John Hallam

According to our database1, John Hallam authored at least 97 papers between 1983 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2021
Online computational ethology based on modern IT infrastructure.
Ecol. Informatics, 2021

2019
A Survey on Reproducibility by Evaluating Deep Reinforcement Learning Algorithms on Real-World Robots.
Proceedings of the 3rd Annual Conference on Robot Learning, 2019

2018
Bio-inspired design and movement generation of dung beetle-like legs.
Artif. Life Robotics, 2018

2017
Special section: Articles based on SAB2016 conference.
Adapt. Behav., 2017

Simulation Environment for the Evaluation and Design of Reactive Obstacle Avoidance Algorithms in UAS Operating in Low Altitude Airspace.
Proceedings of the ROBOT 2017: Third Iberian Robotics Conference, 2017

2016
From "ear" to there: a review of biorobotic models of auditory processing in lizards.
Biol. Cybern., 2016

A robot leg with compliant tarsus and its neural control for efficient and adaptive locomotion on complex terrains.
Artif. Life Robotics, 2016

Novel Automatic Filter-Class Feature Selection for Machine Learning Regression.
Proceedings of the Advances in Big Data, 2016

2015
RANA, a Real-Time Multi-agent System Simulator.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

Clustering Emergency Department patients - an assessment of group normality.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

An architecture for efficient reuse in flexible production scenarios.
Proceedings of the IEEE International Conference on Automation Science and Engineering, 2015

2014
Don't Classify Ratings of Affect; Rank Them!
IEEE Trans. Affect. Comput., 2014

Semi-automatic long-term acoustic surveying: A case study with bats.
Ecol. Informatics, 2014

Biomimetic Agent Based Modelling Using Male Frog Calling Behaviour as a Case Study.
Proceedings of the From Animals to Animats 13, 2014

2012
Effects of asymmetry and learning on phonotaxis in a robot based on the lizard auditory system.
Adapt. Behav., 2012

Special section: smarter periphery, easier central processing.
Adapt. Behav., 2012

2011
Ranking vs. Preference: A Comparative Study of Self-reporting.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Erratum: Ranking vs. Preference: A Comparative Study of Self-reporting.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Modifying Directionality through Auditory System Scaling in a Robotic Lizard.
Proceedings of the From Animals to Animats 11, 2010

Reconstructing the Acoustic Signal of a Sound Source: What Did the Bat Say?
Proceedings of the From Animals to Animats 11, 2010

2009
Preference Learning for Cognitive Modeling: A Case Study on Entertainment Preferences.
IEEE Trans. Syst. Man Cybern. Part A, 2009

Real-Time Game Adaptation for Optimizing Player Satisfaction.
IEEE Trans. Comput. Intell. AI Games, 2009

A Braitenberg Lizard: Continuous Phonotaxis with a Lizard Ear Model.
Proceedings of the Bioinspired Applications in Artificial and Natural Computation, 2009

Determining Sound Source Orientation from Source Directivity and Multi-microphone Recordings.
Proceedings of the Bioinspired Applications in Artificial and Natural Computation, 2009

Characterisation of Multiple Patterns of Activity in Networks of Relaxation Oscillators with Inhibitory and Electrical Coupling.
Proceedings of the Methods and Models in Artificial and Natural Computation. A Homage to Professor Mira.s Scientific Legacy, 2009

2008
Entertainment capture through heart rate activity in physical interactive playgrounds.
User Model. User Adapt. Interact., 2008

Entertainment modeling through physiology in physical play.
Int. J. Hum. Comput. Stud., 2008

Modelling asymmetry in the peripheral auditory system of the lizard.
Artif. Life Robotics, 2008

Real-time adaptation of augmented-reality games for optimizing player satisfaction.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Real-time challenge balance in an RTS game using rtNEAT.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

2007
Capturing Player Enjoyment in Computer Games.
Proceedings of the Advanced Intelligent Paradigms in Computer Games, 2007

Emerging Cooperation With Minimal Effort: Rewarding Over Mimicking.
IEEE Trans. Evol. Comput., 2007

