Yutaro Hirao

Orcid: 0000-0003-3546-3454

According to our database1, Yutaro Hirao authored at least 15 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Hap'n'Roll: A Scroll-inspired Device for Delivering Diverse Haptic Feedback with a Single Actuator.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

2023
Move or Push? Studying Pseudo-Haptic Perceptions Obtained with Motion or Force Input.
CoRR, 2023

TimToShape: Supporting Practice of Musical Instruments by Visualizing Timbre with 2D Shapes based on Crossmodal Correspondences.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

2022
Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR.
CoRR, 2022

Revisiting the Scheme of Walking-in-Place by Introducing Step-Height Control, Elastic Input and Pseudo-Haptic Feedback.
CoRR, 2022

The Rubber Slider Metaphor: Visualisation of Temporal and Geolocated Data.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

SHeF-WIP: Walking-in-Place based on Step Height and Frequency for Wider Range of Virtual Speed.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Determining the Target Point of the Mid-Air Pinch Gesture.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Martial Arts Training in Virtual Reality with Full-body Tracking and Physically Simulated Opponents.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

2019
Can We Create Better Haptic IIIusions by Reducing Body Information?
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Augmented Cross-modality: Translating the Physiological Responses, Knowledge and Impression to Audio-visual Information in Virtual Reality.
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019


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