Daniel Ashbrook

According to our database1, Daniel Ashbrook authored at least 40 papers between 1999 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
ActivEarring: Spatiotemporal Haptic Cues on the Ears.
IEEE Trans. Haptics, 2019

StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of Surface Details.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Optimizing Pressure Matrices: Interdigitation and Interpolation Methods for Continuous Position Input.
Proceedings of the Thirteenth International Conference on Tangible, 2019

EchoTube: Robust Touch Sensing along Flexible Tubes using Waveguided Ultrasound.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

Barriers to End-User Designers of Augmented Fabrication.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Blowhole: Blowing-Activated Tags for Interactive 3D-Printed Models.
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018

Enabling the Fabrication of Smart Devices.
Proceedings of the 6th Workshop on Interacting with Smart Objects co-located with ACM Conference on Human Factors in Computing Systems, 2018

Printy3D: in-situ tangible three-dimensional design for augmented fabrication.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Stretching the Bounds of 3D Printing with Embedded Textiles.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding Volunteer AT Fabricators: Opportunities and Challenges in DIY-AT for Others in e-NABLE.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Cyborg Pride: Self-Design in e-NABLE.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
Bitey: an exploration of tooth click gestures for hands-free user interface control.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Towards Augmented Fabrication: Combining Fabricated and Existing Objects.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Mobile Collocated Interactions: From Smartphones to Wearables.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
ISWC 2012 best papers.
Pers. Ubiquitous Comput., 2014

AirLink: sharing files between multiple devices using in-air gestures.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, UbiComp '14, Seattle, WA, 2014

2013
BitWear: a platform for small, connected, interactive devices.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

2012
What's New in Wearable Computing: ISWC 2012.
IEEE Pervasive Comput., 2012

Facet: a multi-segment wrist worn system.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

SenSynth: a Mobile Application for Dynamic Sensor to Sound Mapping.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

2011
RhythmLink: securely pairing I/O-constrained devices by tapping.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

MAGIC 2.0: A web tool for false positive prediction and prevention for gesture recognition systems.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

Performative interaction in public space.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Enabling mobile microinteractions.
PhD thesis, 2010

Ensembles of on-body devices.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

MAGIC: a motion gesture design tool.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2008
An investigation into round touchscreen wristwatch interaction.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Localization and 3D reconstruction of urban scenes using GPS.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008

Quickdraw: the impact of mobility and on-body placement on device access time.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Recognizing Soldier Activities in the Field.
Proceedings of the 4th International Workshop on Wearable and Implantable Body Sensor Networks, 2007

2006
Capturing Experiences Anytime, Anywhere.
IEEE Pervasive Comput., 2006

2004
Augmenting conversations using dual-purpose speech.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Augmenting a pH Medical Study with Wearable Video for Treatment of GERD.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

2003
Using GPS to learn significant locations and predict movement across multiple users.
Pers. Ubiquitous Comput., 2003

2002
Learning Significant Locations and Predicting User Movement with GPS.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002

2000
The Gesture Pendant: A Self-illuminating, Wearable, Infrared Computer Vision System for Home Automation Control and Medical Monitoring.
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000

1999
Context Sensing with the Twiddler Keyboard.
Proceedings of the Third International Symposium on Wearable Computers (ISWC 1999), 1999


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