Symeon Retalis

According to our database1, Symeon Retalis authored at least 66 papers between 1996 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2021
Using a Story-Driven Board Game to Engage Students and Adults With Cultural Heritage.
Int. J. Game Based Learn., 2021

2020
Teaching Cultural Heritage through a Narrative-based Game.
ACM Journal on Computing and Cultural Heritage, 2020

Designing and Orchestrating the Classroom Experience for Technology-Enhanced Embodied Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Using sensing technologies to explain children's self-representation in motion-based educational games.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2018
Training Νovice teachers to design moodle-based units of learning using a CADMOS-enabled learning design sprint.
Br. J. Educ. Technol., 2018

2017
Towards the improvement of the cognitive, motoric and academic skills of students with special educational needs using Kinect learning games.
Int. J. Child Comput. Interact., 2017

Using Embodied Learning Technology to Advance Motor Performance of Children with Special Educational Needs and Motor Impairments.
Proceedings of the Data Driven Approaches in Digital Education, 2017

2014
Introduction to the special issue on Web-2.0 technologies in support of team-based learning for innovation.
Comput. Hum. Behav., 2014

2013
Enhancing primary school children collaborative learning experiences in maths via a 3D virtual environment.
Educ. Inf. Technol., 2013

Assessing students' performance using the learning analytics enriched rubrics.
Proceedings of the Third Conference on Learning Analytics and Knowledge, 2013

Interaction patterns for Windows 8 tablet applications.
Proceedings of the 18th European Conference on Pattern Languages of Program, 2013

2012
Making Adaptations of CSCL Scripts by Analyzing Learners' Online Behavior.
Proceedings of the Intelligent Adaptation and Personalization Techniques in Computer-Supported Collaborative Learning, 2012

Educational Innovation with Learning Networks: Tools and Developments.
J. Univers. Comput. Sci., 2012

Utilising a collaborative macro-script to enhance student engagement: A mixed method study in a 3D virtual environment.
Comput. Educ., 2012

2011
Enriched assessment rubrics: a new medium for enabling teachers to easily assess student's performance when participating in complex interactive learning scenarios.
Oper. Res., 2011

Virtual Environments for Collaborative Innovation and Learning.
J. Univers. Comput. Sci., 2011

A new approach to collaborative creativity support of new product designers.
Int. J. Web Based Communities, 2011

2010
Using computer supported collaborative learning strategies for helping students acquire self-regulated problem-solving skills in mathematics.
Comput. Educ., 2010

Designing Configurations of CSCL Scripts Using Interaction Analysis Findings.
Proceedings of the 2nd International Conference on Intelligent Networking and Collaborative Systems, 2010

2009
Combining Streaming Media and Collaborative Elements to Support Lifelong Learning.
Proceedings of the Intelligent Collaborative e-Learning Systems and Applications, 2009

Using e-learning design patterns to augment learners' experiences.
Comput. Hum. Behav., 2009

Design Patterns for Creativity.
Proceedings of the EuroPLoP 2009: 14th Annual European Conference on Pattern Languages of Programming, 2009

Knowledge Sharing Strategies for Collaborative Creativity.
Proceedings of the Workshop on Methods & Tools for Computer Supported Collaborative Creativity Process: Linking Creativity & Informal Learning, 2009

SyCo: a collaborative learning tool for generating ideas in private and in public.
Proceedings of the Interaction Design and Children, 2009

2008
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment.
J. Univers. Comput. Sci., 2008

Industrial Track Session - Introduction.
Proceedings of the 12th European Conference on Software Maintenance and Reengineering, 2008

2007
A Learning Research Informed Design and Evaluation of a Web-Enhanced Object Oriented Programming Seminar.
J. Inf. Syst. Educ., 2007

Analysing interaction behaviour in network supported collaborative learning environments: a holistic approach.
Int. J. Knowl. Learn., 2007

Analyze Me: Open Learner Model in an Adaptive Web Testing System.
Int. J. Artif. Intell. Educ., 2007

DEPTH TOOLKIT: A Web-Based Tool for Designing and Executing Usability Evaluations of E-Sites Based on Design Patterns.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

The use of CSCL design patterns as a vehicle for effective & efficient learning designs: linking patterns to authentic educational case studies.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

