Arjan Egges
  According to our database1,
  Arjan Egges
  authored at least 48 papers
  between 2001 and 2019.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
  2019
    Springer, ISBN: 978-3-662-59251-9, 2019
    
  
  2018
    Comput. Animat. Virtual Worlds, 2018
    
  
  2017
Autonomous social gaze model for an interactive virtual character in real-life settings.
    
  
    Comput. Animat. Virtual Worlds, 2017
    
  
    Comput. Animat. Virtual Worlds, 2017
    
  
  2015
    Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
    
  
    Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015
    
  
    Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015
    
  
    Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015
    
  
    Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015
    
  
  2014
    Comput. Animat. Virtual Worlds, 2014
    
  
    Proceedings of the 3D Multiscale Physiological Human, 2014
    
  
  2013
    Proceedings of the VRIPHYS 13: 10th Workshop on Virtual Reality Interactions and Physical Simulations, 2013
    
  
    Proceedings of the Motion in Games, 2013
    
  
    Proceedings of the Motion in Games, 2013
    
  
Perception of complex emotional body language of a virtual character with limb modifications.
    
  
    Proceedings of the ACM Symposium on Applied Perception 2013, 2013
    
  
The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews.
    
  
    Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
    
  
  2012
    IEEE Computer Graphics and Applications, 2012
    
  
    Proceedings of the Motion in Games - 5th International Conference, 2012
    
  
  2011
    Comput. Graph. Forum, 2011
    
  
    Proceedings of the Motion in Games - 4th International Conference, 2011
    
  
    Proceedings of the Graphics Interface 2011 Conference, 2011
    
  
    Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011
    
  
  2010
    Vis. Comput., 2010
    
  
    Comput. Animat. Virtual Worlds, 2010
    
  
Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models.
    
  
    Proceedings of the Motion in Games - Third International Conference, 2010
    
  
Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors.
    
  
    Proceedings of the Motion in Games - Third International Conference, 2010
    
  
  2009
    Comput. Animat. Virtual Worlds, 2009
    
  
    Proceedings of the Motion in Games, Second International Workshop, 2009
    
  
    Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
    
  
    Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
    
  
    Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
    
  
  2008
    Proceedings of the Motion in Games, First International Workshop, 2008
    
  
  2007
  2006
    Int. J. Virtual Real., 2006
    
  
Real-time Inhabited Virtual Worlds and Interaction - interactive virtual worlds module.
    
  
    Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006
    
  
    Proceedings of the 5th International Conference on Cyberworlds (CW 2006), 2006
    
  
  2005
    Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005
    
  
  2004
    Comput. Animat. Virtual Worlds, 2004
    
  
    Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
    
  
04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans.
    
  
    Proceedings of the Evaluating Embodied Conversational Agents, 14.03. - 19.03.2004, 2004
    
  
  2003
Emotional Communication with Virtual Humans.
  
    Proceedings of the 9th International Conference on Multi-Media Modeling, 2003
    
  
    Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2003
    
  
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions.
    
  
    Proceedings of the Computational Science and Its Applications, 2003
    
  
  2001
Generating a 3D Simulation of a Car Accident from a Written Description in Natural Language: the CarSim System
    
  
    CoRR, 2001