Super-lampreys and wave energy: Optimised control of artificially-evolved, simulated swimming lamprey.
Neurocomputing, 2007

Modeling and Augmenting Game Entertainment through Challenge and Curiosity.
Int. J. Artif. Intell. Tools, 2007

The AIIDE 2007 Workshop on Optimizing Player Satisfaction.
AI Mag., 2007

Towards Optimizing Entertainment in Computer Games.
Appl. Artif. Intell., 2007

Game and Player Feature Selection for Entertainment Capture.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Entertainment Modeling in Physical Play Through Physiology Beyond Heart-Rate.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
Towards Capturing and Enhancing Entertainment in Computer Games.
Proceedings of the Advances in Artificial Intelligence, 4th Helenic Conference on AI, 2006

Modelling the Peripheral Auditory System of Lizards.
Proceedings of the From Animals to Animats 9, 2006

Capturing Entertainment Through Heart Rate Dynamics in the Playware Playground.
Proceedings of the Entertainment Computing, 2006

An Ontology of Robotics Science.
Proceedings of the First European Robotics Symposium 2006, 2006

Evolving multi-segment 'super-lamprey' CPG's for increased swimming control.
Proceedings of the 14th European Symposium on Artificial Neural Networks, 2006

Modeling Children's Entertainment in the Playware Playground.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), 2006

2005
An analysis of neural models for walking control.
IEEE Trans. Neural Networks, 2005

Knowledge mining for biomimetic smart antenna shapes.
Robotics Auton. Syst., 2005

A Generic Approach For Obtaining Higher Entertainment In Predator/Prey Games.
J. Game Dev., 2005

Improved, Simpler Neural Controllers for Lamprey Swimming.
Proceedings of the Artificial Neural Networks: Formal Models and Their Applications, 2005

Causal Neural Control of a Latching Ocean Wave Point Absorber.
Proceedings of the Artificial Neural Networks: Formal Models and Their Applications, 2005

A Generic Approach for Generating Interesting Interactive Pac-Man Opponents.
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005

Evolutionary computation variants for cooperative spatial coordination.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Narrowband target tracking using a biomimetic sonarhead.
Robotics Auton. Syst., 2004

The use of Doppler in Sonar-based mobile robot navigation: inspirations from biology.
Inf. Sci., 2004

Evaluation of Algorithms for Sequential Decision in Biosonar Target Classification.
Proceedings of the International Conference on Computational Intelligence, 2004

An Evaluation of Algorithms for Single-Echo Biosonar Target Classification.
Proceedings of the International Conference on Computational Intelligence, 2004

An Improved Preprocessing for Biosonar Target Classification.
Proceedings of the International Conference on Computational Intelligence, 2004

HydroGen: Automatically Generating Self-Assembly Code for Hydron Units.
Proceedings of the Distributed Autonomous Robotic Systems 6, 2004

An evolutionary approach for interactive computer games.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

2002
On Constructing a Cooperative Paradigm.
Appl. Artif. Intell., 2002

Narrowband 3D tracking using a biomimetic sonarhead.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Lausanne, Switzerland, September 30, 2002

2001
Emotion-triggered Learning in Autonomous Robot Control.
Cybern. Syst., 2001

Artificial Ears for a Biomimetic Sonarhead: From Multiple Reflectors to Surfaces.
Artif. Life, 2001

Editorial: Biologically Inspired and Biomimetic Systems.
Adapt. Behav., 2001

Robot Learning Driven by Emotions.
Adapt. Behav., 2001

Estimating Doppler Shift Using Bat-Inspired Cochlear Filter Bank Models: A Comparison of Methods for Echoes from Single and Multiple Reflectors.
Adapt. Behav., 2001

Mobile Robot Control Based on Boolean Logic with Internal Memory.
Proceedings of the Advances in Artificial Life, 6th European Conference, 2001

2000
Combining Regression Trees and Radial Basis Function Networks.
Int. J. Neural Syst., 2000

Assessing RBF Networks Using DELVE.
Int. J. Neural Syst., 2000

Estimating Doppler shift with a coarse cochlear filterbank.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2000

