Dirk Reiners

Orcid: 0000-0002-9344-457X

Affiliations:
  • University of Central Florida, FL, USA


According to our database1, Dirk Reiners authored at least 54 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
VR Research at Fraunhofer IGD, Darmstadt, Germany.
CoRR, 2024

2023
LIFT - A System to Create Mixed 360° Video and 3D Content for Live Immersive Virtual Field Trip.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

Perception and Proxemics with Virtual Humans on Transparent Display Installations in Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Extended Reality (XR) for Condition Assessment of Civil Engineering Structures: A Literature Review.
Sensors, 2022

Immersive Visualization of Sneeze Simulation Data on Mobile Devices.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Using Direct Volume Rendering for Augmented Reality in Resource-constrained Platforms.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

A System Design to Create Mixed 360 Video and 3D Content for Virtual Field Trip.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

RA360SR: A Real-time Acceleration-adaptive 360-degree Video Super-resolution System.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Generative Research in the Context of Academic Extended Reality Research.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Real-Time Aspects of VR Systems.
Virtual and Augmented Reality, 2022

VR/AR Output Devices.
Virtual and Augmented Reality, 2022

2021
Cross-Device Augmented Reality Annotations Method for Asynchronous Collaboration in Unprepared Environments.
Inf., 2021

The Combination of Artificial Intelligence and Extended Reality: A Systematic Review.
Frontiers Virtual Real., 2021

Structural Health Monitoring of a Foot Bridge in Virtual Reality Environment.
CoRR, 2021

Augmenting Human Perception: Mediation of Extrasensory Signals in Head-Worn Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2020
A partition-based optimization model and its performance benchmark for Generative Anatomy Modeling Language.
Comput. Biol. Medicine, 2020

2019
Multi-user display systems, Compendium of the State of the Art.
Proceedings of the Stereoscopic Displays and Applications XXX, 2019

Physical Space Performance Mapping for Lenticular Lenses in Multi-user VR Displays.
Proceedings of the Advances in Computer Graphics, 2019

Design and Architecture of an Affordable Optical Routing - Multi-user VR System with Lenticular Lenses.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

2017
Laser Illuminated Projectors and their Benefits for Immersive Environments.
Proceedings of the Engineering Reality of Virtual Reality 2017, Burlingame, CA, USA, Janurary 29, 2017

2015
Photorealistic 3D omni-directional stereo simulator.
Proceedings of the Engineering Reality of Virtual Reality 2015, 2015

2012
Real-time simulation for a virtual reality-based MIG welding training system.
Virtual Real., 2012

2011
Low-cost simulated MIG welding for advancement in technical training.
Virtual Real., 2011

JanusVF: Accurate Navigation Using SCAAT and Virtual Fiducials.
IEEE Trans. Vis. Comput. Graph., 2011

An integrated pipeline to create and experience compelling scenarios in virtual reality.
Proceedings of the Three-Dimensional Imaging, 2011

2010
Guest Editors' Introduction.
Presence Teleoperators Virtual Environ., 2010

MetNetGE: interactive views of biological networks and ontologies.
BMC Bioinform., 2010

2009
Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting.
IEEE Computer Graphics and Applications, 2009

Virtual Welder Trainer.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

JanusVF: Accurate Navigation Using SCAAT and Virtual Fiducials.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

SEARIS: software engineering and architectures for realtime interactive systems.
Proceedings of the Companion to the 24th Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2009

Ray Traced Virtual Reality.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Visualization of Gene Regulatory Networks.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Reaction Centric Layout for Metabolic Networks.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

JanusVF: Adaptive Fiducial Selection.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

2008
Parallel Graphics and Visualization.
Comput. Graph., 2008

Advanced Multi-Frame Rate Rendering Techniques.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Class notes: don't be a WIMP: (http: //www.not-for-wimps.org).
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Climbing Longs Peak: The Steep Road to the Future of OpenGL.
IEEE Computer Graphics and Applications, 2007

Multi-Frame Rate Rendering and Display.
Proceedings of the IEEE Virtual Reality Conference, 2007

A Distributed Framework for Scalable Large-Scale Crowd Simulation.
Proceedings of the Virtual Reality, 2007

2006
Towards a flexible back-end for scenegraph-based rendering systems.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

Sorted Pipeline Image Composition.
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006

2005
Exploring Three-dimensional Visualization for Intrusion Detection.
Proceedings of the 2nd IEEE Workshop on Visualization for Computer Security, 2005

2004
Herausforderungen an moderne Szenengraphsysteme am Beispiel OpenSG.
Inform. Spektrum, 2004

Multi-threading and clustering for scene graph systems.
Comput. Graph., 2004

Special Issue on the OpenSG Symposium and OpenSG Plus.
Comput. Graph., 2004

2003
Color Consistency for Digital Multi-Projector Stereo Display Systems : The HEyeWall and The Digital CAVE.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
OpenSG: a scene graph system for flexible and efficient realtime rendering for virtual and augmented reality applications.
PhD thesis, 2002

A multi-thread safe foundation for scene graphs and its extension to clusters.
Proceedings of the 4th Eurographics Workshop on Parallel Graphics and Visualization, 2002

2001
The Digital Cathedral of Siena - Innovative Concepts for Interactive and Immersive Presentation of Cultural Heritage Sites.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

1999
Optically based direct manipulation for augmented reality.
Comput. Graph., 1999

An Optically Based Direct Manipulation Interface for Human-Computer Interaction in an Augmented World.
Proceedings of the 5th Eurographics Workshop on Virtual Environments, 1999

1998
The Use of Reality Models in Augmented Reality Applications.
Proceedings of the 3D Structure from Multiple Images of Large-Scale Environments, 1998


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