Holger Schnädelbach
Orcid: 0000-0002-6054-1883Affiliations:
- University of Nottingham, UK
According to our database1,
Holger Schnädelbach
authored at least 57 papers
between 2000 and 2020.
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Bibliography
2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices.
Pers. Ubiquitous Comput., 2016
Creativity Greenhouse: At-a-distance collaboration and competition over research funding.
Int. J. Hum. Comput. Stud., 2016
Longitudinal, cross-site and "in the Wild": a study of public displays user communities' situated snapshots.
Proceedings of the 3rd Media Architecture Biennale Conference, 2016
2015
Creativity Bento Box: A Physical Resource Pack to Support Interaction in Virtual Space.
Int. J. Hum. Comput. Interact., 2015
Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder.
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015
Capture the Moment: "In the Wild" Longitudinal Case Study of Situated Snapshots Captured Through an Urban Screen in a Community Setting.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Screens in the Wild: Exploring the Potential of Networked Urban Screens for Communities and Culture.
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014
Using adaptive architecture to support Yoga practices: Social considerations for design.
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014
From Snappy App to Screens in the Wild: Gamifying an Attention Deficit Hyperactivity Disorder Continuous Performance Test for Public Engagement and Awareness.
Proceedings of the 2014 International Conference on Interactive Technologies and Games, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the 13th UK Workshop on Computational Intelligence, 2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the Social Implications of Wearable Computing and Augmediated Reality in Everyday Life: 2013 IEEE International Symposium on Technology and Society, 2013
Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Considering Communities, Diversity and the Production of Locality in the Design of Networked Urban Screens.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
User Requirements for the Development of Smartphone Self-reporting Applications in Healthcare.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
ACM Trans. Comput. Hum. Interact., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the User Modeling, Adaption and Personalization, 2011
Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011
2010
Proceedings of the Engineering of Mixed Reality Systems, 2010
Comput. Entertain., 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006
2005
ACM Trans. Comput. Hum. Interact., 2005
2004
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004
2002
Pers. Ubiquitous Comput., 2002
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002
Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001
Proceedings of GROUP 2001, ACM 2001 International Conference on Supporting Group Work, September 30, 2001
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001
2000
Proceedings of DARE 2000, Designing Augmented Reality Environments, Elsinore, 2000
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000