Deborah Hix

According to our database1, Deborah Hix authored at least 52 papers between 1986 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2015
The immune epitope database (IEDB) 3.0.
Nucleic Acids Res., 2015

RNA-Rocket: an RNA-Seq analysis resource for infectious disease research.
Bioinform., 2015

2014
PATRIC, the bacterial bioinformatics database and analysis resource.
Nucleic Acids Res., 2014

2009
"How Do I Evaluate THAT?" Experiences from a Systems-Level Evaluation Effort.
Proceedings of the Human Centered Design, 2009

2007
PATRIC: The VBI PathoSystems Resource Integration Center.
Nucleic Acids Res., 2007

Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications.
Proceedings of the IEEE Virtual Reality Conference, 2007

2006
The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legibility in Outdoor Augmented Reality.
Presence Teleoperators Virtual Environ., 2006

A field study of the Wheel - a usability engineering process model.
J. Syst. Softw., 2006

A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference, 2006

2005
An Empirical User-based Study of Text Drawing Styles and Outdoor Background Textures for Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

2004
Conducting Human-Subject Experiments with Virtual and Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

2003
Experiments in social data mining: The TopicShop system.
ACM Trans. Comput. Hum. Interact., 2003

Mixed Reality: The Continuum from Virtual to Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

A Comparative Study of User Performance in a Map-Based Virtual Environment.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Resolving Multiple Occluded Layers in Augmented Reality.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

2002
Making the computer accessible to mentally retarded adults.
Commun. ACM, 2002

Graphical Encoding for Information Visualization: An Empirical Study.
Proceedings of the 2002 IEEE Symposium on Information Visualization (InfoVis 2002), 27 October, 2002

2000
TopicShop: enhanced support for evaluating and organizing collections of Web sites.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

1999
User-Centered Design and Evaluation of Virtual Environments.
IEEE Computer Graphics and Applications, 1999

User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

An Empirical Evaluation of User Interfaces for Topic Management of Web Sites.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Usability Is From Venus, Virtual Environments Are From Mars: User-centered Evaluation Methodology In A New Medium (Panel).
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998

Remote usability evaluation: can users report their own critical incidents?
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1997
Exploring Search Results with Envision.
Proceedings of the Human Factors in Computing Systems, 1997

1996
Visualizing Search Results: Some Alternatives to Query-Document Similarity.
Proceedings of the 19th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 1996

1995
Envision: A User-Centered Database of Computer Science Literature.
Commun. ACM, 1995

Pre-Screen Projection: From Concept to Testing of a New Interaction Technique.
Proceedings of the Human Factors in Computing Systems, 1995

1994
A taxonomy for developing high impact formative usability evaluation methods: a CHI '94 workshop.
ACM SIGCHI Bull., 1994

Customer responsibility for ensuring usability: Requirements on the user interface development process.
J. Syst. Softw., 1994

IDEAL: An Environment to Support Usability Engineering.
Proceedings of the Human-Computer Interaction, 4th International Conference, 1994

A taxonomic model for developing high impact formative usability evaluation methods.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Development and evaluation of a taxonomical model of behavioral representation techniques.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Development and evaluation of a model of behavioral representation techniques.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
Users, User Interfaces, and Objects: Envision, a Digital Library.
J. Am. Soc. Inf. Sci., 1993

Visualizing Search Results: User Interface Development for the Project Envision Database of Computer Science Literature.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

Task-Oriented User Documentation Using the User Action Notation: A Case Study.
Proceedings of the Human-Computer Interaction: Applications and Case Studies, 1993

A Model of Behavioral Techniques for Representing User Interface Designs.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

What If There Were Desktop Access to the Computer Science Literature?
Proceedings of the ACM 21th Conference on Computer Science, 1993

1992
IDEAL: a tool to enable user-centered design.
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992

1991
Human-Computer Interface Development Tools: A Methodology for Their Evaluation.
Commun. ACM, 1991

A study of computer-supported user interface evaluation using maximal repeating pattern analysis.
Proceedings of the Conference on Human Factors in Computing Systems, 1991

1990
The UAN: A User-Oriented Representation for Direct Manipulation Interface Designs.
ACM Trans. Inf. Syst., 1990

Developing Human-Computer Interface Models and Representation Techniques.
Softw. Pract. Exp., 1990

Generations of User-Interface Management Systems.
IEEE Softw., 1990

Report of the working group on interface design decisions and representation.
ACM SIGCHI Bull., 1990

Teaching a Course in Human-Computer Interaction.
Comput. Sci. Educ., 1990

1989
User Interfaces: Opening a Window on the Computer - Guest Editor's Introduction.
IEEE Softw., 1989

Toward Empirically Derived Methodologies and Tools for Human-Computer Interface Development.
Int. J. Man Mach. Stud., 1989

Human-Computer Interface Development: Concepts and Systems for Its Management.
ACM Comput. Surv., 1989

A procedure for evaluating human-computer interface development tools.
Proceedings of the 2nd Annual ACM Symposium on User Interface Software and Technology, 1989

1986
An interactive environment for dialogue development: its design, use and evaluation; or, is aide useful?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1986


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