Gabriel Baud-Bovy

Orcid: 0000-0002-8730-4757

According to our database1, Gabriel Baud-Bovy authored at least 38 papers between 2005 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2018
Assessing Social Competence in Visually Impaired People and Proposing an Interventional Program in Visually Impaired Children.
IEEE Trans. Cogn. Dev. Syst., 2018

A Simple Minimum Cable-Tension Algorithm for a 2-DOF Planar Cable-Driven Robot Driven by 4 Cables.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Effects of Chai3D Texture Rendering Parameters on Texture Perception.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

HPGE: An Haptic Plugin for Game Engines.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
Neural markers of loss aversion in resting-state brain activity.
NeuroImage, 2017

MIE 2017: 1st international workshop on multimodal interaction for education (workshop summary).
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

What cognitive and affective states should technology monitor to support learning?
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

Using force-feedback devices in educational settings: a short review.
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

Free manipulation facilitates bimanual integration in a haptic pliers' size discrimination task.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

Audible Beacons and Wearables in Schools: Helping Young Visually Impaired Children Play and Move Independently.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

ABBI: A wearable device for improving spatial cognition in visually-impaired children.
Proceedings of the IEEE Biomedical Circuits and Systems Conference, 2017

2016
Intelligent Game Engine for Rehabilitation (IGER).
IEEE Trans. Comput. Intell. AI Games, 2016

Co-Designing Wearable Technology Together with Visually Impaired Children.
Int. J. Mob. Hum. Comput. Interact., 2016

Error feedback does not change response strategies in a joint force detection task.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Interaction Gestures for a Wearable Device Defined by Visually Impaired Children.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2015
Ability of Low-Cost Force-Feedback Device to Influence Postural Stability.
IEEE Trans. Haptics, 2015

Co-located games created by children with visual impairments.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Force sharing strategies in a collaborative force detection task.
Proceedings of the 2015 IEEE World Haptics Conference, 2015

Evaluation of the Audio Bracelet for Blind Interaction for improving mobility and spatial cognition in early blind children - A pilot study.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

Effects of Sound Type on Recreating the Trajectory of a Moving Source.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Video-games based Neglect rehabilitation using haptics.
Proceedings of the 2014 22nd Signal Processing and Communications Applications Conference (SIU), 2014

Three-digit grasp haptic device with variable contact stiffness for rehabilitation and human grasping studies.
Proceedings of the 22nd Mediterranean Conference on Control and Automation, 2014

Static Force Rendering Performance of Two Commercial Haptic Systems.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Design of a joystick with an adjustable damper to study kinematically constrained movements made by children.
Proceedings of the IEEE Haptics Symposium, 2014

The Perception of the Centre of Elastic Force Fields: A Model of Integration of the Force and Position Signals.
Proceedings of the Multisensory Softness, 2014

2013
Neural bases of hand synergies.
Frontiers Comput. Neurosci., 2013

An evaluation of the effects on postural stability of a force feedback rendered by a low-cost haptic device in various tasks.
Proceedings of the 2013 World Haptics Conference, 2013

2012
Self-adaptive games for rehabilitation at home.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

2011
Sensorimotor testing in children.
Proceedings of the IEEE World Haptics Conference, 2011

2010
Probing the Control Processes of the Motor System.
IEEE Trans. Instrum. Meas., 2010

Virtual Surface Discrimination via an Anisotropic-Stiffness Contact Model.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

Size-Change Detection Thresholds of a Hand-Held Bar at Rest and during Movement.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

Hand-Held Object Force Direction Identification Thresholds at Rest and during Movement.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
Toward a robot-assisted assessment of the control processes of the motor system.
Proceedings of the World Haptics 2009, 2009

A model of perception of the central point of elastic force fields.
Proceedings of the World Haptics 2009, 2009

2007
Conveying virtual tactile feedback via augmented kinesthetic stimulation.
Proceedings of the 2007 IEEE International Conference on Robotics and Automation, 2007

2005
Does Torque Minimization Yield a Stable Human Grasp?
Proceedings of the Multi-point Interaction with Real and Virtual Objects, 2005

Effects of Transcranial Magnetic Stimulation of the Primary Motor Cortex on the Grip and Net Forces in the Tripod Grasp.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005


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