Towards an Artificial Pinna for a Narrow-Band Biomimetic Sonarhead.
Proceedings of the Evolvable Systems: From Biology to Hardware, 2000

1999
Evolving reliable and robust controllers for real robots by genetic programming.
Soft Comput., 1999

A Biologically Plausible Acoustic Motion Detection Neural Network.
Int. J. Neural Syst., 1999

Evolving Swimming Controllers for a Simulated Lamprey with Inspiration from Neurobiology.
Adapt. Behav., 1999

Studying Animals through Artificial Evolution: The Cricket Case.
Proceedings of the Advances in Artificial Life, 5th European Conference, 1999

1998
Good vibrations: Exploiting reflector motion to partition an acoustic environment.
Robotics Auton. Syst., 1998

Book Review : The Map-Building and Exploration Strategies of a Simple Sonar-Equipped Mobile Robot: An Experimental, Quantitative Evaluation by David Lee. Published by Cambridge University Press. Cambridge, Massachusetts. US$ 54.95.
Int. J. Robotics Res., 1998

Physical and Temporal Scaling Considerations in a Robot Model of Cricket Calling Song Preference.
Artif. Life, 1998

A Retina-like Image Representation of Primal Sketch Features Extracted using a Neural Network Approach.
Proceedings of the Noblesse Workshop on Non-Linear Model Based Image Analysis, 1998

3D Object Localisation with a Binaural Sonarhead, Inspirations from Biology.
Proceedings of the IEEE International Conference on Robotics and Automation, 1998

Evolving Batlike Pinnae for Target Localisation by an Echolocator.
Proceedings of the Evolvable Systems: From Biology to Hardware, 1998

1997
Marr's Theory of the Neocortex as a Self-Organizing Neural Network.
Neural Comput., 1997

Learning Complex Robot Behaviours by Evolutionary Computing with Task Decomposition.
Proceedings of the Learning Robots, 6th European Workshop, 1997

A Learning Mobile Robot: Theory, Simulation and Practice.
Proceedings of the Learning Robots, 6th European Workshop, 1997

1996
Modeling hybrid systems as the limit of discrete computational processes.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996

A Hybrid GP/GA Approach for Co-Evolving Controllers and Robot Bodies to Achieve Fitness-Specified Tasks.
Proceedings of 1996 IEEE International Conference on Evolutionary Computation, 1996

1995
Multi-layer Perceptron Design Using Delaunay Triangulations.
Proceedings of the Fuzzy Logic, Neural Networks, and Evolutionary Computation, 1995

1994
An Ethological Model for Implementation in Mobile Robots.
Adapt. Behav., 1994

1993
Bee-havior in a mobile robot: the construction of a self-organized cognitive map and its use in robot navigation within a complex, natural environment.
Proceedings of International Conference on Neural Networks (ICNN'88), San Francisco, CA, USA, March 28, 1993

Statistical Partial Constraints for 3D Model Matching and Pose Estimation Problems.
Proceedings of the British Machine Vision Conference, 1993

1992
Fusion through Interpretation.
Proceedings of the Computer Vision, 1992

1991
Computing with Uncertainty: Intervals versus Probabilities.
Proceedings of the British Machine Vision Conference, 1991

1989
Really Useful Robots.
Proceedings of the Intelligent Autonomous Systems 2, 1989

An Emerging Paradigm in Robot Architecture.
Proceedings of the Intelligent Autonomous Systems 2, 1989

Map-Free Localisation in a Partially Moving 3D World: the Edinburgh Feature-Based Navigator.
Proceedings of the Intelligent Autonomous Systems 2, 1989

1986
Knowledge-Based Surface Classification Using Specular Sonar Echoes.
Proceedings of the Intelligent Autonomous Systems, 1986

1984
Intelligent automatic interpretation of active marine sonar.
PhD thesis, 1984

1983
Resolving Observer Motion by Object Tracking.
Proceedings of the 8th International Joint Conference on Artificial Intelligence. Karlsruhe, 1983


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