Stefan Müller

Affiliations:
  • Universität Koblenz-Landau, Germany


According to our database1, Stefan Müller authored at least 65 papers between 1993 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2022
Intersection Distance Field Collision for GPU.
Proceedings of the 30th Pacific Conference on Computer Graphics and Applications, 2022

2021
Hierarchical Point Distance Fields.
Proceedings of the Advances in Visual Computing - 16th International Symposium, 2021

2020
luation of model-based tracking and its application in a robotic production line.
J. WSCG, 2020

2019
Generating signed distance fields on the GPU with ray maps.
Vis. Comput., 2019

Distance Field Visualization and 2D Abstraction of Vessel Tree Structures with on-the-fly Parameterization.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2019

Combining Two-level Data Structures and Line Space Precomputations to Accelerate Indirect Illumination.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

Analysis and Visualisation of Music.
Proceedings of the International Conference on Electronics, Information, and Communication, 2019

2018
Fast Indirect Lighting Approximations using the Representative Candidate Line Space.
J. WSCG, 2018

Particle Filter Based Tracking and Mapping.
Proceedings of the Advances in Visual Computing - 13th International Symposium, 2018

2017
Soft Shadow Computation using Precomputed Line Space Visibility Information.
J. WSCG, 2017

Occlusion Matting: Realistic Occlusion Handling for Augmented Reality Applications.
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017

2016
Augmenting Surface Reconstructions.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Towards Automatic Assessment of the Mitral Valve Coaptation Zone from 4D Ultrasound.
Proceedings of the Functional Imaging and Modeling of the Heart, 2015

Robust Model Based Tracking Using Edge Mapping and Refinement.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015

OscARsWelt: A Collaborative Augmented Reality Game.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015

2014
Real-time Reflective and Refractive Novel-view Synthesis.
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014

Feature Evaluation and Management for Camera Pose Tracking on 3D Models.
Proceedings of the VISAPP 2014, 2014

2013
Fast Authoring for Mobile Gamebased City Tours.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Automatic Color Profiling of Digital Cameras Using Unordered Photos.
Proceedings of the Pattern Recognition and Image Analysis - 6th Iberian Conference, 2013

2012
Parameter and Configuration Analysis for Non-linear Pose Estimation with Points and Lines.
Proceedings of the VISAPP 2012, 2012

The BundleExplorer: A Focus and Context Rendering Framework for Complex Fiber Distributions.
Proceedings of the Eurographics Workshop on Visual Computing for Biomedicine, 2012

Social Interaction in Gamebased Applications on Smartphones in the Context of Tourism.
Proceedings of the Mobile Computing, Applications, and Services, 2012

ISMI: a classification index for high angular resolution diffusion imaging.
Proceedings of the Medical Imaging 2012: Image Processing, 2012

Initialization of Model-Based Camera Tracking with Analysis-by-Synthesis.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012

Bundle Visualization Strategies for HARDI Characteristics.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012

TelARscope: A Gamebased Touristic Augmented Reality Telescope.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

Visualization and Evaluation of Intra-Bundle Diffusion Characteristics.
Proceedings of the 57. Jahrestagung der Deutschen Gesellschaft für Medizinische Informatik, Biometrie und Epidemiologie, 42. Jahrestagung der Gesellschaft für Informatik, Was bewegt uns in der/die Zukunft?, 2012

Indoor Tracking for Large Area Industrial Mixed Reality.
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012

Advanced Line Visualization for HARDI.
Proceedings of the Bildverarbeitung für die Medizin 2012 - Algorithmen - Systeme, 2012

2011
Distance-based tractography in high angular resolution diffusion MRI.
Vis. Comput., 2011

Voxel-based global illumination.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

Multimodal visualizations for pre-operative neurosurgical planning.
Proceedings of the 41. Jahrestagung der Gesellschaft für Informatik, 2011

MFC: A Morphological Fiber Classification Approach.
Proceedings of the Bildverarbeitung für die Medizin 2011: Algorithmen - Systeme, 2011

Web-Based Visualisations Supporting Rehabilitation of Heart Failure Patients by Promoting Behavioural Change.
Proceedings of the Thirty-Fourth Australasian Computer Science Conference, 2011

2010
A hybrid approach to interactive global illumination and soft shadows.
Vis. Comput., 2010

Global Illumination using Parallel Global Ray-Bundles.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

Reconstruction of Spectra Using Empirical Basis Functions.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010

Large area indoor tracking for industrial augmented reality.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Spatial Color Confidence for Physically based Rendering Settings on LC Displays.
Proceedings of the GRAPP 2010, 2010

Short Paper: Approximating Distance Fields in Image Space.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010

Validating Photometric and Colorimetric Consistency of Physically-Based Image Synthesis.
Proceedings of the 5th European Conference on Colour in Graphics, 2010

2009
Augmented reality under water.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

MoleARlert - an augmented reality game based on Lemmings.
Proceedings of the Science & Technology Proceedings, 2009

2008
ARWeather - An Augmented Reality Weather ystem.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Complex Cable Bundle Simulation and Validation in VR.
Proceedings of the EMS 2008, 2008

Evaluating the Performance of Processing Medical Volume Data on Graphics Hardware.
Proceedings of the Bildverarbeitung für die Medizin 2008, 2008

An augmented reality weather system.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes.
J. Graph. Tools, 2007

Consistent interactive augmentation of live camera images with correct near-field illumination.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

Interactive Illumination with Coherent Shadow Maps.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Hand Gesture Recognition with a Novel IR Time-of-Flight Range Camera-A Pilot Study.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

Computergestützte 3D-Operationsplanung zur präoperativen Repositionierung von Knochenfragmenten bei komplizierten Knochenbrüchen.
Proceedings of the Bildverarbeitung für die Medizin 2007, 2007

2006
Sceptre: an infrared laser tracking system for virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

Multiresolution GPU Mesh Painting.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

Collaborative Mixed Reality Exposure Therapy.
Proceedings of the 5th International Conference on Cyberworlds (CW 2006), 2006

2005
LessonTalk - Mehr Interaktionsmöglichkeiten für Studenten in Massenvorlesungen.
Proceedings of the 35. Jahrestagung der Gesellschaft für Informatik, 2005

2002
Cybernarium Days 2002 - A Public Experience of Virtual and Augmented Worlds.
Proceedings of the 1st International Symposium on Cyber Worlds (CW 2002), 2002

2000
PROSECO - A Framework Architecture to Provide Services for Economic Data.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

1998
CAVE: Ein High-End-Konzept der autovisullen räumlichen Mensch-Rechner-Interaktion.
Proceedings of the Informatik '98, 1998

1996
Simulation von Kunst- und Tageslicht mit dem Radiosity-Verfahren.
PhD thesis, 1996

1995
A Radiosity Approach for the Simulation of Daylight.
Proceedings of the Rendering Techniques '95, 1995

1994
Die Virtuelle Umgebung - Eine neue Epoche in der Mensch-Maschine-Kommunikation, Teil II: Interaktions- und Präsentationstechniken, Systeme, Anwendungen.
Inform. Spektrum, 1994

Die Virtuelle Umgebung - Eine neue Epoche in der Mensch-Maschine-Kommunikation, Teil I: Einordnung, Begriffe und Geräte.
Inform. Spektrum, 1994

1993
Virtual design: A generic VR system for industrial applications.
Comput. Graph., 1993

Graphics and Visualization: The Essential Features for the Classification of Systems.
Proceedings of the Graphics, Design and Visualization, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI International Conference on Computer Graphics, 1993


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