspired Platform for Opportunistic Device Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Facade: Auto-generating Tactile Interfaces to Appliances.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
3D Printed Hair: Fused Deposition Modeling of Soft Strands, Fibers, and Bristles.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Encore: 3D Printed Augmentation of Everyday Objects with Printed-Over, Affixed and Interlocked Attachments.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Typing on Glasses: Adapting Text Entry to Smart Eyewear.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

ApplianceReader: A Wearable, Crowdsourced, Vision-based System to Make Appliances Accessible.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Sensing techniques for tablet+stylus interaction.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Air+touch: interweaving touch & in-air gestures.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Swipeboard: a text entry technique for ultra-small interfaces that supports novice to expert transitions.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Duet: exploring joint interactions on a smart phone and a smart watch.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Motion and context sensing techniques for pen computing.
Proceedings of the Graphics Interface 2013, 2013

2012
Body-centric interaction with mobile devices.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Extending a mobile device's interaction space through body-centric interaction.
Proceedings of the Mobile HCI '12, 2012

The fat thumb: using the thumb's contact size for single-handed mobile interaction.
Proceedings of the Mobile HCI '12, 2012

Spalendar: visualizing a group's calendar events over a geographic space on a public display.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012


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