The Design of AIED Systems: Learner-Centred and Design Pattern Approaches.
Proceedings of the Artificial Intelligence in Education, 2007

2006
Demystifying the asynchronous network supported collaborative learning systems.
Int. J. Comput. Appl. Technol., 2006

Eliciting design patterns for e-learning systems.
Comput. Sci. Educ., 2006

Engineering an interoperable adaptive hypermedia testing tool supporting user adaptable strategies.
Proceedings of the Artificial Intelligence Applications and Innovations, 2006

CSCL Scripting Patterns: Hierarchical Relationships and Applicability.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

A Model for Interoperability in Computer Supported Collaborative Learning.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

2005
CRITON: A Hypermedia Design Tool.
Multim. Tools Appl., 2005

Designing and Generating Educational Adaptive Hypermedia Applications.
J. Educ. Technol. Soc., 2005

Defining a UML Profile for Web-based Educational Applications.
Proceedings of the CAISE*05 Workshop on Web Oriented Software Technologies, 2005

2004
An approach for managing the evolution of web-based educational applications.
Int. J. Web Eng. Technol., 2004

Semantic Description of Educational Adaptive Hypermedia based on a Conceptual Model.
J. Educ. Technol. Soc., 2004

Editorial message: special track on engineering e-learning systems.
Proceedings of the 2004 ACM Symposium on Applied Computing (SAC), 2004


DEPTH: A Methodology for Usability Evaluation of Web Sites Based on Design Patterns and Heuristics Criteria.
Proceedings of the Engineering Advanced Web Applications: Proceedings of Workshops in connection with the 4th International Conference on Web Engineering (ICWE 2004), 2004

Automating Standards-Based Courseware Development Using UML.
Proceedings of the Web Engineering - 4th International Conference, 2004

The Learner's Mirror.
Proceedings of the 9th European Conference on Pattern Languages of Programms (EuroPLoP '2004), 2004

Giving More Adaptation Flexibility to Authors of Adaptive Assessments.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004

2003
Modeling learning technology systems as business systems.
Softw. Syst. Model., 2003

Network-Based Business Simulation Activities in Technical Professional Education.
Interact. Learn. Environ., 2003

Towards a Pattern Language for Learning Management Systems.
J. Educ. Technol. Soc., 2003

Building Interoperability among Learning Content Management Systems.
Proceedings of the Twelfth International World Wide Web Conference - Posters, 2003

Patterns for Designing Learning Management Systems.
Proceedings of the 8th European Conference on Pattern Languages of Programms (EuroPLoP '2003), 2003

2002
Modelling Web-Based Instructional Systems.
J. Inf. Technol. Educ., 2002

Building Quality into Learning Management Systems - An Architecture-Centric Approach.
Proceedings of the Advanced Conceptual Modeling Techniques, 2002

2001
CADMOS: an approach to developing Web-based instructional systems.
Comput. Hum. Behav., 2001

"Kairos": A Web-Based System for Automatic Generation of Weather Forecasts in Two Languages, Greek-English.
Proceedings of the Poster Proceedings of the Tenth International World Wide Web Conference, 2001

An Architecture for Open Learning Management Systems.
Proceedings of the Advances in Informatics, 8th Panhellenic Conference on Informatics, 2001

Developing an Architecture for the Software Subsystem of a Learning Technology System - An Engineering Approach.
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001

1999
Networked learning with user-enriched educational material.
J. Comput. Assist. Learn., 1999

1998
CADMOS: μία μεθοδολογία ανάπτυξης διδακτικών συστημάτων με έμφαση στην κατασκευή διαδικτυακού εκπαιδευτικού λογισμικού
PhD thesis, 1998

Evaluating the Effectiveness of an ODL Hypermedia System and Courseware at the National Technical University of Athens: A Case Study.
J. Univers. Comput. Sci., 1998

Building Quality Web Based Tele-Learning Systems.
Proceedings of the Teleteaching '98 - Distance Learning, 1998

1996
Towards a novel networked learning environment.
Proceedings of WebNet 96, 1996

Arguing with the Devil: teaching in Controversial Domains.
Proceedings of the Intelligent Tutoring Systems, Third International Conference, 1996


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