Seungwoo Je

Orcid: 0000-0002-3968-7298

According to our database1, Seungwoo Je authored at least 41 papers between 2017 and 2026.

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Bibliography

2026
Hold the line: Restoring artistic expression in VR for people with Parkinson's.
Int. J. Hum. Comput. Stud., 2026

ZOMA: Integrating Gen-AI in hybrid crafts to promote cultural heritage transmission.
Int. J. Hum. Comput. Stud., 2026

ASafePlace: User-Led Personalization of VR Relaxation via an Art Therapy Activity.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Augmented Body Parts: Bridging VR Embodiment and Wearable Robotics.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

"Similar-Self" vs. "Alt-Self": How Avatar Customization Impacts Trust Formation in Social VR and Its Transfer to Face-to-Face between Unacquainted Individuals.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

SoundWeAR: Co-Designing AR Sound Cues to Support Outdoor Awareness for DHH Individuals.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

TingleTouch: Touch Guidance through Electrical Stimulation in Resistance Training.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Designing Hand and Forearm Gestures to Control Virtual Forearm for User-Initiated Forearm Deformation.
IEEE Trans. Vis. Comput. Graph., 2025

Auditory Materiality: Exploring Auditory Effects on Material Perception in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Extendlibur: Dynamic Haptic Retargeting for Length-Mismatched Proxies in Co-Located VR.
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025

PinCity: Multiplayer AR system with Shape-Changing Displays for Dynamic Urban Design.
Proceedings of the SIGGRAPH Asia 2025 Emerging Technologies, 2025

Hearing Material: Using Auditory Feedback to Induce Illusions of Material Perception in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

HaptiCeiling: An Encountered-Type Overhead Haptic Interface in Virtual Reality.
Proceedings of the International Symposium on Mixed and Augmented Reality, 2025

Fire-Works: An Interactive System Based on Breathing Patterns to Support Social Interactions Among the Oldest Old Living in Long-Term Care Facilities.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

VRCaptions: Design Captions for DHH Users in Multiplayer Communication in VR.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

ReachPad: Interacting with Multiple Virtual Screens using a Single Physical Pad through Haptic Retargeting.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

DobbyEar: Inducing Body Illusion of Ear Deformation with Haptic Retargeting.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

HapticWings: Enhancing the Experience of Extra Wing Motions in Virtual Reality through Dynamic 2D Weight Shifting.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

2024
Brain-Load, Stress Levels, and Visual Complexity: Digital Tools for the Detection of Intangible Human-Environment Interactions.
XRDS, 2024

VibroArm: Enhancing the Sensation of Forearm Deformation in Virtual Reality Using Vibrotactile Funneling Illusion.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

AirPush: A Pneumatic Wearable Haptic Device Providing Multi-Dimensional Force Feedback on a Fingertip.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-Stretching.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Rendering Perceived Terrain Stiffness in VR Via Preload Variation Against Body-Weight.
IEEE Trans. Haptics, 2023

2022
Partitioning open-plan workspaces via augmented reality.
Pers. Ubiquitous Comput., 2022

Elevate: a large-scale walkable pin-array display.
Interactions, 2022

2021
VirtualWire: Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded Circuits.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Elevate: A Walkable Pin-Array for Large Shape-Changing Terrains.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

2019
ActivEarring: Spatiotemporal Haptic Cues on the Ears.
IEEE Trans. Haptics, 2019

A computational approach for spider web-inspired fabrication of string art.
Comput. Animat. Virtual Worlds, 2019

Demo hour.
Interactions, 2019

Wind-blaster.
Interactions, 2019

Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
Demo hour.
Interactions, 2018

Wind-blaster: a wearable propeller-based prototype that provides ungrounded force-feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

PokeRing: Notifications by Poking Around the Finger.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Designing skin-dragging haptic motions for wearables.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

tactoRing: A Skin-Drag Discrete Display.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Disambiguating touch with a smart-ring.
Proceedings of the 8th Augmented Human International Conference, 2017


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