Shizuka Shirai

Orcid: 0000-0003-2676-3404

According to our database1, Shizuka Shirai authored at least 21 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Subjective Difficulty Estimation of Educational Comics Using Gaze Features.
IEICE Trans. Inf. Syst., May, 2023

MathTOUCH Editor: Rich-text Editor for Math E-learning Using an Intelligent Math Input Interface.
J. Inf. Process., 2023

Teachers' trust and perceptions of AI in education: The role of culture and AI self-efficacy in six countries.
CoRR, 2023

Feature Expansion of the Equation Editor in Mathematics Classroom Collaborator (MC<sup>2</sup>) for Smartphones.
Proceedings of the IEEE International Conference on Teaching, 2023

Hands-on Activities for Learning Computer Networks and Information Security in CS0 Course.
Proceedings of the IEEE International Conference on Teaching, 2023

2022
Development of Online Support Tools for Creating STEM Educational Materials.
Proceedings of the IEEE International Conference on Teaching, 2022

Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual Reality.
Proceedings of the Symposium on Spatial User Interaction, 2022

Exploring Three-Dimensional Locomotion Techniques in Virtual Reality.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Characteristics of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022

2021
Detecting Drowsy Learners at the Wheel of e-Learning Platforms With Multimodal Learning Analytics.
IEEE Access, 2021

A Case Study of Redesigning an Introductory CS Course into Fully Online and its Evaluation.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

A Japanese Character Flick-Input Interface for Entering Text in VR.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2020
Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Detecting Learner Drowsiness Based on Facial Expressions and Head Movements in Online Courses.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Estimation of wakefulness in video-based lectures based on multimodal data fusion.
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020

2019
Evaluation of intelligent input interface for entering equations on smartphone.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

2018
Intelligent Editor for Authoring Educational Materials in Mathematics e-Learning Systems.
Proceedings of the Mathematical Software - ICMS 2018, 2018

2017
Predictive Algorithm for Converting Linear Strings to General Mathematical Formulae.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

2015
Evaluation of a Predictive Algorithm for Converting Linear Strings to Mathematical Formulae for an Input Method.
Proceedings of the Mathematical Aspects of Computer and Information Sciences, 2015

2014
Development and Evaluation of a Web-Based Drill System to Master Basic Math Formulae Using a New Interactive Math Input Method.
Proceedings of the Mathematical Software - ICMS 2014, 2014


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