Koji Yatani

Orcid: 0000-0003-4192-0420

Affiliations:
  • University of Tokyo, Japan


According to our database1, Koji Yatani authored at least 68 papers between 2004 and 2023.

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Timeline

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Bibliography

2023
DIPA2: An Image Dataset with Cross-cultural Privacy Perception Annotations.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023

SYNCUP: Vision-Based Practice Support for Synchronized Dancing.
GetMobile Mob. Comput. Commun., June, 2023

DIPA : An Image Dataset with Cross-cultural Privacy Concern Annotations.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Groupnamics: Designing an Interface for Overviewing and Managing Parallel Group Discussions in an Online Classroom.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Towards Understanding Sense of Inclusion in Social VR Onboarding.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

SoundTraveller: Exploring Abstraction and Entanglement in Timbre Creation Interfaces for Synthesizers.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Gesture-aware Interactive Machine Teaching with In-situ Object Annotations.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

DualCheck: Exploiting Human Verification Tasks for Opportunistic Online Safety Microlearning.
Proceedings of the Eighteenth Symposium on Usable Privacy and Security, 2022

Measuring the Effect of Mental Health Chatbot Personality on User Engagement.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

2021
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Vision-based Scene Analysis toward Dangerous Cycling Behavior Detection Using Smartphones.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Mediating Intimacy with DearBoard: a Co-Customizable Keyboard for Everyday Messaging.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Continuous curve textures.
ACM Trans. Graph., 2020

Growing Up With Pervasive Computing.
IEEE Pervasive Comput., 2020

Reflections on planning and running a virtual doctoral consortium at CHI 2020.
Interactions, 2020

ClassCode: An Interactive Teaching and Learning Environment for Programming Education in Classrooms.
CoRR, 2020

Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Visualizing Out-of-synchronization in Group Dancing.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

WristSense 2019 Keynote: Interactive Technology for Personal Healthcare Applications.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops, 2019

Position: Smart KT Tape - A Bendable Wearable System for Muscle Fatigue Sensing.
Proceedings of the 5th ACM Workshop on Wearable Systems and Applications, 2019

2018
Al-light: An Alcohol-Sensing Smart Ice Cube.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Tabby: Explorable Design for 3D Printing Textures.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

2017
Auth 'n' Scan: Opportunistic Photoplethysmography in Mobile Fingerprint Authentication.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Editorial.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Autocomplete Textures for 3D Printing.
CoRR, 2017

ElasticPlay: Interactive Video Summarization with Dynamic Time Budgets.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

Strummer: An interactive guitar chord practice system.
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017

2016
Phones on Wheels: Exploring Interaction for Smartphones with Kinetic Capabilities.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

LumiO: a plaque-aware toothbrush.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Lock n' LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions in Group Activities.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Autocomplete hand-drawn animations.
ACM Trans. Graph., 2015

NUGU: A Group-based Intervention App for Improving Self-Regulation of Limiting Smartphone Use.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Japanese HCI Symposium: Emerging Japanese HCI Research Collection.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Mixed-Initiative Approaches to Global Editing in Slideware.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
TalkZones: section-based time support for presentations.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

ReviewCollage: a mobile interface for direct comparison using online reviews.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Text Entry Performance Evaluation of Haptic Soft QWERTY Keyboard on a Tablet Device.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

PitchPerfect: integrated rehearsal environment for structured presentation preparation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

TurningPoint: narrative-driven presentation planning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Hooked on smartphones: an exploratory study on smartphone overuse among college students.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Escape-Keyboard: A Sight-Free One-Handed Text Entry Method for Mobile Touch-screen Devices.
Int. J. Mob. Hum. Comput. Interact., 2013

SidePoint: a peripheral knowledge panel for presentation slide authoring.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

HyperSlides: dynamic presentation prototyping.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Communication and coordination for institutional dementia caregiving in China.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
{Spatial Tactile Feedback Support for Mobile Touch-screen Devices.
PhD thesis, 2012

BodyScope: a wearable acoustic sensor for activity recognition.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Investigating effects of visual and tactile feedback on spatial coordination in collaborative handheld systems.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

SpaceSense: representing geographical information to visually impaired people using spatial tactile feedback.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
The 1line keyboard: a QWERTY layout in a single line.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Design of unimanual multi-finger pie menu interaction.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Analysis of Adjective-Noun Word Pair Extraction Methods for Online Review Summarization.
Proceedings of the IJCAI 2011, 2011

Review spotlight: a user interface for summarizing user-generated reviews using adjective-noun word pairs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Sketching and Drawing in the Design of Open Source Software.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010

Sensing foot gestures from the pocket.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Pen + touch = new tools.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Manual deskterity: an exploration of simultaneous pen + touch direct input.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Understanding Mobile Phone Situated Sustainability: The Influence of Local Constraints and Practices on Transferability.
IEEE Pervasive Comput., 2009

An evaluation of stylus-based text entry methods on handheld devices studied in different user mobility states.
Pervasive Mob. Comput., 2009

SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

Understanding how and why open source contributors use diagrams in the development of Ubuntu.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Escape: a target selection technique using visually-cued gestures.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
An evaluation of stylus-based text entry methods on handheld devices in stationary and mobile settings.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007

2006
Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions.
IEICE Trans. Inf. Syst., 2006

2005
Toss-it: intuitive information transfer techniques for mobile devices.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Interactive and enjoyable interface in museum.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Musex: A system for supporting children's collaborative learning in a museum with PDAs.
Syst. Comput. Jpn., 2004

Musex: A System for Supporting Children's Collaborative Learning in a Museum with PDAs.
Proceedings of the Proceedings 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004

Information Transfer Techniques for Mobile Devices by "Toss" and "Swing" Actions.
Proceedings of the 6th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2004), 2004


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