Stephen S. Killingsworth

Orcid: 0000-0002-7204-7989

According to our database1, Stephen S. Killingsworth authored at least 8 papers between 2005 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals.
IEEE Trans. Learn. Technol., 2017

2014
Science Sims and Games: Best Design Practices and Fave Flops.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Combining Video Games and Constructionist Design to Support Deep Learning in Play.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2013
Tests of Concepts About Different Kinds of Minds: Predictions About the Behavior of Computers, Robots, and People.
Hum. Comput. Interact., 2013

Connecting Learning Goals and Component Cognitive Skills in Digital Games.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013

Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013

2008
Concepts about the capabilities of computers and robots: a test of the scope of adults' theory of mind.
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, 2008

2005
Segmenting action for computers and humans: possible links to intentional understanding.
Proceedings of the IEEE International Workshop on Robot and Human Interactive Communication, 2005


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