Seungwoo Je
Orcid: 0000-0002-3968-7298
According to our database1,
Seungwoo Je authored at least 41 papers
between 2017 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
Int. J. Hum. Comput. Stud., 2026
Int. J. Hum. Comput. Stud., 2026
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
"Similar-Self" vs. "Alt-Self": How Avatar Customization Impacts Trust Formation in Social VR and Its Transfer to Face-to-Face between Unacquainted Individuals.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
SoundWeAR: Co-Designing AR Sound Cues to Support Outdoor Awareness for DHH Individuals.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
2025
Designing Hand and Forearm Gestures to Control Virtual Forearm for User-Initiated Forearm Deformation.
IEEE Trans. Vis. Comput. Graph., 2025
Auditory Materiality: Exploring Auditory Effects on Material Perception in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
Extendlibur: Dynamic Haptic Retargeting for Length-Mismatched Proxies in Co-Located VR.
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025
PinCity: Multiplayer AR system with Shape-Changing Displays for Dynamic Urban Design.
Proceedings of the SIGGRAPH Asia 2025 Emerging Technologies, 2025
Hearing Material: Using Auditory Feedback to Induce Illusions of Material Perception in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025
Proceedings of the International Symposium on Mixed and Augmented Reality, 2025
Fire-Works: An Interactive System Based on Breathing Patterns to Support Social Interactions Among the Oldest Old Living in Long-Term Care Facilities.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
ReachPad: Interacting with Multiple Virtual Screens using a Single Physical Pad through Haptic Retargeting.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
HapticWings: Enhancing the Experience of Extra Wing Motions in Virtual Reality through Dynamic 2D Weight Shifting.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025
2024
Brain-Load, Stress Levels, and Visual Complexity: Digital Tools for the Detection of Intangible Human-Environment Interactions.
XRDS, 2024
VibroArm: Enhancing the Sensation of Forearm Deformation in Virtual Reality Using Vibrotactile Funneling Illusion.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
AirPush: A Pneumatic Wearable Haptic Device Providing Multi-Dimensional Force Feedback on a Fingertip.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-Stretching.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Rendering Perceived Terrain Stiffness in VR Via Preload Variation Against Body-Weight.
IEEE Trans. Haptics, 2023
2022
Pers. Ubiquitous Comput., 2022
2021
VirtualWire: Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded Circuits.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
2019
Comput. Animat. Virtual Worlds, 2019
Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2018
Wind-blaster: a wearable propeller-based prototype that provides ungrounded force-feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 8th Augmented Human International Conference, 2017