Michael P. Cassidy

According to our database1, Michael P. Cassidy authored at least 10 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Rural Students Exploring Identity, Techno-Social Justice and Safe Spaces in a Culturally Responsive Computing Program.
Proceedings of the Conference on Research in Equitable and Sustained Participation in Engineering, 2022

2021
Science teachers can teach computational thinking through distributed expertise.
Comput. Educ., 2021

2020
Navigating Dual Goals of Team Collaboration and Design Concept Development in a Middle School Bio-Inspired Robotics Unit.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Integrating STEM and Computing in PK-12: Operationalizing Computational Thinking for STEM Learning and Assessment.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

All Good Things Come in Threes: Assessing Student-Designed Games via Triadic Game Design.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Characterizing Student Artifacts in a Multi-disciplinary Biomimicry and Robotics Unit.
Proceedings of the FabLearn '20: FabLearn 2020 - 9th Annual Conference on Maker Education, New York, NY, USA, April 4, 2020

Ice Paddles, CO2 Invaders, and Exploding Planets: How Young Students Transform Climate Science Into Serious Games.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Hacking Hackathons: Preparing the next generation for the multidisciplinary world of healthcare technology.
Int. J. Medical Informatics, 2018


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