Tengyu Liu

Orcid: 0000-0003-4006-1740

According to our database1, Tengyu Liu authored at least 32 papers between 2019 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2025
Ag2x2: Robust Agent-Agnostic Visual Representations for Zero-Shot Bimanual Manipulation.
CoRR, July, 2025

ControlVLA: Few-shot Object-centric Adaptation for Pre-trained Vision-Language-Action Models.
CoRR, June, 2025

CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks.
CoRR, June, 2025

Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation.
CoRR, April, 2025

Dexterous Manipulation through Imitation Learning: A Survey.
CoRR, April, 2025

StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotion.
CoRR, March, 2025

METASCENES: Towards Automated Replica Creation for Real-world 3D Scans.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

Dynamic Motion Blending for Versatile Motion Editing.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Grasp Multiple Objects With One Hand.
IEEE Robotics Autom. Lett., May, 2024

Embedding high-resolution touch across robotic hands enables adaptive human-like grasping.
CoRR, 2024

Learning Uniformly Distributed Embedding Clusters of Stylistic Skills for Physically Simulated Characters.
CoRR, 2024

Task-oriented Sequential Grounding in 3D Scenes.
CoRR, 2024

Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024

SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding.
Proceedings of the Computer Vision - ECCV 2024, 2024

Move as you Say, Interact as you can: Language-Guided Human Motion Generation with Scene Affordance.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Scaling Up Dynamic Human-Scene Interaction Modeling.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Feedback RoI Features Improve Aerial Object Detection.
CoRR, 2023

DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

GenDexGrasp: Generalizable Dexterous Grasping.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Full-Body Articulated Human-Object Interaction.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Diffusion-based Generation, Optimization, and Planning in 3D Scenes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Synthesizing Diverse and Physically Stable Grasps With Arbitrary Hand Structures Using Differentiable Force Closure Estimator.
IEEE Robotics Autom. Lett., 2022

Monocular 3D Pose Estimation via Pose Grammar and Data Augmentation.
IEEE Trans. Pattern Anal. Mach. Intell., 2022

CHAIRS: Towards Full-Body Articulated Human-Object Interaction.
CoRR, 2022

HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

2021
Hierarchical Modeling of Human-Object Interactions: from Concurrent Action Parsing to Physics-Based Grasping.
PhD thesis, 2021

Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures by Differentiable Force Closure Estimation.
CoRR, 2021

2019
A New Bitcoin Address Association Method Using a Two-Level Learner Model.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2019


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