Brian Anderson

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2023
NeuroBench: Advancing Neuromorphic Computing through Collaborative, Fair and Representative Benchmarking.
CoRR, 2023

2022
Student misconceptions of dynamic programming: a replication study.
Comput. Sci. Educ., 2022

2021
Reinventing a Character Creation Pipeline Using Landmarking, Simulation, and Shared Character Data.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2020

2016
Personalized multimodal computer interfaces for the motor impaired.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Engineering the servo web browser engine using Rust.
Proceedings of the 38th International Conference on Software Engineering, 2016

2015
Experience Report: Developing the Servo Web Browser Engine using Rust.
CoRR, 2015

"It's a UVN face rig, Charlie Brown": facial techniques for peanuts.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
I-CaN-MaMa: Integrated campus network monitoring and management.
Proceedings of the 2014 IEEE Network Operations and Management Symposium, 2014

2013
How simulations fail.
Synth., 2013

2009
Hybrid Method of Spatial Credibilistic Clustering and Particle Swarm Optimization: Discussion and Application.
Proceedings of the Sixth International Conference on Fuzzy Systems and Knowledge Discovery, 2009

1996
Shared 3D environments within a virtual prototyping environment.
Proceedings of the 5th Workshop on Enabling Technologies, 1996


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