Corina Sas

According to our database1, Corina Sas
  • authored at least 60 papers between 2001 and 2018.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2018
Design for Songket Weaving in Malay Cottage Industry.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Evaluating Mindfulness Meditation Apps.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

User Perceptions of 3D Food Printing Technologies.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing for Self-management of Mental Ill-health - The Need to Extend Interdisciplinary Bioengineering Agenda.
Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2018), 2018

Dynamic Displays at Wrist for Real Time Visualization of Affective Data.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Exploring Self-Defining Memories in Old Age and their Digital Cues.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Exploring DIY Practices of Complex Home Technologies.
ACM Trans. Comput.-Hum. Interact., 2017

An exploration of taste-emotion mappings from the perspective of food design practitioners.
Proceedings of the 2nd ACM SIGCHI International Workshop on Multisensory Approaches to Human-Food Interaction, 2017

Craft-based Exploration of Sense of Self.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Design for Trust: An Exploration of the Challenges and Opportunities of Bitcoin Users.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Communication Needs of Elderly at Risk of Falls and their Remote Family.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Design for Rituals of Letting Go: An Embodiment Perspective on Disposal Practices Informed by Grief Therapy.
ACM Trans. Comput.-Hum. Interact., 2016

The value of information cues for lifelog video navigation.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Life Review in End of Life Care: A Practitioner's Perspective.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Impact of Video Summary Viewing on Episodic Memory Recall: Design Guidelines for Video Summarizations.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Exploring Motivations for Bitcoin Technology Usage.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Select & Apply: understanding how users act upon objects across devices.
Personal and Ubiquitous Computing, 2015

MeditAid: a wearable adaptive neurofeedback-based system for training mindfulness state.
Personal and Ubiquitous Computing, 2015

Security and Privacy Implications of Pervasive Memory Augmentation.
IEEE Pervasive Computing, 2015

Exploring Trust in Bitcoin Technology: A Framework for HCI Research.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Self-Defining Memory Cues: Creative Expression and Emotional Meaning.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Generating implications for design through design research.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Personal clipboards for individual copy-and-paste on shared multi-user surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Design for forgetting: disposing of digital possessions after a breakup.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

AffectCam: arousal- augmented sensecam for richer recall of episodic memories.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

VibeRate, An Affective Wearable Tool for Creative Design.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Introduction to this Special Issue on Designing for Personal Memories: Past, Present, and Future.
Human-Computer Interaction, 2012

2011
Appropriation and creative use: linking user studies and design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Image schemata in animated metaphors for insight problem solving.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Investigating emotions in creative design.
Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, 2010

Investigating visual analogies for visual insight problems.
Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, 2010

Do emotions matter in creative design?
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Emotional experience on facebook site.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Designing for reflection on experience.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Dramaturgical capitalization of positive emotions: the answer for Facebook success?
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

2008
Business-driven assignment for teaching HCI.
IxD&A, 2008

Exploring the facebook experience: a new approach to usability.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Designing and evaluating mobile phone-based interaction with public displays.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
A typology of course of motion in simulated environments based on Bézier curve analysis.
Knowl. Inf. Syst., 2007

Enhancing Creativity in Interaction Design: Alternative Design Brief.
Proceedings of the Creativity and HCI: From Experience to Design in Education, 2007

HCI and creative problem-solving at Lancaster.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

Breaking the campus bubble: informed, engaged, connected.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2006
Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments.
IEEE Pervasive Computing, 2006

Sharing control of dispersed situated displays between nand residential users.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

Designing for collective remembering.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Exploring Issues of User Model Transparency and Proactive Behaviour in an Office Environment Control System.
User Model. User-Adapt. Interact., 2005

Mobile agents for mobile tourists: a user evaluation of Gulliver's Genie.
Interacting with Computers, 2005

Virtual environment trajectory analysis: a basis for navigational assistance and scene adaptivity.
Future Generation Comp. Syst., 2005

A hybrid model for capturing implicit spatial knowledge.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Forth International Workshop on Task Models and Diagrams for User Interface Design, 2005

Exploring bluetooth based mobile phone interaction with the hermes photo display.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

2004
Presence and task performance: an approach in the light of cognitive style.
Cognition, Technology & Work, 2004

Software usability: a comparison between two tree-structured data transformation languages.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

A Performance Analysis of Movement Patterns.
Proceedings of the Computational Science, 2004

Individual Differences in Virtual Environments.
Proceedings of the Computational Science, 2004

User Model of Navigation.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

2003
Presence Equation: An Investigation into Cognitive Factors Underlying Presence.
Presence, 2003

Electronic Navigation - Some Design Issues.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

Online Trajectory Classification.
Proceedings of the Computational Science - ICCS 2003, 2003

2001
Agent mediation and management of virtual communities: a redefinition of the traditional community concept.
Proceedings of the IEEE International Conference on Systems, 2001

Virtual Reality in Surgery: Between Satisfaction and Stress.
Proceedings of the Virtual Reality: Cognitive Foundations, 2001


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