Brian Budge

Orcid: 0009-0005-9305-3260

According to our database1, Brian Budge authored at least 12 papers between 2002 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2025
QMF-Blend: Quantized Matrix Factorization for Efficient Blendshape Compression.
Proceedings of the SIGGRAPH Asia 2025 Conference Papers, 2025

2023
PSAO: Point-Based Split Rendering for Ambient Occlusion.
Proceedings of the High-Performance Graphics 2023, 2023

2022
Efficient estimation of boundary integrals for path-space differentiable rendering.
ACM Trans. Graph., 2022

2019
The Replica Dataset: A Digital Replica of Indoor Spaces.
CoRR, 2019

2009
Out-of-core Data Management for Path Tracing on Hybrid Resources.
Comput. Graph. Forum, 2009

2008
Geometric Texturing Using Level Sets.
IEEE Trans. Vis. Comput. Graph., 2008

Stacked-widget visualization of scheduling-based algorithms.
Proceedings of the ACM 2008 Symposium on Software Visualization, 2008

2005
Shell maps.
ACM Trans. Graph., 2005

Dense Geometric Flow Visualization.
Proceedings of the 7th Joint Eurographics, 2005

2004
Multi-Dimensional Transfer Functions for Interactive 3D Flow Visualization.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

2003
An Ocularist's Approach to Human Iris Synthesis.
IEEE Computer Graphics and Applications, 2003

2002
Simple Nested Dielectrics in Ray Traced Images.
J. Graphics, GPU, & Game Tools, 2002


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